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## Changelog
**2.1.0** — <small> July 19, 2019 </small> — [Diff](https://github.com/archiverjs/archiver-utils/compare/2.0.0...2.1.0)
- other: less lodash (#16)
- other: update dependencies
**2.0.0** — <small> August 22, 2018 </small> — [Diff](https://github.com/archiverjs/archiver-utils/compare/1.3.0...2.0.0)
- breaking: follow node LTS, remove support for versions under 6.
- other: remove unused lodash dependence (#13)
- test: now targeting node v10
[Release Archive](https://github.com/archiverjs/archiver-utils/releases)

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Copyright (c) 2015 Chris Talkington.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.

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# Archiver Utils [![Build Status](https://travis-ci.org/archiverjs/archiver-utils.svg?branch=master)](https://travis-ci.org/archiverjs/archiver-utils) [![Build status](https://ci.appveyor.com/api/projects/status/7254ojgmlglhqbed/branch/master?svg=true)](https://ci.appveyor.com/project/ctalkington/archiver-utils/branch/master)
## Things of Interest
- [Changelog](https://github.com/archiverjs/archiver-utils/releases)
- [Contributing](https://github.com/archiverjs/archiver-utils/blob/master/CONTRIBUTING.md)
- [MIT License](https://github.com/archiverjs/archiver-utils/blob/master/LICENSE)

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/**
* archiver-utils
*
* Copyright (c) 2012-2014 Chris Talkington, contributors.
* Licensed under the MIT license.
* https://github.com/archiverjs/node-archiver/blob/master/LICENSE-MIT
*/
var fs = require('graceful-fs');
var path = require('path');
var flatten = require('lodash.flatten');
var difference = require('lodash.difference');
var union = require('lodash.union');
var isPlainObject = require('lodash.isplainobject');
var glob = require('glob');
var file = module.exports = {};
var pathSeparatorRe = /[\/\\]/g;
// Process specified wildcard glob patterns or filenames against a
// callback, excluding and uniquing files in the result set.
var processPatterns = function(patterns, fn) {
// Filepaths to return.
var result = [];
// Iterate over flattened patterns array.
flatten(patterns).forEach(function(pattern) {
// If the first character is ! it should be omitted
var exclusion = pattern.indexOf('!') === 0;
// If the pattern is an exclusion, remove the !
if (exclusion) { pattern = pattern.slice(1); }
// Find all matching files for this pattern.
var matches = fn(pattern);
if (exclusion) {
// If an exclusion, remove matching files.
result = difference(result, matches);
} else {
// Otherwise add matching files.
result = union(result, matches);
}
});
return result;
};
// True if the file path exists.
file.exists = function() {
var filepath = path.join.apply(path, arguments);
return fs.existsSync(filepath);
};
// Return an array of all file paths that match the given wildcard patterns.
file.expand = function(...args) {
// If the first argument is an options object, save those options to pass
// into the File.prototype.glob.sync method.
var options = isPlainObject(args[0]) ? args.shift() : {};
// Use the first argument if it's an Array, otherwise convert the arguments
// object to an array and use that.
var patterns = Array.isArray(args[0]) ? args[0] : args;
// Return empty set if there are no patterns or filepaths.
if (patterns.length === 0) { return []; }
// Return all matching filepaths.
var matches = processPatterns(patterns, function(pattern) {
// Find all matching files for this pattern.
return glob.sync(pattern, options);
});
// Filter result set?
if (options.filter) {
matches = matches.filter(function(filepath) {
filepath = path.join(options.cwd || '', filepath);
try {
if (typeof options.filter === 'function') {
return options.filter(filepath);
} else {
// If the file is of the right type and exists, this should work.
return fs.statSync(filepath)[options.filter]();
}
} catch(e) {
// Otherwise, it's probably not the right type.
return false;
}
});
}
return matches;
};
// Build a multi task "files" object dynamically.
file.expandMapping = function(patterns, destBase, options) {
options = Object.assign({
rename: function(destBase, destPath) {
return path.join(destBase || '', destPath);
}
}, options);
var files = [];
var fileByDest = {};
// Find all files matching pattern, using passed-in options.
file.expand(options, patterns).forEach(function(src) {
var destPath = src;
// Flatten?
if (options.flatten) {
destPath = path.basename(destPath);
}
// Change the extension?
if (options.ext) {
destPath = destPath.replace(/(\.[^\/]*)?$/, options.ext);
}
// Generate destination filename.
var dest = options.rename(destBase, destPath, options);
// Prepend cwd to src path if necessary.
if (options.cwd) { src = path.join(options.cwd, src); }
// Normalize filepaths to be unix-style.
dest = dest.replace(pathSeparatorRe, '/');
src = src.replace(pathSeparatorRe, '/');
// Map correct src path to dest path.
if (fileByDest[dest]) {
// If dest already exists, push this src onto that dest's src array.
fileByDest[dest].src.push(src);
} else {
// Otherwise create a new src-dest file mapping object.
files.push({
src: [src],
dest: dest,
});
// And store a reference for later use.
fileByDest[dest] = files[files.length - 1];
}
});
return files;
};
// reusing bits of grunt's multi-task source normalization
file.normalizeFilesArray = function(data) {
var files = [];
data.forEach(function(obj) {
var prop;
if ('src' in obj || 'dest' in obj) {
files.push(obj);
}
});
if (files.length === 0) {
return [];
}
files = _(files).chain().forEach(function(obj) {
if (!('src' in obj) || !obj.src) { return; }
// Normalize .src properties to flattened array.
if (Array.isArray(obj.src)) {
obj.src = flatten(obj.src);
} else {
obj.src = [obj.src];
}
}).map(function(obj) {
// Build options object, removing unwanted properties.
var expandOptions = Object.assign({}, obj);
delete expandOptions.src;
delete expandOptions.dest;
// Expand file mappings.
if (obj.expand) {
return file.expandMapping(obj.src, obj.dest, expandOptions).map(function(mapObj) {
// Copy obj properties to result.
var result = Object.assign({}, obj);
// Make a clone of the orig obj available.
result.orig = Object.assign({}, obj);
// Set .src and .dest, processing both as templates.
result.src = mapObj.src;
result.dest = mapObj.dest;
// Remove unwanted properties.
['expand', 'cwd', 'flatten', 'rename', 'ext'].forEach(function(prop) {
delete result[prop];
});
return result;
});
}
// Copy obj properties to result, adding an .orig property.
var result = Object.assign({}, obj);
// Make a clone of the orig obj available.
result.orig = Object.assign({}, obj);
if ('src' in result) {
// Expose an expand-on-demand getter method as .src.
Object.defineProperty(result, 'src', {
enumerable: true,
get: function fn() {
var src;
if (!('result' in fn)) {
src = obj.src;
// If src is an array, flatten it. Otherwise, make it into an array.
src = Array.isArray(src) ? flatten(src) : [src];
// Expand src files, memoizing result.
fn.result = file.expand(expandOptions, src);
}
return fn.result;
}
});
}
if ('dest' in result) {
result.dest = obj.dest;
}
return result;
}).flatten().value();
return files;
};

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/**
* archiver-utils
*
* Copyright (c) 2015 Chris Talkington.
* Licensed under the MIT license.
