fix state pollution and other bugs, and random other stuff

This commit is contained in:
Zoe
2025-09-06 00:23:37 -05:00
parent 68bb6f1d2c
commit f78a156f34
14 changed files with 442 additions and 294 deletions

View File

@@ -1,22 +1,61 @@
import { WebSocketServer } from "ws";
import type { WebSocket } from "ws";
import { SocketMessageType, type SocketMessage } from "../src/types/websocket";
import { Socket, WebSocketMessageType, type WebSocketMessage } from "../src/types/websocket";
import { LiveMap } from '../src/utils/liveMap.ts';
// TODO: remove stale rooms somehow
const rooms = new Map<string, WebSocket[]>();
export class ServerRoom {
private clients: Socket[] = [];
async function createRoom(socket: WebSocket): Promise<string> {
constructor(clients?: Socket[]) {
if (clients) {
this.clients = clients;
}
}
notifyAll(message: WebSocketMessage) {
this.clients.forEach(client => {
client.send(message);
});
}
get length(): number {
return this.clients.length;
}
push(client: Socket) {
this.clients.push(client);
}
set(clients: Socket[]) {
this.clients = clients;
}
filter(callback: (client: Socket) => boolean): Socket[] {
return this.clients.filter(callback);
}
forEachClient(callback: (client: Socket) => void) {
this.clients.forEach(callback);
}
}
const rooms = new LiveMap<string, ServerRoom>();
async function createRoom(socket: Socket): Promise<string> {
let roomId = Math.random().toString(36).substring(2, 10);
rooms.set(roomId, []);
let room = rooms.set(roomId, new ServerRoom());
socket.send(JSON.stringify({ type: SocketMessageType.ROOM_CREATED, data: roomId }));
socket.send({ type: WebSocketMessageType.ROOM_CREATED, data: room.key });
await joinRoom(roomId, socket);
try {
await joinRoom(room.key, socket);
} catch (e: any) {
throw e;
}
return roomId;
}
async function joinRoom(roomId: string, socket: WebSocket) {
async function joinRoom(roomId: string, socket: Socket): Promise<ServerRoom> {
let room = rooms.get(roomId);
console.log(room?.length);
@@ -26,22 +65,21 @@ async function joinRoom(roomId: string, socket: WebSocket) {
}
if (room.length == 2) {
socket.send(JSON.stringify({ type: SocketMessageType.ERROR, data: 'Room is full' }));
return;
throw new Error("Room is full");
}
// notify all clients in the room of the new client, except the client itself
room.forEach(client => {
client.send(JSON.stringify({ type: SocketMessageType.JOIN_ROOM, data: roomId }));
});
room.notifyAll({ type: WebSocketMessageType.JOIN_ROOM, roomId });
room.push(socket);
socket.addEventListener('close', (ev) => {
room = rooms.get(roomId)
if (!room) {
return;
throw new Error("Room not found");
}
room.notifyAll({ type: WebSocketMessageType.ROOM_LEFT, roomId });
// for some reason, when you filter the array when the length is 1 it stays at 1, but we *know* that if its 1
// then when this client disconnects, the room should be deleted since the room is empty
if (room.length === 1) {
@@ -52,33 +90,33 @@ async function joinRoom(roomId: string, socket: WebSocket) {
deleteRoom(roomId);
}
}, 5000)
deleteRoom(roomId);
return;
}
rooms.set(roomId, room.filter(client => client !== ev.target));
room.set(room.filter(client => client.ws !== ev.target));
});
// TODO: consider letting rooms get larger than 2 clients
if (room.length == 2) {
room.forEach(async client => {
// announce the room is ready, and tell each peer if they are the initiator
client.send(JSON.stringify({ type: SocketMessageType.ROOM_READY, data: { isInitiator: client !== socket } }));
});
room.forEachClient(client => client.send({ type: WebSocketMessageType.ROOM_READY, data: { isInitiator: client !== socket } }));
}
console.log("Room created:", roomId, room.length);
return room;
}
function deleteRoom(roomId: string) {
rooms.delete(roomId);
}
export function confgiureWebsocketServer(ws: WebSocketServer) {
ws.on('connection', socket => {
export function confgiureWebsocketServer(wss: WebSocketServer) {
wss.on('connection', ws => {
let socket = new Socket(ws);
// Handle messages from the client
socket.on('message', async event => {
let message: SocketMessage | undefined = undefined;
ws.on('message', async event => {
let message: WebSocketMessage | undefined = undefined;
if (event instanceof Buffer) { // Assuming JSON is sent as a string
try {
@@ -91,50 +129,57 @@ export function confgiureWebsocketServer(ws: WebSocketServer) {
if (message === undefined) {
console.log("Received non-JSON message:", event);
// If the message is not JSON, send an error message
socket.send(JSON.stringify({ type: SocketMessageType.ERROR, data: 'Invalid message' }));
socket.send({ type: WebSocketMessageType.ERROR, data: 'Invalid message' });
return;
}
let room: ServerRoom | undefined = undefined;
switch (message.type) {
case SocketMessageType.CREATE_ROOM:
case WebSocketMessageType.CREATE_ROOM:
// else, create a new room
await createRoom(socket);
try {
await createRoom(socket);
} catch (e: any) {
socket.send({ type: WebSocketMessageType.ERROR, data: e.message });
throw e;
}
break;
case SocketMessageType.JOIN_ROOM:
case WebSocketMessageType.JOIN_ROOM:
// if join message has a roomId, join the room
if (!message.roomId) {
socket.send(JSON.stringify({ type: SocketMessageType.ERROR, data: 'Invalid message' }));
socket.send({ type: WebSocketMessageType.ERROR, data: 'Invalid message' });
return;
}
// if the user tries to join a room that doesnt exist, send an error message
if (rooms.get(message.roomId) == undefined) {
socket.send(JSON.stringify({ type: SocketMessageType.ERROR, data: 'Invalid roomId' }));
socket.send({ type: WebSocketMessageType.ERROR, data: 'Invalid roomId' });
return;
}
await joinRoom(message.roomId, socket);
room = await joinRoom(message.roomId, socket);
// the client is now in the room and the peer knows about it
socket.send(JSON.stringify({ type: SocketMessageType.ROOM_JOINED, roomId: message.roomId }));
socket.send({ type: WebSocketMessageType.ROOM_JOINED, roomId: message.roomId, participants: room.length });
break;
case SocketMessageType.OFFER:
case SocketMessageType.ANSWER:
case SocketMessageType.ICE_CANDIDATE:
case WebSocketMessageType.WEBRTC_OFFER:
case WebSocketMessageType.WERTC_ANSWER:
case WebSocketMessageType.WEBRTC_ICE_CANDIDATE:
// relay these messages to the other peers in the room
const room = rooms.get(message.data.roomId);
room = rooms.get(message.data.roomId);
if (room) {
room.forEach(client => {
room.forEachClient(client => {
if (client !== socket) {
client.send(JSON.stringify(message));
client.send(message);
}
});
}
break;
default:
console.warn(`Unknown message type: ${message.type}`);
socket.send(JSON.stringify({ type: SocketMessageType.ERROR, data: 'Unknown message type' }));
socket.send({ type: WebSocketMessageType.ERROR, data: 'Unknown message type' });
break;
}
});