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ourvillagers/README.md
2026-07-04 13:08:10 -05:00

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# OurVillagers
A server-side Fabric mod that makes two changes to villager mechanics:
1. **Always Zombify** — Villagers *always* convert to zombie villagers when killed by a zombie, regardless of difficulty.
2. **Shared Cure Discounts** — When *any* player cures a zombie villager, *all* players get the trading discount.
## How It Works
### Always Zombify
**`ZombieMixin`** injects at the head of `Zombie.killedEntity()`. When the target is a villager, it unconditionally attempts conversion via `convertVillagerToZombieVillager()` and cancels the vanilla logic. This bypasses both the difficulty check and the 50% random skip on Normal difficulty.
### Shared Cure Discounts
**`VillagerGossipsMixin`** injects at the head of `GossipContainer.getReputation()`. It scans all players' gossip data for the highest `MAJOR_POSITIVE` value (the cure discount). If any player has cured the villager, that bonus is applied to every player's trade prices.
## Building
```bash
./gradlew build
# Output: build/libs/ourvillagers-1.0.0.jar
```
Requires Java 25+.