* https://github.com/archiverjs/archiver-utils/blob/master/LICENSE
*/
var fs = require('graceful-fs');
var path = require('path');
var nutil = require('util');
var lazystream = require('lazystream');
var normalizePath = require('normalize-path');
var defaults = require('lodash.defaults');
var Stream = require('stream').Stream;
var PassThrough = require('readable-stream').PassThrough;
var utils = module.exports = {};
utils.file = require('./file.js');
function assertPath(path) {
if (typeof path !== 'string') {
throw new TypeError('Path must be a string. Received ' + nutils.inspect(path));
}
}
utils.collectStream = function(source, callback) {
var collection = [];
var size = 0;
source.on('error', callback);
source.on('data', function(chunk) {
collection.push(chunk);
size += chunk.length;
});
source.on('end', function() {
var buf = new Buffer(size);
var offset = 0;
collection.forEach(function(data) {
data.copy(buf, offset);
offset += data.length;
});
callback(null, buf);
});
};
utils.dateify = function(dateish) {
dateish = dateish || new Date();
if (dateish instanceof Date) {
dateish = dateish;
} else if (typeof dateish === 'string') {
dateish = new Date(dateish);
} else {
dateish = new Date();
}
return dateish;
};
// this is slightly different from lodash version
utils.defaults = function(object, source, guard) {
var args = arguments;
args[0] = args[0] || {};
return defaults(...args);
};
utils.isStream = function(source) {
return source instanceof Stream;
};
utils.lazyReadStream = function(filepath) {
return new lazystream.Readable(function() {
return fs.createReadStream(filepath);
});
};
utils.normalizeInputSource = function(source) {
if (source === null) {
return new Buffer(0);
} else if (typeof source === 'string') {
return new Buffer(source);
} else if (utils.isStream(source) && !source._readableState) {
var normalized = new PassThrough();
source.pipe(normalized);
return normalized;
}
return source;
};
utils.sanitizePath = function(filepath) {
return normalizePath(filepath, false).replace(/^\w+:/, '').replace(/^(\.\.\/|\/)+/, '');
};
utils.trailingSlashIt = function(str) {
return str.slice(-1) !== '/' ? str + '/' : str;
};
utils.unixifyPath = function(filepath) {
return normalizePath(filepath, false).replace(/^\w+:/, '');
};
utils.walkdir = function(dirpath, base, callback) {
var results = [];
if (typeof base === 'function') {
callback = base;
base = dirpath;
}
fs.readdir(dirpath, function(err, list) {
var i = 0;
var file;
var filepath;
if (err) {
return callback(err);
}
(function next() {
file = list[i++];
if (!file) {
return callback(null, results);
}
filepath = path.join(dirpath, file);
fs.stat(filepath, function(err, stats) {
results.push({
path: filepath,
relative: path.relative(base, filepath).replace(/\\/g, '/'),
stats: stats
});
if (stats && stats.isDirectory()) {
utils.walkdir(filepath, base, function(err, res) {
res.forEach(function(dirEntry) {
results.push(dirEntry);
});
next();
});
} else {
next();
}
});
})();
});
};

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MIT License
Copyright (c) 2013 Julian Gruber <julian@juliangruber.com>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# brace-expansion
[Brace expansion](https://www.gnu.org/software/bash/manual/html_node/Brace-Expansion.html),
as known from sh/bash, in JavaScript.
[![build status](https://secure.travis-ci.org/juliangruber/brace-expansion.svg)](http://travis-ci.org/juliangruber/brace-expansion)
[![downloads](https://img.shields.io/npm/dm/brace-expansion.svg)](https://www.npmjs.org/package/brace-expansion)
[![Greenkeeper badge](https://badges.greenkeeper.io/juliangruber/brace-expansion.svg)](https://greenkeeper.io/)
[![testling badge](https://ci.testling.com/juliangruber/brace-expansion.png)](https://ci.testling.com/juliangruber/brace-expansion)
## Example
```js
var expand = require('brace-expansion');
expand('file-{a,b,c}.jpg')
// => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg']
expand('-v{,,}')
// => ['-v', '-v', '-v']
expand('file{0..2}.jpg')
// => ['file0.jpg', 'file1.jpg', 'file2.jpg']
expand('file-{a..c}.jpg')
// => ['file-a.jpg', 'file-b.jpg', 'file-c.jpg']
expand('file{2..0}.jpg')
// => ['file2.jpg', 'file1.jpg', 'file0.jpg']
expand('file{0..4..2}.jpg')
// => ['file0.jpg', 'file2.jpg', 'file4.jpg']
expand('file-{a..e..2}.jpg')
// => ['file-a.jpg', 'file-c.jpg', 'file-e.jpg']
expand('file{00..10..5}.jpg')
// => ['file00.jpg', 'file05.jpg', 'file10.jpg']
expand('{{A..C},{a..c}}')
// => ['A', 'B', 'C', 'a', 'b', 'c']
expand('ppp{,config,oe{,conf}}')
// => ['ppp', 'pppconfig', 'pppoe', 'pppoeconf']
```
## API
```js
var expand = require('brace-expansion');
```
### var expanded = expand(str)
Return an array of all possible and valid expansions of `str`. If none are
found, `[str]` is returned.
Valid expansions are:
```js
/^(.*,)+(.+)?$/
// {a,b,...}
```
A comma separated list of options, like `{a,b}` or `{a,{b,c}}` or `{,a,}`.
```js
/^-?\d+\.\.-?\d+(\.\.-?\d+)?$/
// {x..y[..incr]}
```
A numeric sequence from `x` to `y` inclusive, with optional increment.
If `x` or `y` start with a leading `0`, all the numbers will be padded
to have equal length. Negative numbers and backwards iteration work too.
```js
/^-?\d+\.\.-?\d+(\.\.-?\d+)?$/
// {x..y[..incr]}
```
An alphabetic sequence from `x` to `y` inclusive, with optional increment.
`x` and `y` must be exactly one character, and if given, `incr` must be a
number.
For compatibility reasons, the string `${` is not eligible for brace expansion.
## Installation
With [npm](https://npmjs.org) do:
```bash
npm install brace-expansion
```
## Contributors
- [Julian Gruber](https://github.com/juliangruber)
- [Isaac Z. Schlueter](https://github.com/isaacs)
## Sponsors
This module is proudly supported by my [Sponsors](https://github.com/juliangruber/sponsors)!
Do you want to support modules like this to improve their quality, stability and weigh in on new features? Then please consider donating to my [Patreon](https://www.patreon.com/juliangruber). Not sure how much of my modules you're using? Try [feross/thanks](https://github.com/feross/thanks)!
## License
(MIT)
Copyright (c) 2013 Julian Gruber &lt;julian@juliangruber.com&gt;
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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var concatMap = require('concat-map');
var balanced = require('balanced-match');
module.exports = expandTop;
var escSlash = '\0SLASH'+Math.random()+'\0';
var escOpen = '\0OPEN'+Math.random()+'\0';
var escClose = '\0CLOSE'+Math.random()+'\0';
var escComma = '\0COMMA'+Math.random()+'\0';
var escPeriod = '\0PERIOD'+Math.random()+'\0';
function numeric(str) {
return parseInt(str, 10) == str
? parseInt(str, 10)
: str.charCodeAt(0);
}
function escapeBraces(str) {
return str.split('\\\\').join(escSlash)
.split('\\{').join(escOpen)
.split('\\}').join(escClose)
.split('\\,').join(escComma)
.split('\\.').join(escPeriod);
}
function unescapeBraces(str) {
return str.split(escSlash).join('\\')
.split(escOpen).join('{')
.split(escClose).join('}')
.split(escComma).join(',')
.split(escPeriod).join('.');
}
// Basically just str.split(","), but handling cases
// where we have nested braced sections, which should be
// treated as individual members, like {a,{b,c},d}
function parseCommaParts(str) {
if (!str)
return [''];
var parts = [];
var m = balanced('{', '}', str);
if (!m)
return str.split(',');
var pre = m.pre;
var body = m.body;
var post = m.post;
var p = pre.split(',');
p[p.length-1] += '{' + body + '}';
var postParts = parseCommaParts(post);
if (post.length) {
p[p.length-1] += postParts.shift();
p.push.apply(p, postParts);
}
parts.push.apply(parts, p);
return parts;
}
function expandTop(str) {
if (!str)
return [];
// I don't know why Bash 4.3 does this, but it does.
// Anything starting with {} will have the first two bytes preserved
// but *only* at the top level, so {},a}b will not expand to anything,
// but a{},b}c will be expanded to [a}c,abc].
// One could argue that this is a bug in Bash, but since the goal of
// this module is to match Bash's rules, we escape a leading {}
if (str.substr(0, 2) === '{}') {
str = '\\{\\}' + str.substr(2);
}
return expand(escapeBraces(str), true).map(unescapeBraces);
}
function identity(e) {
return e;
}
function embrace(str) {
return '{' + str + '}';
}
function isPadded(el) {
return /^-?0\d/.test(el);
}
function lte(i, y) {
return i <= y;
}
function gte(i, y) {
return i >= y;
}
function expand(str, isTop) {
var expansions = [];
var m = balanced('{', '}', str);
if (!m || /\$$/.test(m.pre)) return [str];
var isNumericSequence = /^-?\d+\.\.-?\d+(?:\.\.-?\d+)?$/.test(m.body);
var isAlphaSequence = /^[a-zA-Z]\.\.[a-zA-Z](?:\.\.-?\d+)?$/.test(m.body);
var isSequence = isNumericSequence || isAlphaSequence;
var isOptions = m.body.indexOf(',') >= 0;
if (!isSequence && !isOptions) {
// {a},b}
if (m.post.match(/,.*\}/)) {
str = m.pre + '{' + m.body + escClose + m.post;
return expand(str);
}
return [str];
}
var n;
if (isSequence) {
n = m.body.split(/\.\./);
} else {
n = parseCommaParts(m.body);
if (n.length === 1) {
// x{{a,b}}y ==> x{a}y x{b}y
n = expand(n[0], false).map(embrace);
if (n.length === 1) {
var post = m.post.length
? expand(m.post, false)
: [''];
return post.map(function(p) {
return m.pre + n[0] + p;
});
}
}
}
// at this point, n is the parts, and we know it's not a comma set
// with a single entry.
