disassembler, assembler, bug fixes, and more
This commit is contained in:
13
README.md
13
README.md
@@ -2,15 +2,13 @@
|
||||
|
||||
Current state: This project is a Chip8 emulator implemented according to [Cowgod's Chip-8 Technical Reference](http://devernay.free.fr/hacks/chip8/C8TECH10.HTM#2.2).
|
||||
|
||||
This is a simple emulator for the Game Boy. It is written in C++ and uses SDL for rendering.
|
||||
|
||||
## TODO
|
||||
|
||||
- [X] Implement sound
|
||||
- [X] Implement keyboard input
|
||||
- [ ] Fix games like Tetris and pong
|
||||
- [X] Fix games like Tetris and pong
|
||||
- [X] Implement a disassembler
|
||||
- [ ] Implement better e2e testing for visuals and other things
|
||||
- [ ] Implement a disassembler
|
||||
- [ ] Get better debugging
|
||||
|
||||
## Why
|
||||
@@ -21,7 +19,10 @@ I wanted to learn how to use C++ and SDL, and I recently saw a youtube video lis
|
||||
|
||||
* [Cowgod's Chip-8 Technical Reference](http://devernay.free.fr/hacks/chip8/C8TECH10.HTM)
|
||||
- [Chip-8 Test Suite](https://github.com/Timendus/chip8-test-suite)
|
||||
|
||||
- [Wernsey's Chip-8 Assembler](https://github.com/wernsey/chip8), for syntax reference **only**
|
||||
|
||||
# License
|
||||
|
||||
This is free and unencumbered software released into the public domain, much to the detriment of my "heirs and successors". Unlicense everything
|
||||
All code in this repository that is not under The Unlicense has its license at the top of the file.
|
||||
|
||||
This is free and unencumbered software released into the public domain, much to the detriment of my "heirs and successors". Unlicense everything.
|
||||
Reference in New Issue
Block a user