More robust script handling and code cleanup
In this commit, I have made the script handling dramatically more robust, and the code has been cleaned up a fair amount. We no longer have to manually set is restarting or anything like that, and we dont rely on a fragile exit code system.
This commit is contained in:
252
main.go
252
main.go
@@ -54,10 +54,8 @@ type Script struct {
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command *exec.Cmd
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mutex sync.Mutex
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scriptName string
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isRestarting bool
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wg sync.WaitGroup
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// the exit code of the script, only set after the script has exited
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exitCode int
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// notified with the exit code of the script when it exits
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exitCode chan int
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}
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type ZQDGR struct {
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@@ -137,7 +135,7 @@ func (zqdgr *ZQDGR) NewScript(scriptName string, args ...string) *Script {
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zqdgr: zqdgr,
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command: command,
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scriptName: scriptName,
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isRestarting: false,
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exitCode: make(chan int),
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}
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}
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@@ -145,45 +143,49 @@ func (s *Script) Start() error {
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s.mutex.Lock()
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defer s.mutex.Unlock()
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s.wg.Add(1)
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err := s.command.Start()
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if err != nil {
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s.wg.Done()
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return err
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}
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go func() {
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err := s.command.Wait()
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if err != nil {
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if exitError, ok := err.(*exec.ExitError); ok {
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s.exitCode = exitError.ExitCode()
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} else {
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// Other errors (e.g., process not found, permission denied)
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if !s.isRestarting {
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log.Printf("Error waiting for script %s: %v", s.scriptName, err)
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s.exitCode = 1
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}
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}
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}
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processState, err := s.command.Process.Wait()
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slog.Debug("Script exited", "script", s.scriptName, "error", err)
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if !s.isRestarting {
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s.wg.Done()
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}
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s.exitCode <- processState.ExitCode()
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}()
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return err
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}
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func (s *Script) Stop(lock bool) error {
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if lock {
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s.mutex.Lock()
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defer s.mutex.Unlock()
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// it is the caller's responsibility to lock the mutex before calling this function
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func (s *Script) Stop() error {
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slog.Debug("Making sure process is still alive")
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if runtime.GOOS == "windows" {
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if _, err := os.FindProcess(s.command.Process.Pid); err != nil {
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// process is already dead
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return nil
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}
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} else {
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process, err := os.FindProcess(s.command.Process.Pid)
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if err != nil {
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return err
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}
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// Sending signal 0 checks for existence and permissions
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err = process.Signal(syscall.Signal(0))
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if err != nil {
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return nil
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}
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}
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s.isRestarting = true
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slog.Debug("Process is still alive, sending signal")
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dead := make(chan bool)
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go func() {
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s.command.Wait()
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dead <- true
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}()
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if s.command.Process != nil {
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var signal syscall.Signal
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switch s.zqdgr.Config.ShutdownSignal {
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case "SIGINT":
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@@ -196,22 +198,10 @@ func (s *Script) Stop(lock bool) error {
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signal = syscall.SIGKILL
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}
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// make sure the process is not dead
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if s.command.ProcessState != nil && s.command.ProcessState.Exited() {
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return nil
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}
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if err := syscall.Kill(-s.command.Process.Pid, signal); err != nil {
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log.Printf("error killing previous process: %v", err)
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return err
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}
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}
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dead := make(chan bool)
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go func() {
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s.command.Wait()
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dead <- true
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}()
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shutdownTimeout := s.zqdgr.Config.ShutdownTimeout
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if shutdownTimeout == 0 {
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@@ -237,7 +227,7 @@ func (s *Script) Restart() error {
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s.mutex.Lock()
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err := s.Stop(false)
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err := s.Stop()
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if err != nil {
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s.mutex.Unlock()
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return err
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@@ -251,8 +241,6 @@ func (s *Script) Restart() error {
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return nil
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}
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s.isRestarting = false
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s.mutex.Unlock()
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err = s.Start()