// no need to expand pre, since it is guaranteed to be free of brace-sets
var pre = m.pre;
var post = m.post.length
? expand(m.post, false)
: [''];
var N;
if (isSequence) {
var x = numeric(n[0]);
var y = numeric(n[1]);
var width = Math.max(n[0].length, n[1].length)
var incr = n.length == 3
? Math.abs(numeric(n[2]))
: 1;
var test = lte;
var reverse = y < x;
if (reverse) {
incr *= -1;
test = gte;
}
var pad = n.some(isPadded);
N = [];
for (var i = x; test(i, y); i += incr) {
var c;
if (isAlphaSequence) {
c = String.fromCharCode(i);
if (c === '\\')
c = '';
} else {
c = String(i);
if (pad) {
var need = width - c.length;
if (need > 0) {
var z = new Array(need + 1).join('0');
if (i < 0)
c = '-' + z + c.slice(1);
else
c = z + c;
}
}
}
N.push(c);
}
} else {
N = concatMap(n, function(el) { return expand(el, false) });
}
for (var j = 0; j < N.length; j++) {
for (var k = 0; k < post.length; k++) {
var expansion = pre + N[j] + post[k];
if (!isTop || isSequence || expansion)
expansions.push(expansion);
}
}
return expansions;
}

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{
"name": "brace-expansion",
"description": "Brace expansion as known from sh/bash",
"version": "1.1.11",
"repository": {
"type": "git",
"url": "git://github.com/juliangruber/brace-expansion.git"
},
"homepage": "https://github.com/juliangruber/brace-expansion",
"main": "index.js",
"scripts": {
"test": "tape test/*.js",
"gentest": "bash test/generate.sh",
"bench": "matcha test/perf/bench.js"
},
"dependencies": {
"balanced-match": "^1.0.0",
"concat-map": "0.0.1"
},
"devDependencies": {
"matcha": "^0.7.0",
"tape": "^4.6.0"
},
"keywords": [],
"author": {
"name": "Julian Gruber",
"email": "mail@juliangruber.com",
"url": "http://juliangruber.com"
},
"license": "MIT",
"testling": {
"files": "test/*.js",
"browsers": [
"ie/8..latest",
"firefox/20..latest",
"firefox/nightly",
"chrome/25..latest",
"chrome/canary",
"opera/12..latest",
"opera/next",
"safari/5.1..latest",
"ipad/6.0..latest",
"iphone/6.0..latest",
"android-browser/4.2..latest"
]
}
}

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The ISC License
Copyright (c) Isaac Z. Schlueter and Contributors
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR
IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
## Glob Logo
Glob's logo created by Tanya Brassie <http://tanyabrassie.com/>, licensed
under a Creative Commons Attribution-ShareAlike 4.0 International License
https://creativecommons.org/licenses/by-sa/4.0/

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# Glob
Match files using the patterns the shell uses, like stars and stuff.
[![Build Status](https://travis-ci.org/isaacs/node-glob.svg?branch=master)](https://travis-ci.org/isaacs/node-glob/) [![Build Status](https://ci.appveyor.com/api/projects/status/kd7f3yftf7unxlsx?svg=true)](https://ci.appveyor.com/project/isaacs/node-glob) [![Coverage Status](https://coveralls.io/repos/isaacs/node-glob/badge.svg?branch=master&service=github)](https://coveralls.io/github/isaacs/node-glob?branch=master)
This is a glob implementation in JavaScript. It uses the `minimatch`
library to do its matching.
![a fun cartoon logo made of glob characters](logo/glob.png)
## Usage
Install with npm
```
npm i glob
```
```javascript
var glob = require("glob")
// options is optional
glob("**/*.js", options, function (er, files) {
// files is an array of filenames.
// If the `nonull` option is set, and nothing
// was found, then files is ["**/*.js"]
// er is an error object or null.
})
```
## Glob Primer
"Globs" are the patterns you type when you do stuff like `ls *.js` on
the command line, or put `build/*` in a `.gitignore` file.
Before parsing the path part patterns, braced sections are expanded
into a set. Braced sections start with `{` and end with `}`, with any
number of comma-delimited sections within. Braced sections may contain
slash characters, so `a{/b/c,bcd}` would expand into `a/b/c` and `abcd`.
The following characters have special magic meaning when used in a
path portion:
* `*` Matches 0 or more characters in a single path portion
* `?` Matches 1 character
* `[...]` Matches a range of characters, similar to a RegExp range.
If the first character of the range is `!` or `^` then it matches
any character not in the range.
* `!(pattern|pattern|pattern)` Matches anything that does not match
any of the patterns provided.
* `?(pattern|pattern|pattern)` Matches zero or one occurrence of the
patterns provided.
* `+(pattern|pattern|pattern)` Matches one or more occurrences of the
patterns provided.
* `*(a|b|c)` Matches zero or more occurrences of the patterns provided
* `@(pattern|pat*|pat?erN)` Matches exactly one of the patterns
provided
* `**` If a "globstar" is alone in a path portion, then it matches
zero or more directories and subdirectories searching for matches.
It does not crawl symlinked directories.
### Dots
If a file or directory path portion has a `.` as the first character,
then it will not match any glob pattern unless that pattern's
corresponding path part also has a `.` as its first character.
For example, the pattern `a/.*/c` would match the file at `a/.b/c`.
However the pattern `a/*/c` would not, because `*` does not start with
a dot character.
You can make glob treat dots as normal characters by setting
`dot:true` in the options.
### Basename Matching
If you set `matchBase:true` in the options, and the pattern has no
slashes in it, then it will seek for any file anywhere in the tree
with a matching basename. For example, `*.js` would match
`test/simple/basic.js`.
### Empty Sets
If no matching files are found, then an empty array is returned. This
differs from the shell, where the pattern itself is returned. For
example:
$ echo a*s*d*f
a*s*d*f
To get the bash-style behavior, set the `nonull:true` in the options.
### See Also:
* `man sh`
* `man bash` (Search for "Pattern Matching")
* `man 3 fnmatch`
* `man 5 gitignore`
* [minimatch documentation](https://github.com/isaacs/minimatch)
## glob.hasMagic(pattern, [options])
Returns `true` if there are any special characters in the pattern, and
`false` otherwise.
Note that the options affect the results. If `noext:true` is set in
the options object, then `+(a|b)` will not be considered a magic
pattern. If the pattern has a brace expansion, like `a/{b/c,x/y}`
then that is considered magical, unless `nobrace:true` is set in the
options.
## glob(pattern, [options], cb)
* `pattern` `{String}` Pattern to be matched
* `options` `{Object}`
* `cb` `{Function}`
* `err` `{Error | null}`
* `matches` `{Array<String>}` filenames found matching the pattern
Perform an asynchronous glob search.
## glob.sync(pattern, [options])
* `pattern` `{String}` Pattern to be matched
* `options` `{Object}`
* return: `{Array<String>}` filenames found matching the pattern
Perform a synchronous glob search.
## Class: glob.Glob
Create a Glob object by instantiating the `glob.Glob` class.
```javascript
var Glob = require("glob").Glob
var mg = new Glob(pattern, options, cb)
```
It's an EventEmitter, and starts walking the filesystem to find matches
immediately.
### new glob.Glob(pattern, [options], [cb])
* `pattern` `{String}` pattern to search for
* `options` `{Object}`
* `cb` `{Function}` Called when an error occurs, or matches are found
* `err` `{Error | null}`
* `matches` `{Array<String>}` filenames found matching the pattern
Note that if the `sync` flag is set in the options, then matches will
be immediately available on the `g.found` member.
### Properties
* `minimatch` The minimatch object that the glob uses.
* `options` The options object passed in.
* `aborted` Boolean which is set to true when calling `abort()`. There
is no way at this time to continue a glob search after aborting, but
you can re-use the statCache to avoid having to duplicate syscalls.
* `cache` Convenience object. Each field has the following possible
values:
* `false` - Path does not exist
* `true` - Path exists
* `'FILE'` - Path exists, and is not a directory
* `'DIR'` - Path exists, and is a directory
* `[file, entries, ...]` - Path exists, is a directory, and the
array value is the results of `fs.readdir`
* `statCache` Cache of `fs.stat` results, to prevent statting the same
path multiple times.
* `symlinks` A record of which paths are symbolic links, which is
relevant in resolving `**` patterns.
* `realpathCache` An optional object which is passed to `fs.realpath`
to minimize unnecessary syscalls. It is stored on the instantiated
Glob object, and may be re-used.
### Events
* `end` When the matching is finished, this is emitted with all the
matches found. If the `nonull` option is set, and no match was found,
then the `matches` list contains the original pattern. The matches
are sorted, unless the `nosort` flag is set.
* `match` Every time a match is found, this is emitted with the specific
thing that matched. It is not deduplicated or resolved to a realpath.
* `error` Emitted when an unexpected error is encountered, or whenever
any fs error occurs if `options.strict` is set.
