781ca3c8e9598eacb2dae43dce070a5639c43169
VoidEmu
Current state: This project is a Chip8 emulator implemented according to Cowgod's Chip-8 Technical Reference.
This is a simple emulator for the Game Boy. It is written in C++ and uses SDL for rendering.
Why
I wanted to learn how to use C++ and SDL, and I recently saw a youtube video listing out reasons for writing a Game Boy emulator. The name is VoidEmu, because I gurantee I will be staring into the void trying to make this thing work.
References
License
This is free and unencumbered software released into the public domain, much to the detriment of my "heirs and successors"
Languages
C++
97.3%
Shell
2.3%
Makefile
0.4%