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@@ -274,10 +262,6 @@ func (s *Script) Restart() error {
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return err
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}
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func (s *Script) Wait() {
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s.wg.Wait()
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}
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func (wsServer *WSServer) handleWs(w http.ResponseWriter, r *http.Request) {
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conn, err := wsServer.upgrader.Upgrade(w, r, nil)
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if err != nil {
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@@ -328,33 +312,76 @@ func (zqdgr *ZQDGR) loadConfig() error {
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return nil
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}
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func validatePattern(pattern string) ([]string, error) {
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var paternArray []string
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var currentPattern string
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inMatch := false
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// iterate over every letter in the pattern
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for _, p := range pattern {
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if string(p) == "{" {
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if inMatch {
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return nil, fmt.Errorf("unexpected { in pattern")
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}
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inMatch = true
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}
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if string(p) == "}" {
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if !inMatch {
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return nil, fmt.Errorf("enexpected } in pattern")
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}
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inMatch = false
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}
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if string(p) == "," && !inMatch {
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paternArray = append(paternArray, currentPattern)
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currentPattern = ""
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continue
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}
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currentPattern += string(p)
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}
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if inMatch {
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return nil, fmt.Errorf("unmatched } in pattern")
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}
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if currentPattern != "" {
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paternArray = append(paternArray, currentPattern)
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}
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return paternArray, nil
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}
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func main() {
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var err error
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// var err error
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var debugMode bool
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noWs := flag.Bool("no-ws", false, "Disable WebSocket server")
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configDir := flag.String("config", ".", "Path to the config directory")
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disableReloadConfig := flag.Bool("no-reload-config", false, "Do not restart ZQDGR on config file change")
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flag.StringVar(configDir, "C", *configDir, "Path to the config directory")
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disableReloadConfig := flag.Bool("no-reload-config", false, "Do not restart ZQDGR on config file change")
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flag.Parse()
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debugModeVal, ok := os.LookupEnv("ZQDGR_DEBUG")
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if ok {
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debugMode, err = strconv.ParseBool(debugModeVal)
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if err != nil {
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log.Fatal(err)
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}
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// if ParseBool returns an error, ZQDGR_DEBUG is not a bool
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debugMode, _ = strconv.ParseBool(os.Getenv("ZQDGR_DEBUG"))
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if debugMode {
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slog.SetLogLoggerLevel(slog.LevelDebug)
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}
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}
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originalArgs := os.Args
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os.Args = flag.Args()
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zqdgr := NewZQDGR(*noWs, *configDir)
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expandedConfigDir, err := filepath.Abs(*configDir)
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if err != nil {
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log.Fatal(err)
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}
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slog.Debug("noWS", "noWs", *noWs, "configDir", *configDir, "expandedConfigDir", expandedConfigDir, "disableReloadConfig", *disableReloadConfig)
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zqdgr := NewZQDGR(*noWs, expandedConfigDir)
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if zqdgr == nil {
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return
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}
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@@ -362,10 +389,13 @@ func main() {
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var command string
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var commandArgs []string
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// command name trimmed by flags.Args()
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// os.Args ~= [script, --, arguments]
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for i, arg := range os.Args {
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if arg == "--" {
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if i+2 < len(os.Args) {
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commandArgs = os.Args[i+2:]
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slog.Debug("Found double-dash", "i", i, "len(os.Args)", len(os.Args), "os.Args", os.Args)
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if len(os.Args)-i > 1 {
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commandArgs = os.Args[i+1:]
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}
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break
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}
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@@ -378,6 +408,8 @@ func main() {
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commandArgs = append(commandArgs, arg)
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}
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slog.Debug("Collected", "command", command, "commandArgs", commandArgs)
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watchMode := false
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var scriptName string
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switch command {
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@@ -520,13 +552,7 @@ func main() {
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log.Fatal("please specify a script to run")
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}
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watchMode = true
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for i := range commandArgs {
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if strings.HasPrefix(commandArgs[i], "-") {
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continue
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}
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scriptName = commandArgs[i]
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}
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scriptName = commandArgs[0]
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default:
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scriptName = command
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}
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@@ -544,7 +570,9 @@ func main() {
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log.Println("Received signal, exiting...")