* `abort` When `abort()` is called, this event is raised.
### Methods
* `pause` Temporarily stop the search
* `resume` Resume the search
* `abort` Stop the search forever
### Options
All the options that can be passed to Minimatch can also be passed to
Glob to change pattern matching behavior. Also, some have been added,
or have glob-specific ramifications.
All options are false by default, unless otherwise noted.
All options are added to the Glob object, as well.
If you are running many `glob` operations, you can pass a Glob object
as the `options` argument to a subsequent operation to shortcut some
`stat` and `readdir` calls. At the very least, you may pass in shared
`symlinks`, `statCache`, `realpathCache`, and `cache` options, so that
parallel glob operations will be sped up by sharing information about
the filesystem.
* `cwd` The current working directory in which to search. Defaults
to `process.cwd()`.
* `root` The place where patterns starting with `/` will be mounted
onto. Defaults to `path.resolve(options.cwd, "/")` (`/` on Unix
systems, and `C:\` or some such on Windows.)
* `dot` Include `.dot` files in normal matches and `globstar` matches.
Note that an explicit dot in a portion of the pattern will always
match dot files.
* `nomount` By default, a pattern starting with a forward-slash will be
"mounted" onto the root setting, so that a valid filesystem path is
returned. Set this flag to disable that behavior.
* `mark` Add a `/` character to directory matches. Note that this
requires additional stat calls.
* `nosort` Don't sort the results.
* `stat` Set to true to stat *all* results. This reduces performance
somewhat, and is completely unnecessary, unless `readdir` is presumed
to be an untrustworthy indicator of file existence.
* `silent` When an unusual error is encountered when attempting to
read a directory, a warning will be printed to stderr. Set the
`silent` option to true to suppress these warnings.
* `strict` When an unusual error is encountered when attempting to
read a directory, the process will just continue on in search of
other matches. Set the `strict` option to raise an error in these
cases.
* `cache` See `cache` property above. Pass in a previously generated
cache object to save some fs calls.
* `statCache` A cache of results of filesystem information, to prevent
unnecessary stat calls. While it should not normally be necessary
to set this, you may pass the statCache from one glob() call to the
options object of another, if you know that the filesystem will not
change between calls. (See "Race Conditions" below.)
* `symlinks` A cache of known symbolic links. You may pass in a
previously generated `symlinks` object to save `lstat` calls when
resolving `**` matches.
* `sync` DEPRECATED: use `glob.sync(pattern, opts)` instead.
* `nounique` In some cases, brace-expanded patterns can result in the
same file showing up multiple times in the result set. By default,
this implementation prevents duplicates in the result set. Set this
flag to disable that behavior.
* `nonull` Set to never return an empty set, instead returning a set
containing the pattern itself. This is the default in glob(3).
* `debug` Set to enable debug logging in minimatch and glob.
* `nobrace` Do not expand `{a,b}` and `{1..3}` brace sets.
* `noglobstar` Do not match `**` against multiple filenames. (Ie,
treat it as a normal `*` instead.)
* `noext` Do not match `+(a|b)` "extglob" patterns.
* `nocase` Perform a case-insensitive match. Note: on
case-insensitive filesystems, non-magic patterns will match by
default, since `stat` and `readdir` will not raise errors.
* `matchBase` Perform a basename-only match if the pattern does not
contain any slash characters. That is, `*.js` would be treated as
equivalent to `**/*.js`, matching all js files in all directories.
* `nodir` Do not match directories, only files. (Note: to match
*only* directories, simply put a `/` at the end of the pattern.)
* `ignore` Add a pattern or an array of glob patterns to exclude matches.
Note: `ignore` patterns are *always* in `dot:true` mode, regardless
of any other settings.
* `follow` Follow symlinked directories when expanding `**` patterns.
Note that this can result in a lot of duplicate references in the
presence of cyclic links.
* `realpath` Set to true to call `fs.realpath` on all of the results.
In the case of a symlink that cannot be resolved, the full absolute
path to the matched entry is returned (though it will usually be a
broken symlink)
* `absolute` Set to true to always receive absolute paths for matched
files. Unlike `realpath`, this also affects the values returned in
the `match` event.
* `fs` File-system object with Node's `fs` API. By default, the built-in
`fs` module will be used. Set to a volume provided by a library like
`memfs` to avoid using the "real" file-system.
## Comparisons to other fnmatch/glob implementations
While strict compliance with the existing standards is a worthwhile
goal, some discrepancies exist between node-glob and other
implementations, and are intentional.
The double-star character `**` is supported by default, unless the
`noglobstar` flag is set. This is supported in the manner of bsdglob
and bash 4.3, where `**` only has special significance if it is the only
thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but
`a/**b` will not.
Note that symlinked directories are not crawled as part of a `**`,
though their contents may match against subsequent portions of the
pattern. This prevents infinite loops and duplicates and the like.
If an escaped pattern has no matches, and the `nonull` flag is set,
then glob returns the pattern as-provided, rather than
interpreting the character escapes. For example,
`glob.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than
`"*a?"`. This is akin to setting the `nullglob` option in bash, except
that it does not resolve escaped pattern characters.
If brace expansion is not disabled, then it is performed before any
other interpretation of the glob pattern. Thus, a pattern like
`+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded
**first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are
checked for validity. Since those two are valid, matching proceeds.
### Comments and Negation
Previously, this module let you mark a pattern as a "comment" if it
started with a `#` character, or a "negated" pattern if it started
with a `!` character.
These options were deprecated in version 5, and removed in version 6.
To specify things that should not match, use the `ignore` option.
## Windows
**Please only use forward-slashes in glob expressions.**
Though windows uses either `/` or `\` as its path separator, only `/`
characters are used by this glob implementation. You must use
forward-slashes **only** in glob expressions. Back-slashes will always
be interpreted as escape characters, not path separators.
Results from absolute patterns such as `/foo/*` are mounted onto the
root setting using `path.join`. On windows, this will by default result
in `/foo/*` matching `C:\foo\bar.txt`.
## Race Conditions
Glob searching, by its very nature, is susceptible to race conditions,
since it relies on directory walking and such.
As a result, it is possible that a file that exists when glob looks for
it may have been deleted or modified by the time it returns the result.
As part of its internal implementation, this program caches all stat
and readdir calls that it makes, in order to cut down on system
overhead. However, this also makes it even more susceptible to races,
especially if the cache or statCache objects are reused between glob
calls.
Users are thus advised not to use a glob result as a guarantee of
filesystem state in the face of rapid changes. For the vast majority
of operations, this is never a problem.
## Glob Logo
Glob's logo was created by [Tanya Brassie](http://tanyabrassie.com/). Logo files can be found [here](https://github.com/isaacs/node-glob/tree/master/logo).
The logo is licensed under a [Creative Commons Attribution-ShareAlike 4.0 International License](https://creativecommons.org/licenses/by-sa/4.0/).
## Contributing
Any change to behavior (including bugfixes) must come with a test.
Patches that fail tests or reduce performance will be rejected.
```
# to run tests
npm test
# to re-generate test fixtures
npm run test-regen
# to benchmark against bash/zsh
npm run bench
# to profile javascript
npm run prof
```
![](oh-my-glob.gif)

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exports.setopts = setopts
exports.ownProp = ownProp
exports.makeAbs = makeAbs
exports.finish = finish
exports.mark = mark
exports.isIgnored = isIgnored
exports.childrenIgnored = childrenIgnored
function ownProp (obj, field) {
return Object.prototype.hasOwnProperty.call(obj, field)
}
var fs = require("fs")
var path = require("path")
var minimatch = require("minimatch")
var isAbsolute = require("path-is-absolute")
var Minimatch = minimatch.Minimatch
function alphasort (a, b) {
return a.localeCompare(b, 'en')
}
function setupIgnores (self, options) {
self.ignore = options.ignore || []
if (!Array.isArray(self.ignore))
self.ignore = [self.ignore]
if (self.ignore.length) {
self.ignore = self.ignore.map(ignoreMap)
}
}
// ignore patterns are always in dot:true mode.
function ignoreMap (pattern) {
var gmatcher = null
if (pattern.slice(-3) === '/**') {
var gpattern = pattern.replace(/(\/\*\*)+$/, '')
gmatcher = new Minimatch(gpattern, { dot: true })
}
return {
matcher: new Minimatch(pattern, { dot: true }),
gmatcher: gmatcher
}
}
function setopts (self, pattern, options) {
if (!options)
options = {}
// base-matching: just use globstar for that.
if (options.matchBase && -1 === pattern.indexOf("/")) {
if (options.noglobstar) {
throw new Error("base matching requires globstar")
}
pattern = "**/" + pattern
}
self.silent = !!options.silent
self.pattern = pattern
self.strict = options.strict !== false
self.realpath = !!options.realpath
self.realpathCache = options.realpathCache || Object.create(null)
self.follow = !!options.follow
self.dot = !!options.dot
self.mark = !!options.mark
self.nodir = !!options.nodir
if (self.nodir)
self.mark = true
self.sync = !!options.sync
self.nounique = !!options.nounique
self.nonull = !!options.nonull
self.nosort = !!options.nosort
self.nocase = !!options.nocase
self.stat = !!options.stat
self.noprocess = !!options.noprocess
self.absolute = !!options.absolute
self.fs = options.fs || fs
self.maxLength = options.maxLength || Infinity
self.cache = options.cache || Object.create(null)
self.statCache = options.statCache || Object.create(null)
self.symlinks = options.symlinks || Object.create(null)
setupIgnores(self, options)
self.changedCwd = false
var cwd = process.cwd()
if (!ownProp(options, "cwd"))
self.cwd = cwd
else {
self.cwd = path.resolve(options.cwd)
self.changedCwd = self.cwd !== cwd
}
self.root = options.root || path.resolve(self.cwd, "/")
self.root = path.resolve(self.root)
if (process.platform === "win32")
self.root = self.root.replace(/\\/g, "/")
// TODO: is an absolute `cwd` supposed to be resolved against `root`?
