Massive architectural rework
This commit massively overhauls the project's structure to simplify development. Most parts are now correctly compartmentalized and dependencies are passed in a sane way rather than global variables galore xd.
This commit is contained in:
30
internal/util/typedmap.go
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30
internal/util/typedmap.go
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package util
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import "sync"
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type TypedMap[K comparable, V any] struct {
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internal sync.Map
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}
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func (m *TypedMap[K, V]) Load(key K) (V, bool) {
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val, ok := m.internal.Load(key)
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if !ok {
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var zero V
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return zero, false
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}
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return val.(V), true
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}
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func (m *TypedMap[K, V]) Store(key K, value V) {
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m.internal.Store(key, value)
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}
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func (m *TypedMap[K, V]) Delete(key K) {
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m.internal.Delete(key)
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}
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func (m *TypedMap[K, V]) Range(f func(key K, value V) bool) {
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m.internal.Range(func(k, v any) bool {
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return f(k.(K), v.(V))
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})
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}
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