# OurVillagers A server-side Fabric mod that makes two changes to villager mechanics: 1. **Always Zombify** — Villagers *always* convert to zombie villagers when killed by a zombie, regardless of difficulty. 2. **Shared Cure Discounts** — When *any* player cures a zombie villager, *all* players get the trading discount. ## How It Works ### Always Zombify **`ZombieMixin`** injects at the head of `Zombie.killedEntity()`. When the target is a villager, it unconditionally attempts conversion via `convertVillagerToZombieVillager()` and cancels the vanilla logic. This bypasses both the difficulty check and the 50% random skip on Normal difficulty. ### Shared Cure Discounts **`VillagerGossipsMixin`** injects at the head of `GossipContainer.getReputation()`. It scans all players' gossip data for the highest `MAJOR_POSITIVE` value (the cure discount). If any player has cured the villager, that bonus is applied to every player's trade prices. ## Building ```bash ./gradlew build # Output: build/libs/ourvillagers-1.0.0.jar ``` Requires Java 25+.