// e.g. { cwd: '/test', root: __dirname } === path.join(__dirname, '/test')
self.cwdAbs = isAbsolute(self.cwd) ? self.cwd : makeAbs(self, self.cwd)
if (process.platform === "win32")
self.cwdAbs = self.cwdAbs.replace(/\\/g, "/")
self.nomount = !!options.nomount
// disable comments and negation in Minimatch.
// Note that they are not supported in Glob itself anyway.
options.nonegate = true
options.nocomment = true
// always treat \ in patterns as escapes, not path separators
options.allowWindowsEscape = false
self.minimatch = new Minimatch(pattern, options)
self.options = self.minimatch.options
}
function finish (self) {
var nou = self.nounique
var all = nou ? [] : Object.create(null)
for (var i = 0, l = self.matches.length; i < l; i ++) {
var matches = self.matches[i]
if (!matches || Object.keys(matches).length === 0) {
if (self.nonull) {
// do like the shell, and spit out the literal glob
var literal = self.minimatch.globSet[i]
if (nou)
all.push(literal)
else
all[literal] = true
}
} else {
// had matches
var m = Object.keys(matches)
if (nou)
all.push.apply(all, m)
else
m.forEach(function (m) {
all[m] = true
})
}
}
if (!nou)
all = Object.keys(all)
if (!self.nosort)
all = all.sort(alphasort)
// at *some* point we statted all of these
if (self.mark) {
for (var i = 0; i < all.length; i++) {
all[i] = self._mark(all[i])
}
if (self.nodir) {
all = all.filter(function (e) {
var notDir = !(/\/$/.test(e))
var c = self.cache[e] || self.cache[makeAbs(self, e)]
if (notDir && c)
notDir = c !== 'DIR' && !Array.isArray(c)
return notDir
})
}
}
if (self.ignore.length)
all = all.filter(function(m) {
return !isIgnored(self, m)
})
self.found = all
}
function mark (self, p) {
var abs = makeAbs(self, p)
var c = self.cache[abs]
var m = p
if (c) {
var isDir = c === 'DIR' || Array.isArray(c)
var slash = p.slice(-1) === '/'
if (isDir && !slash)
m += '/'
else if (!isDir && slash)
m = m.slice(0, -1)
if (m !== p) {
var mabs = makeAbs(self, m)
self.statCache[mabs] = self.statCache[abs]
self.cache[mabs] = self.cache[abs]
}
}
return m
}
// lotta situps...
function makeAbs (self, f) {
var abs = f
if (f.charAt(0) === '/') {
abs = path.join(self.root, f)
} else if (isAbsolute(f) || f === '') {
abs = f
} else if (self.changedCwd) {
abs = path.resolve(self.cwd, f)
} else {
abs = path.resolve(f)
}
if (process.platform === 'win32')
abs = abs.replace(/\\/g, '/')
return abs
}
// Return true, if pattern ends with globstar '**', for the accompanying parent directory.
// Ex:- If node_modules/** is the pattern, add 'node_modules' to ignore list along with it's contents
function isIgnored (self, path) {
if (!self.ignore.length)
return false
return self.ignore.some(function(item) {
return item.matcher.match(path) || !!(item.gmatcher && item.gmatcher.match(path))
})
}
function childrenIgnored (self, path) {
if (!self.ignore.length)
return false
return self.ignore.some(function(item) {
return !!(item.gmatcher && item.gmatcher.match(path))
})
}

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// Approach:
//
// 1. Get the minimatch set
// 2. For each pattern in the set, PROCESS(pattern, false)
// 3. Store matches per-set, then uniq them
//
// PROCESS(pattern, inGlobStar)
// Get the first [n] items from pattern that are all strings
// Join these together. This is PREFIX.
// If there is no more remaining, then stat(PREFIX) and
// add to matches if it succeeds. END.
//
// If inGlobStar and PREFIX is symlink and points to dir
// set ENTRIES = []
// else readdir(PREFIX) as ENTRIES
// If fail, END
//
// with ENTRIES
// If pattern[n] is GLOBSTAR
// // handle the case where the globstar match is empty
// // by pruning it out, and testing the resulting pattern
// PROCESS(pattern[0..n] + pattern[n+1 .. $], false)
// // handle other cases.
// for ENTRY in ENTRIES (not dotfiles)
// // attach globstar + tail onto the entry
// // Mark that this entry is a globstar match
// PROCESS(pattern[0..n] + ENTRY + pattern[n .. $], true)
//
// else // not globstar
// for ENTRY in ENTRIES (not dotfiles, unless pattern[n] is dot)
// Test ENTRY against pattern[n]
// If fails, continue
// If passes, PROCESS(pattern[0..n] + item + pattern[n+1 .. $])
//
// Caveat:
// Cache all stats and readdirs results to minimize syscall. Since all
// we ever care about is existence and directory-ness, we can just keep
// `true` for files, and [children,...] for directories, or `false` for
// things that don't exist.
module.exports = glob
var rp = require('fs.realpath')
var minimatch = require('minimatch')
var Minimatch = minimatch.Minimatch
var inherits = require('inherits')
var EE = require('events').EventEmitter
var path = require('path')
var assert = require('assert')
var isAbsolute = require('path-is-absolute')
var globSync = require('./sync.js')
var common = require('./common.js')
var setopts = common.setopts
var ownProp = common.ownProp
var inflight = require('inflight')
var util = require('util')
var childrenIgnored = common.childrenIgnored
var isIgnored = common.isIgnored
var once = require('once')
function glob (pattern, options, cb) {
if (typeof options === 'function') cb = options, options = {}
if (!options) options = {}
if (options.sync) {
if (cb)
throw new TypeError('callback provided to sync glob')
return globSync(pattern, options)
}
return new Glob(pattern, options, cb)
}
glob.sync = globSync
var GlobSync = glob.GlobSync = globSync.GlobSync
// old api surface
glob.glob = glob
function extend (origin, add) {
if (add === null || typeof add !== 'object') {
return origin
}
var keys = Object.keys(add)
var i = keys.length
while (i--) {
origin[keys[i]] = add[keys[i]]
}
return origin
}
glob.hasMagic = function (pattern, options_) {
var options = extend({}, options_)
options.noprocess = true
var g = new Glob(pattern, options)
var set = g.minimatch.set
if (!pattern)
return false
if (set.length > 1)
return true
for (var j = 0; j < set[0].length; j++) {
if (typeof set[0][j] !== 'string')
return true
}
return false
}
glob.Glob = Glob
inherits(Glob, EE)
function Glob (pattern, options, cb) {
if (typeof options === 'function') {
cb = options
options = null
}
if (options && options.sync) {
if (cb)
throw new TypeError('callback provided to sync glob')
return new GlobSync(pattern, options)
}
if (!(this instanceof Glob))
return new Glob(pattern, options, cb)
setopts(this, pattern, options)
this._didRealPath = false
// process each pattern in the minimatch set
var n = this.minimatch.set.length
// The matches are stored as {<filename>: true,...} so that
// duplicates are automagically pruned.
// Later, we do an Object.keys() on these.
