Files
discord-clone/server/api/guilds/[id]/createInvite.post.ts
2023-01-11 22:29:41 -06:00

66 lines
1.5 KiB
TypeScript

import { IChannel, IInviteCode, IServer, SafeUser } from '~/types'
import { PrismaClient } from '@prisma/client'
const prisma = new PrismaClient()
export default defineEventHandler(async (event) => {
if (!event.context.user.authenticated) {
return {
message: 'You must be logged in to view a channel.'
}
}
if (!event.context.params.id) {
event.node.res.statusCode = 400;
return {
message: 'A serverId is required'
}
}
let body = await readBody(event)
let expires = false;
// if (body.expiryDate) {
// expires = true;
// body.expiryDate = new Date(body.expiryDate).getUTCDate()
// }
const server = await prisma.server.findFirst({
where: {
id: event.context.params.id
},
include: {
participants: true,
channels: true,
roles: true
}
}) as IServer | null;
if (!server) {
event.node.res.statusCode = 404;
return {
message: `Server with id "${event.context.params.id}" not found`
}
}
const userInServerAndPermited: Array<SafeUser> = server.participants.filter((e: SafeUser) => e.id === event.context.user.id && e.roles?.some((el) => el.administer === true || el.owner === false))
if (!userInServerAndPermited) {
event.node.res.statusCode = 401;
return {
message: `You must be in the server or an admin/owner of that server to make an invite code`
}
}
const inviteCode = await prisma.inviteCode.create({
data: {
server: {
connect: {
id: server.id
}
},
maxUses: 0
}
}) as IInviteCode
return inviteCode
})