Files
noctis/server/websocketHandler.ts

265 lines
9.5 KiB
TypeScript

import { WebSocketServer } from "ws";
import { Socket, WebSocketMessageType, type WebSocketMessage } from "../src/types/websocket";
import { LiveMap } from '../src/utils/liveMap.ts';
const adjectives = ['swift', 'silent', 'hidden', 'clever', 'brave', 'sharp', 'shadow', 'crimson', 'bright', 'quiet', 'loud', 'happy', 'dark', 'evil', 'good', 'intelligent', 'lovely', 'mysterious', 'peaceful', 'powerful', 'pure', 'quiet', 'shiny', 'sleepy', 'strong', 'sweet', 'tall', 'warm', 'gentle', 'kind', 'nice', 'polite', 'rough', 'rude', 'scary', 'shy', 'silly', 'smart', 'strange', 'tough', 'ugly', 'vivid', 'wicked', 'wise', 'young', 'sleepy'];
const nouns = ['fox', 'river', 'stone', 'cipher', 'link', 'comet', 'falcon', 'signal', 'anchor', 'spark', 'stone', 'comet', 'rocket', 'snake', 'snail', 'shark', 'elephant', 'cat', 'dog', 'whale', 'orca', 'cactus', 'flower', 'frog', 'toad', 'apple', 'strawberry', 'raspberry', 'lemon', 'bot', 'gopher', 'dinosaur', 'racoon', 'penguin', 'chameleon', 'atom', 'particle', 'witch', 'wizard', 'warlock', 'deer']
enum ErrorCode {
ROOM_NOT_FOUND,
}
const errors = {
MALFORMED_MESSAGE: "Invalid message",
ROOM_NOT_FOUND: "Room does not exist",
ROOM_FULL: "Room is full",
UNKNOWN_MESSAGE_TYPE: "Unknown message type",
}
export class ServerRoom {
private clients: Socket[] = [];
constructor(clients?: Socket[]) {
if (clients) {
this.clients = clients;
}
}
notifyAll(message: WebSocketMessage) {
this.clients.forEach(client => {
client.send(message);
});
}
get length(): number {
return this.clients.length;
}
push(client: Socket) {
this.clients.push(client);
}
set(clients: Socket[]) {
this.clients = clients;
}
filter(callback: (client: Socket) => boolean): Socket[] {
return this.clients.filter(callback);
}
forEachClient(callback: (client: Socket) => void) {
this.clients.forEach(callback);
}
}
function generateRoomName(): string {
const adj = adjectives[Math.floor(Math.random() * adjectives.length)];
const noun = nouns[Math.floor(Math.random() * nouns.length)];
return `${adj}-${noun}`;
}
const rooms = new LiveMap<string, ServerRoom>();
async function createRoom(socket: Socket, roomName?: string): Promise<string> {
if (!roomName) {
roomName = generateRoomName();
}
const num = Math.floor(Math.random() * 900) + 100;
const roomId = `${roomName}-${num}`;
let room = rooms.set(roomId, new ServerRoom());
socket.send({ type: WebSocketMessageType.ROOM_CREATED, data: room.key });
try {
await joinRoom(room.key, socket, true);
} catch (e: any) {
throw e;
}
return roomId;
}
async function joinRoom(roomId: string, socket: Socket, initial?: boolean): Promise<ServerRoom | undefined> {
let room = rooms.get(roomId);
console.log(room?.length);
// should be unreachable
if (!room) {
socket.send({ type: WebSocketMessageType.ERROR, data: errors.ROOM_NOT_FOUND });
return undefined;
}
if (room.length == 2) {
socket.send({ type: WebSocketMessageType.ERROR, data: errors.ROOM_FULL });
return undefined;
}
// notify all clients in the room of the new client, except the client itself
room.notifyAll({ type: WebSocketMessageType.JOIN_ROOM, roomId });
room.push(socket);
socket.addEventListener('close', (ev) => {
room.notifyAll({ type: WebSocketMessageType.ROOM_LEFT, roomId });
// for some reason, when you filter the array when the length is 1 it stays at 1, but we *know* that if its 1
// then when this client disconnects, the room should be deleted since the room is empty
if (room.length === 1) {
// give a 5 second grace period before deleting the room
setTimeout(() => {
if (rooms.get(roomId)?.length === 1) {
console.log("Room is empty, deleting");
deleteRoom(roomId);
}
}, 5000)
return;
}
