Files
discord-clone/server/api/channels/sendMessage.post.ts
2023-01-10 21:21:09 -06:00

96 lines
1.9 KiB
TypeScript

import { IChannel, IServer, IUser, IMessage } from '~/types'
import { Server } from 'socket.io'
import { PrismaClient } from '@prisma/client'
const prisma = new PrismaClient()
declare global {
var io: Server
}
export default defineEventHandler(async (event) => {
if (!event.context.user.authenticated) {
event.node.res.statusCode = 401;
return {
message: 'You must be logged in to send a message.'
}
}
const { body, channelId } = await readBody(event)
if (!body || !channelId) {
event.node.res.statusCode = 400;
return {
message: 'A body or channelId is required to send a message.'
}
}
const channel = await prisma.channel.findFirst({
where: {
id: channelId
},
include: {
dmParticipants: true
}
}) as IChannel
if (!channel.DM) {
const server = await prisma.server.findFirst({
where: {
id: channel.serverId
},
include: {
participants: true
}
}) as IServer
const userInServer: Array<IUser> = server.participants.filter((e) => e.id === event.context.user.id)
if (userInServer.length > 0) {
event.node.res.statusCode = 401;
return {
message: 'You must be in the server to send a message.'
}
}
if (!server) {
event.node.res.statusCode = 404;
return {
message: 'Server not found'
}
}
} else {
const userInDM: Array<IUser> | undefined = channel.dmParticipants?.filter((e) => e.id === event.context.user.id)
if (!userInDM || userInDM.length > 0) {
event.node.res.statusCode = 401;
return {
message: 'You must be in the DM to send a message.'
}
}
}
const message = await prisma.message.create({
data: {
body,
creator: {
connect: {
id: event.context.user.id
}
},
channel: {
connect: {
id: channelId
}
}
},
include: {
creator: true
}
}) as IMessage
global.io.emit(`message-${channel.id}`, { message });
return {
message
}
})