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if script.command != nil {
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script.Stop(true)
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script.mutex.Lock()
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script.Stop()
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script.mutex.Unlock()
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}
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os.Exit(0)
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@@ -568,48 +596,21 @@ func main() {
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}
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// make sure the pattern is valid
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var paternArray []string
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var currentPattern string
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inMatch := false
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// iterate over every letter in the pattern
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for _, p := range zqdgr.Config.Pattern {
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if string(p) == "{" {
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if inMatch {
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log.Fatal("unmatched { in pattern")
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patternArray, err := validatePattern(zqdgr.Config.Pattern)
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if err != nil {
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log.Fatal(err)
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}
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inMatch = true
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for _, pattern := range zqdgr.Config.ExcludedGlobs {
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_, err := validatePattern(pattern)
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if err != nil {
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log.Fatal(err)
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}
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if string(p) == "}" {
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if !inMatch {
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log.Fatal("unmatched } in pattern")
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}
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inMatch = false
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}
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if string(p) == "," && !inMatch {
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paternArray = append(paternArray, currentPattern)
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currentPattern = ""
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inMatch = false
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continue
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}
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currentPattern += string(p)
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}
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if inMatch {
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log.Fatal("unmatched } in pattern")
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}
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if currentPattern != "" {
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paternArray = append(paternArray, currentPattern)
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}
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watcherConfig := WatcherConfig{
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excludedGlobs: globList(zqdgr.Config.ExcludedGlobs),
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pattern: paternArray,
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pattern: patternArray,
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}
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watcher, err := NewWatcher(&watcherConfig)
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@@ -629,13 +630,12 @@ func main() {
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log.Fatal(err)
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}
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// We use this timer to deduplicate events.
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// tailing edge debounce of file system events
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var (
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// Wait 100ms for new events; each new event resets the timer.
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waitFor = 100 * time.Millisecond
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// Keep track of the timers, as path → timer.
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mu sync.Mutex
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// watched filepath -> timer
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timers = make(map[string]*time.Timer)
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)
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go func() {
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@@ -657,7 +657,15 @@ func main() {
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if event.Op&fsnotify.Remove == fsnotify.Remove || event.Op&fsnotify.Write == fsnotify.Write || event.Op&fsnotify.Create == fsnotify.Create {
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slog.Debug("File changed", "file", event.Name)
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if strings.HasSuffix(event.Name, "zqdgr.config.json") {
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fullEventPath, err := filepath.Abs(event.Name)
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if err != nil {
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log.Fatal(err)
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}
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slog.Debug("expanded event path", "path", fullEventPath)
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// check against the fullpath to make sure that the config file that was changed is
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// actually the one we are using
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if fullEventPath == filepath.Join(zqdgr.WorkingDirectory, "zqdgr.config.json") {
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// re-exec the exact same command
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if !*disableReloadConfig {
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fmt.Println("zqdgr.config.json has changed, restarting...")
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@@ -666,11 +674,15 @@ func main() {
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log.Fatal(err)
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}
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err = script.Stop(true)
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script.mutex.Lock()
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err = script.Stop()
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if err != nil {
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log.Fatal(err)
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}
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script.mutex.Unlock()
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err = syscall.Exec(executable, originalArgs, os.Environ())
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if err != nil {
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log.Fatal(err)
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@@ -680,11 +692,18 @@ func main() {
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}
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}
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if pathShouldBeTracked(&watcherConfig, event.Name) && event.Op&fsnotify.Create == fsnotify.Create {
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if pathShouldBeTracked(&watcherConfig, event.Name) {
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if event.Op&fsnotify.Create == fsnotify.Create {
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slog.Debug("Adding new file to watcher", "file", event.Name)
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watcher.(NotifyWatcher).watcher.Add(event.Name)
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}
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if event.Op&fsnotify.Remove == fsnotify.Remove {
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slog.Debug("Removing file from watcher", "file", event.Name)
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watcher.(NotifyWatcher).watcher.Remove(event.Name)
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}
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}
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if pathMatches(&watcherConfig, event.Name) {
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script.Restart()
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}
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@@ -715,8 +734,17 @@ func main() {
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}
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}
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}()
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// block until the script exits with a zero (aka, it normally exited on its own)
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for {
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exitCode := <-script.exitCode
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slog.Debug("Script exited", "script", scriptName, "exitCode", exitCode)
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if exitCode == 0 {
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os.Exit(0)
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}
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}
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}
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script.Wait()
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os.Exit(script.exitCode)
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// block until the script exits
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os.Exit(<-script.exitCode)
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}
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@@ -1,6 +1,6 @@
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{
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"name": "zqdgr",
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"version": "0.0.5",
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"version": "0.0.6",
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"description": "zqdgr is a quick and dirty Golang runner",
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"author": "juls0730",
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"license": "BSL-1.0",
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Reference in New Issue
Block a user