room.set(room.filter(client => client.ws !== ev.target));
});
if (!initial) {
socket.send({ type: WebSocketMessageType.ROOM_JOINED, roomId: roomId, participants: room.length });
}
// TODO: consider letting rooms get larger than 2 clients
if (room.length == 2) {
room.forEachClient(client => client.send({ type: WebSocketMessageType.ROOM_READY, data: { isInitiator: client !== socket } }));
}
console.log("Room created:", roomId, room.length);
return room;
}
function leaveRoom(roomId: string, socket: Socket): ServerRoom | undefined {
let room = rooms.get(roomId);
console.log(room?.length);
// should be unreachable
if (!room) {
socket.send({ type: WebSocketMessageType.ERROR, data: errors.ROOM_NOT_FOUND });
return undefined;
}
if (room.length == 1) {
// give a 5 second grace period before deleting the room
setTimeout(() => {
if (rooms.get(roomId)?.length === 1) {
console.log("Room is empty, deleting");
deleteRoom(roomId);
}
}, 5000)
return;
}
room.set(room.filter(client => client !== socket));
socket.send({ type: WebSocketMessageType.ROOM_LEFT, roomId });
return room;
}
function deleteRoom(roomId: string) {
rooms.delete(roomId);
}
export function confgiureWebsocketServer(wss: WebSocketServer) {
wss.on('connection', ws => {
// complains about dispatchEvent being undefined
// @ts-ignore
let socket = new Socket(ws);
// Handle messages from the client
ws.on('message', async event => {
let message: WebSocketMessage | undefined = undefined;
if (event instanceof Buffer) { // Assuming JSON is sent as a string
try {
message = JSON.parse(Buffer.from(event).toString());
} catch (e) {
console.error("Error parsing JSON:", e);
}
}
if (message === undefined) {
console.log("Received non-JSON message:", event);
// If the message is not JSON, send an error message
socket.send({ type: WebSocketMessageType.ERROR, data: errors.MALFORMED_MESSAGE });
return;
}
let room: ServerRoom | undefined = undefined;
switch (message.type) {
case WebSocketMessageType.CREATE_ROOM:
// else, create a new room
try {
if (message.roomName) {
// sanitize the room name
message.roomName = message.roomName.toLowerCase()
.replace(/\s+/g, '-') // Replace spaces with -
.replace(/[^\w-]+/g, '') // Remove all non-word chars
.replace(/--+/g, '-') // Replace multiple - with single -
.replace(/^-+/, '') // Trim - from start of text
.replace(/-+$/, ''); // Trim - from end of text
}
await createRoom(socket, message.roomName);
} catch (e: any) {
socket.send({ type: WebSocketMessageType.ERROR, data: e.message });
throw e;
}
break;
case WebSocketMessageType.JOIN_ROOM:
if (!message.roomId) {
socket.send({ type: WebSocketMessageType.ERROR, data: errors.MALFORMED_MESSAGE });
return;
}
if (rooms.get(message.roomId) == undefined) {
socket.send({ type: WebSocketMessageType.ERROR, data: errors.ROOM_NOT_FOUND });
return;
}
room = await joinRoom(message.roomId, socket);
if (!room) return;
break;
case WebSocketMessageType.LEAVE_ROOM:
if (!message.roomId) {
socket.send({ type: WebSocketMessageType.ERROR, data: errors.MALFORMED_MESSAGE });
return;
}
if (rooms.get(message.roomId) == undefined) {
socket.send({ type: WebSocketMessageType.ERROR, data: errors.ROOM_NOT_FOUND });
return;
}
room = await leaveRoom(message.roomId, socket);
if (!room) return;
break;
case WebSocketMessageType.WEBRTC_OFFER:
case WebSocketMessageType.WERTC_ANSWER:
case WebSocketMessageType.WEBRTC_ICE_CANDIDATE:
// relay these messages to the other peers in the room
room = rooms.get(message.data.roomId);
if (room) {
room.forEachClient(client => {
if (client !== socket) {
client.send(message);
}
});
}
break;
default:
console.warn(`Unknown message type: ${message.type}`);
socket.send({ type: WebSocketMessageType.ERROR, data: errors.UNKNOWN_MESSAGE_TYPE });
break;
}
});
});
}