// Keep them as a list so we can fill in when nonull is set.
this.matches = new Array(n)
if (typeof cb === 'function') {
cb = once(cb)
this.on('error', cb)
this.on('end', function (matches) {
cb(null, matches)
})
}
var self = this
this._processing = 0
this._emitQueue = []
this._processQueue = []
this.paused = false
if (this.noprocess)
return this
if (n === 0)
return done()
var sync = true
for (var i = 0; i < n; i ++) {
this._process(this.minimatch.set[i], i, false, done)
}
sync = false
function done () {
--self._processing
if (self._processing <= 0) {
if (sync) {
process.nextTick(function () {
self._finish()
})
} else {
self._finish()
}
}
}
}
Glob.prototype._finish = function () {
assert(this instanceof Glob)
if (this.aborted)
return
if (this.realpath && !this._didRealpath)
return this._realpath()
common.finish(this)
this.emit('end', this.found)
}
Glob.prototype._realpath = function () {
if (this._didRealpath)
return
this._didRealpath = true
var n = this.matches.length
if (n === 0)
return this._finish()
var self = this
for (var i = 0; i < this.matches.length; i++)
this._realpathSet(i, next)
function next () {
if (--n === 0)
self._finish()
}
}
Glob.prototype._realpathSet = function (index, cb) {
var matchset = this.matches[index]
if (!matchset)
return cb()
var found = Object.keys(matchset)
var self = this
var n = found.length
if (n === 0)
return cb()
var set = this.matches[index] = Object.create(null)
found.forEach(function (p, i) {
// If there's a problem with the stat, then it means that
// one or more of the links in the realpath couldn't be
// resolved. just return the abs value in that case.
p = self._makeAbs(p)
rp.realpath(p, self.realpathCache, function (er, real) {
if (!er)
set[real] = true
else if (er.syscall === 'stat')
set[p] = true
else
self.emit('error', er) // srsly wtf right here
if (--n === 0) {
self.matches[index] = set
cb()
}
})
})
}
Glob.prototype._mark = function (p) {
return common.mark(this, p)
}
Glob.prototype._makeAbs = function (f) {
return common.makeAbs(this, f)
}
Glob.prototype.abort = function () {
this.aborted = true
this.emit('abort')
}
Glob.prototype.pause = function () {
if (!this.paused) {
this.paused = true
this.emit('pause')
}
}
Glob.prototype.resume = function () {
if (this.paused) {
this.emit('resume')
this.paused = false
if (this._emitQueue.length) {
var eq = this._emitQueue.slice(0)
this._emitQueue.length = 0
for (var i = 0; i < eq.length; i ++) {
var e = eq[i]
this._emitMatch(e[0], e[1])
}
}
if (this._processQueue.length) {
var pq = this._processQueue.slice(0)
this._processQueue.length = 0
for (var i = 0; i < pq.length; i ++) {
var p = pq[i]
this._processing--
this._process(p[0], p[1], p[2], p[3])
}
}
}
}
Glob.prototype._process = function (pattern, index, inGlobStar, cb) {
assert(this instanceof Glob)
assert(typeof cb === 'function')
if (this.aborted)
return
this._processing++
if (this.paused) {
this._processQueue.push([pattern, index, inGlobStar, cb])
return
}
//console.error('PROCESS %d', this._processing, pattern)
// Get the first [n] parts of pattern that are all strings.
var n = 0
while (typeof pattern[n] === 'string') {
n ++
}
// now n is the index of the first one that is *not* a string.
// see if there's anything else
var prefix
switch (n) {
// if not, then this is rather simple
case pattern.length:
this._processSimple(pattern.join('/'), index, cb)
return
case 0:
// pattern *starts* with some non-trivial item.
// going to readdir(cwd), but not include the prefix in matches.
prefix = null
break
default:
// pattern has some string bits in the front.
// whatever it starts with, whether that's 'absolute' like /foo/bar,
// or 'relative' like '../baz'
prefix = pattern.slice(0, n).join('/')
break
}
var remain = pattern.slice(n)
// get the list of entries.
var read
if (prefix === null)
read = '.'
else if (isAbsolute(prefix) ||
isAbsolute(pattern.map(function (p) {
return typeof p === 'string' ? p : '[*]'
}).join('/'))) {
if (!prefix || !isAbsolute(prefix))
prefix = '/' + prefix
read = prefix
} else
read = prefix
var abs = this._makeAbs(read)
//if ignored, skip _processing
if (childrenIgnored(this, read))
return cb()
var isGlobStar = remain[0] === minimatch.GLOBSTAR
if (isGlobStar)
this._processGlobStar(prefix, read, abs, remain, index, inGlobStar, cb)
else
this._processReaddir(prefix, read, abs, remain, index, inGlobStar, cb)
}
Glob.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar, cb) {
var self = this
this._readdir(abs, inGlobStar, function (er, entries) {
return self._processReaddir2(prefix, read, abs, remain, index, inGlobStar, entries, cb)
})
}
Glob.prototype._processReaddir2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {
// if the abs isn't a dir, then nothing can match!
if (!entries)
return cb()
// It will only match dot entries if it starts with a dot, or if
// dot is set. Stuff like @(.foo|.bar) isn't allowed.
var pn = remain[0]
var negate = !!this.minimatch.negate
var rawGlob = pn._glob
var dotOk = this.dot || rawGlob.charAt(0) === '.'
var matchedEntries = []
for (var i = 0; i < entries.length; i++) {
var e = entries[i]
if (e.charAt(0) !== '.' || dotOk) {
var m
if (negate && !prefix) {
m = !e.match(pn)
} else {
m = e.match(pn)
}
if (m)
matchedEntries.push(e)
}
}
//console.error('prd2', prefix, entries, remain[0]._glob, matchedEntries)
var len = matchedEntries.length
// If there are no matched entries, then nothing matches.
if (len === 0)
return cb()
// if this is the last remaining pattern bit, then no need for
// an additional stat *unless* the user has specified mark or
// stat explicitly. We know they exist, since readdir returned
// them.
if (remain.length === 1 && !this.mark && !this.stat) {
if (!this.matches[index])
this.matches[index] = Object.create(null)
for (var i = 0; i < len; i ++) {
var e = matchedEntries[i]
if (prefix) {
if (prefix !== '/')
e = prefix + '/' + e
else
e = prefix + e
}
if (e.charAt(0) === '/' && !this.nomount) {
e = path.join(this.root, e)
}
this._emitMatch(index, e)
}
// This was the last one, and no stats were needed
return cb()
}
// now test all matched entries as stand-ins for that part
// of the pattern.
remain.shift()
for (var i = 0; i < len; i ++) {
var e = matchedEntries[i]
var newPattern
if (prefix) {
if (prefix !== '/')
e = prefix + '/' + e
else
e = prefix + e
}
this._process([e].concat(remain), index, inGlobStar, cb)
}
cb()
}
Glob.prototype._emitMatch = function (index, e) {
if (this.aborted)
return
if (isIgnored(this, e))
return
if (this.paused) {
this._emitQueue.push([index, e])
return
}
var abs = isAbsolute(e) ? e : this._makeAbs(e)
if (this.mark)
e = this._mark(e)
if (this.absolute)
e = abs
if (this.matches[index][e])
return
if (this.nodir) {
var c = this.cache[abs]
if (c === 'DIR' || Array.isArray(c))
return
}
this.matches[index][e] = true
var st = this.statCache[abs]
if (st)
this.emit('stat', e, st)
this.emit('match', e)
}
Glob.prototype._readdirInGlobStar = function (abs, cb) {
if (this.aborted)
return
// follow all symlinked directories forever
// just proceed as if this is a non-globstar situation
if (this.follow)
return this._readdir(abs, false, cb)
var lstatkey = 'lstat\0' + abs
var self = this
var lstatcb = inflight(lstatkey, lstatcb_)
if (lstatcb)
self.fs.lstat(abs, lstatcb)
function lstatcb_ (er, lstat) {
if (er && er.code === 'ENOENT')
return cb()
var isSym = lstat && lstat.isSymbolicLink()
self.symlinks[abs] = isSym
// If it's not a symlink or a dir, then it's definitely a regular file.
// don't bother doing a readdir in that case.
if (!isSym && lstat && !lstat.isDirectory()) {
self.cache[abs] = 'FILE'
cb()
} else
self._readdir(abs, false, cb)
}
}
Glob.prototype._readdir = function (abs, inGlobStar, cb) {
if (this.aborted)
return
cb = inflight('readdir\0'+abs+'\0'+inGlobStar, cb)
if (!cb)
return
//console.error('RD %j %j', +inGlobStar, abs)
if (inGlobStar && !ownProp(this.symlinks, abs))
return this._readdirInGlobStar(abs, cb)
if (ownProp(this.cache, abs)) {
var c = this.cache[abs]
if (!c || c === 'FILE')
return cb()
if (Array.isArray(c))
return cb(null, c)
}
var self = this
self.fs.readdir(abs, readdirCb(this, abs, cb))
}
function readdirCb (self, abs, cb) {
return function (er, entries) {
if (er)
self._readdirError(abs, er, cb)
else
self._readdirEntries(abs, entries, cb)
}
}
Glob.prototype._readdirEntries = function (abs, entries, cb) {
if (this.aborted)
return
// if we haven't asked to stat everything, then just
// assume that everything in there exists, so we can avoid
// having to stat it a second time.
if (!this.mark && !this.stat) {
for (var i = 0; i < entries.length; i ++) {
var e = entries[i]
if (abs === '/')
e = abs + e
else
e = abs + '/' + e
this.cache[e] = true
}
}
this.cache[abs] = entries
return cb(null, entries)
}
Glob.prototype._readdirError = function (f, er, cb) {
if (this.aborted)
return
// handle errors, and cache the information
switch (er.code) {
case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205
case 'ENOTDIR': // totally normal. means it *does* exist.
var abs = this._makeAbs(f)
this.cache[abs] = 'FILE'
if (abs === this.cwdAbs) {
var error = new Error(er.code + ' invalid cwd ' + this.cwd)
error.path = this.cwd
error.code = er.code
this.emit('error', error)
this.abort()
}
break
case 'ENOENT': // not terribly unusual
case 'ELOOP':
case 'ENAMETOOLONG':
case 'UNKNOWN':
this.cache[this._makeAbs(f)] = false
break
default: // some unusual error. Treat as failure.
this.cache[this._makeAbs(f)] = false
if (this.strict) {
this.emit('error', er)
// If the error is handled, then we abort
// if not, we threw out of here
this.abort()
}
if (!this.silent)
console.error('glob error', er)
break
}
return cb()
}
Glob.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar, cb) {
var self = this
this._readdir(abs, inGlobStar, function (er, entries) {
self._processGlobStar2(prefix, read, abs, remain, index, inGlobStar, entries, cb)
})
}
Glob.prototype._processGlobStar2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {
//console.error('pgs2', prefix, remain[0], entries)
// no entries means not a dir, so it can never have matches
// foo.txt/** doesn't match foo.txt
if (!entries)
return cb()
// test without the globstar, and with every child both below
// and replacing the globstar.
var remainWithoutGlobStar = remain.slice(1)
var gspref = prefix ? [ prefix ] : []
var noGlobStar = gspref.concat(remainWithoutGlobStar)
// the noGlobStar pattern exits the inGlobStar state
this._process(noGlobStar, index, false, cb)
var isSym = this.symlinks[abs]
var len = entries.length
// If it's a symlink, and we're in a globstar, then stop
if (isSym && inGlobStar)
return cb()
for (var i = 0; i < len; i++) {
var e = entries[i]
if (e.charAt(0) === '.' && !this.dot)
continue
// these two cases enter the inGlobStar state
var instead = gspref.concat(entries[i], remainWithoutGlobStar)
this._process(instead, index, true, cb)
var below = gspref.concat(entries[i], remain)
this._process(below, index, true, cb)
}
cb()
}
Glob.prototype._processSimple = function (prefix, index, cb) {
// XXX review this. Shouldn't it be doing the mounting etc
// before doing stat? kinda weird?
var self = this
this._stat(prefix, function (er, exists) {
self._processSimple2(prefix, index, er, exists, cb)
})
}
Glob.prototype._processSimple2 = function (prefix, index, er, exists, cb) {
//console.error('ps2', prefix, exists)
if (!this.matches[index])
this.matches[index] = Object.create(null)
// If it doesn't exist, then just mark the lack of results
if (!exists)
return cb()
if (prefix && isAbsolute(prefix) && !this.nomount) {
var trail = /[\/\\]$/.test(prefix)
if (prefix.charAt(0) === '/') {
prefix = path.join(this.root, prefix)
} else {
prefix = path.resolve(this.root, prefix)
if (trail)
prefix += '/'
}
}
if (process.platform === 'win32')
prefix = prefix.replace(/\\/g, '/')
// Mark this as a match
this._emitMatch(index, prefix)
cb()
}
// Returns either 'DIR', 'FILE', or false
Glob.prototype._stat = function (f, cb) {
var abs = this._makeAbs(f)
var needDir = f.slice(-1) === '/'
if (f.length > this.maxLength)
return cb()
if (!this.stat && ownProp(this.cache, abs)) {
var c = this.cache[abs]
if (Array.isArray(c))
c = 'DIR'
// It exists, but maybe not how we need it
if (!needDir || c === 'DIR')
return cb(null, c)
if (needDir && c === 'FILE')
return cb()
// otherwise we have to stat, because maybe c=true
// if we know it exists, but not what it is.
}
var exists
var stat = this.statCache[abs]
if (stat !== undefined) {
if (stat === false)
return cb(null, stat)
else {
var type = stat.isDirectory() ? 'DIR' : 'FILE'
if (needDir && type === 'FILE')
return cb()
else
return cb(null, type, stat)
}
}
var self = this
var statcb = inflight('stat\0' + abs, lstatcb_)
if (statcb)
self.fs.lstat(abs, statcb)
function lstatcb_ (er, lstat) {
if (lstat && lstat.isSymbolicLink()) {
// If it's a symlink, then treat it as the target, unless
// the target does not exist, then treat it as a file.
return self.fs.stat(abs, function (er, stat) {
if (er)
self._stat2(f, abs, null, lstat, cb)
else
self._stat2(f, abs, er, stat, cb)
})
} else {
self._stat2(f, abs, er, lstat, cb)
}
}
}
Glob.prototype._stat2 = function (f, abs, er, stat, cb) {
if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) {
this.statCache[abs] = false
return cb()
}
var needDir = f.slice(-1) === '/'
this.statCache[abs] = stat
if (abs.slice(-1) === '/' && stat && !stat.isDirectory())
return cb(null, false, stat)
var c = true
if (stat)
c = stat.isDirectory() ? 'DIR' : 'FILE'
this.cache[abs] = this.cache[abs] || c
if (needDir && c === 'FILE')
return cb()
return cb(null, c, stat)
}

View File

@@ -0,0 +1,55 @@
{
"author": "Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me/)",
"name": "glob",
"description": "a little globber",
"version": "7.2.3",
"publishConfig": {
"tag": "v7-legacy"
},
"repository": {
"type": "git",
"url": "git://github.com/isaacs/node-glob.git"
},
"main": "glob.js",
"files": [
"glob.js",
"sync.js",
"common.js"
],
"engines": {
"node": "*"
},
"dependencies": {
"fs.realpath": "^1.0.0",
"inflight": "^1.0.4",
"inherits": "2",
"minimatch": "^3.1.1",
"once": "^1.3.0",
"path-is-absolute": "^1.0.0"
},
"devDependencies": {
"memfs": "^3.2.0",
"mkdirp": "0",
"rimraf": "^2.2.8",
"tap": "^15.0.6",
"tick": "0.0.6"
},
"tap": {
"before": "test/00-setup.js",
"after": "test/zz-cleanup.js",
"jobs": 1
},
"scripts": {
"prepublish": "npm run benchclean",
"profclean": "rm -f v8.log profile.txt",
"test": "tap",
"test-regen": "npm run profclean && TEST_REGEN=1 node test/00-setup.js",
"bench": "bash benchmark.sh",
"prof": "bash prof.sh && cat profile.txt",
"benchclean": "node benchclean.js"
},
"license": "ISC",
"funding": {
"url": "https://github.com/sponsors/isaacs"
}
}

486
node_modules/archiver-utils/node_modules/glob/sync.js generated vendored Normal file
View File

@@ -0,0 +1,486 @@
module.exports = globSync
globSync.GlobSync = GlobSync
var rp = require('fs.realpath')
var minimatch = require('minimatch')
var Minimatch = minimatch.Minimatch
var Glob = require('./glob.js').Glob
var util = require('util')
var path = require('path')
var assert = require('assert')
var isAbsolute = require('path-is-absolute')
var common = require('./common.js')
var setopts = common.setopts
var ownProp = common.ownProp
var childrenIgnored = common.childrenIgnored
var isIgnored = common.isIgnored
function globSync (pattern, options) {
if (typeof options === 'function' || arguments.length === 3)
throw new TypeError('callback provided to sync glob\n'+
'See: https://github.com/isaacs/node-glob/issues/167')
return new GlobSync(pattern, options).found
}
function GlobSync (pattern, options) {
if (!pattern)
throw new Error('must provide pattern')
if (typeof options === 'function' || arguments.length === 3)
throw new TypeError('callback provided to sync glob\n'+
'See: https://github.com/isaacs/node-glob/issues/167')
if (!(this instanceof GlobSync))
return new GlobSync(pattern, options)
setopts(this, pattern, options)
if (this.noprocess)
return this
var n = this.minimatch.set.length
this.matches = new Array(n)
for (var i = 0; i < n; i ++) {
this._process(this.minimatch.set[i], i, false)
}
this._finish()
}
GlobSync.prototype._finish = function () {
assert.ok(this instanceof GlobSync)
if (this.realpath) {
var self = this
this.matches.forEach(function (matchset, index) {
var set = self.matches[index] = Object.create(null)
for (var p in matchset) {
try {
p = self._makeAbs(p)
var real = rp.realpathSync(p, self.realpathCache)
set[real] = true
} catch (er) {
if (er.syscall === 'stat')
set[self._makeAbs(p)] = true
else
throw er
}
}
})
}
common.finish(this)
}
GlobSync.prototype._process = function (pattern, index, inGlobStar) {
assert.ok(this instanceof GlobSync)
// Get the first [n] parts of pattern that are all strings.
var n = 0
while (typeof pattern[n] === 'string') {
n ++
}
// now n is the index of the first one that is *not* a string.
// See if there's anything else
var prefix
switch (n) {
// if not, then this is rather simple
case pattern.length:
this._processSimple(pattern.join('/'), index)
return
case 0:
// pattern *starts* with some non-trivial item.
// going to readdir(cwd), but not include the prefix in matches.
prefix = null
break
default:
// pattern has some string bits in the front.
// whatever it starts with, whether that's 'absolute' like /foo/bar,
// or 'relative' like '../baz'
prefix = pattern.slice(0, n).join('/')
break
}
var remain = pattern.slice(n)
// get the list of entries.
var read
if (prefix === null)
read = '.'
else if (isAbsolute(prefix) ||
isAbsolute(pattern.map(function (p) {
return typeof p === 'string' ? p : '[*]'
}).join('/'))) {
if (!prefix || !isAbsolute(prefix))
prefix = '/' + prefix
read = prefix
} else
read = prefix
var abs = this._makeAbs(read)
//if ignored, skip processing
if (childrenIgnored(this, read))
return
var isGlobStar = remain[0] === minimatch.GLOBSTAR
if (isGlobStar)
this._processGlobStar(prefix, read, abs, remain, index, inGlobStar)
else
this._processReaddir(prefix, read, abs, remain, index, inGlobStar)
}
GlobSync.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar) {
var entries = this._readdir(abs, inGlobStar)
// if the abs isn't a dir, then nothing can match!
if (!entries)
return
// It will only match dot entries if it starts with a dot, or if
// dot is set. Stuff like @(.foo|.bar) isn't allowed.
var pn = remain[0]
var negate = !!this.minimatch.negate
var rawGlob = pn._glob
var dotOk = this.dot || rawGlob.charAt(0) === '.'
var matchedEntries = []
for (var i = 0; i < entries.length; i++) {
var e = entries[i]
if (e.charAt(0) !== '.' || dotOk) {
var m
if (negate && !prefix) {
m = !e.match(pn)
} else {
m = e.match(pn)
}
if (m)
matchedEntries.push(e)
}
}
var len = matchedEntries.length
// If there are no matched entries, then nothing matches.
if (len === 0)
return
// if this is the last remaining pattern bit, then no need for
// an additional stat *unless* the user has specified mark or
// stat explicitly. We know they exist, since readdir returned
// them.
if (remain.length === 1 && !this.mark && !this.stat) {
if (!this.matches[index])
this.matches[index] = Object.create(null)
for (var i = 0; i < len; i ++) {
var e = matchedEntries[i]
if (prefix) {
if (prefix.slice(-1) !== '/')
e = prefix + '/' + e
else
e = prefix + e
}
if (e.charAt(0) === '/' && !this.nomount) {
e = path.join(this.root, e)
}
this._emitMatch(index, e)
}
// This was the last one, and no stats were needed
return
}
// now test all matched entries as stand-ins for that part
// of the pattern.
remain.shift()
for (var i = 0; i < len; i ++) {
var e = matchedEntries[i]
var newPattern
if (prefix)
newPattern = [prefix, e]
else
newPattern = [e]
this._process(newPattern.concat(remain), index, inGlobStar)
}
}
GlobSync.prototype._emitMatch = function (index, e) {
if (isIgnored(this, e))
return
var abs = this._makeAbs(e)
if (this.mark)
e = this._mark(e)
if (this.absolute) {
e = abs
}
if (this.matches[index][e])
return
if (this.nodir) {
var c = this.cache[abs]
if (c === 'DIR' || Array.isArray(c))
return
}
this.matches[index][e] = true
if (this.stat)
this._stat(e)
}
GlobSync.prototype._readdirInGlobStar = function (abs) {
// follow all symlinked directories forever
// just proceed as if this is a non-globstar situation
if (this.follow)
return this._readdir(abs, false)
var entries
var lstat
var stat
try {
lstat = this.fs.lstatSync(abs)
} catch (er) {
if (er.code === 'ENOENT') {
// lstat failed, doesn't exist
return null
}
}
var isSym = lstat && lstat.isSymbolicLink()
this.symlinks[abs] = isSym
// If it's not a symlink or a dir, then it's definitely a regular file.
// don't bother doing a readdir in that case.
if (!isSym && lstat && !lstat.isDirectory())
this.cache[abs] = 'FILE'
else
entries = this._readdir(abs, false)
return entries
}
GlobSync.prototype._readdir = function (abs, inGlobStar) {
var entries
if (inGlobStar && !ownProp(this.symlinks, abs))
return this._readdirInGlobStar(abs)
if (ownProp(this.cache, abs)) {
var c = this.cache[abs]
if (!c || c === 'FILE')
return null
if (Array.isArray(c))
return c
}
try {
return this._readdirEntries(abs, this.fs.readdirSync(abs))
} catch (er) {
this._readdirError(abs, er)
return null
}
}
GlobSync.prototype._readdirEntries = function (abs, entries) {
// if we haven't asked to stat everything, then just
// assume that everything in there exists, so we can avoid
// having to stat it a second time.
if (!this.mark && !this.stat) {
for (var i = 0; i < entries.length; i ++) {
var e = entries[i]
if (abs === '/')
e = abs + e
else
e = abs + '/' + e
this.cache[e] = true
}
}
this.cache[abs] = entries
// mark and cache dir-ness
return entries
}
GlobSync.prototype._readdirError = function (f, er) {
// handle errors, and cache the information
switch (er.code) {
case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205
case 'ENOTDIR': // totally normal. means it *does* exist.
var abs = this._makeAbs(f)
this.cache[abs] = 'FILE'
if (abs === this.cwdAbs) {
var error = new Error(er.code + ' invalid cwd ' + this.cwd)
error.path = this.cwd
error.code = er.code
throw error
}
break
case 'ENOENT': // not terribly unusual
case 'ELOOP':
case 'ENAMETOOLONG':
case 'UNKNOWN':
this.cache[this._makeAbs(f)] = false
break
default: // some unusual error. Treat as failure.
this.cache[this._makeAbs(f)] = false
if (this.strict)
throw er
if (!this.silent)
console.error('glob error', er)
break
}
}
GlobSync.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar) {
var entries = this._readdir(abs, inGlobStar)
// no entries means not a dir, so it can never have matches
// foo.txt/** doesn't match foo.txt
if (!entries)
return
// test without the globstar, and with every child both below
// and replacing the globstar.
var remainWithoutGlobStar = remain.slice(1)
var gspref = prefix ? [ prefix ] : []
var noGlobStar = gspref.concat(remainWithoutGlobStar)
// the noGlobStar pattern exits the inGlobStar state
this._process(noGlobStar, index, false)
var len = entries.length
var isSym = this.symlinks[abs]
// If it's a symlink, and we're in a globstar, then stop
if (isSym && inGlobStar)
return
for (var i = 0; i < len; i++) {
var e = entries[i]
if (e.charAt(0) === '.' && !this.dot)
continue
// these two cases enter the inGlobStar state
var instead = gspref.concat(entries[i], remainWithoutGlobStar)
this._process(instead, index, true)
var below = gspref.concat(entries[i], remain)
this._process(below, index, true)
}
}
GlobSync.prototype._processSimple = function (prefix, index) {
// XXX review this. Shouldn't it be doing the mounting etc
// before doing stat? kinda weird?
var exists = this._stat(prefix)
if (!this.matches[index])
this.matches[index] = Object.create(null)
// If it doesn't exist, then just mark the lack of results
if (!exists)
return
if (prefix && isAbsolute(prefix) && !this.nomount) {
var trail = /[\/\\]$/.test(prefix)
if (prefix.charAt(0) === '/') {
prefix = path.join(this.root, prefix)
} else {
prefix = path.resolve(this.root, prefix)
if (trail)
prefix += '/'
}
}
if (process.platform === 'win32')
prefix = prefix.replace(/\\/g, '/')
// Mark this as a match
this._emitMatch(index, prefix)
}
// Returns either 'DIR', 'FILE', or false
GlobSync.prototype._stat = function (f) {
var abs = this._makeAbs(f)
var needDir = f.slice(-1) === '/'
if (f.length > this.maxLength)
return false
if (!this.stat && ownProp(this.cache, abs)) {
var c = this.cache[abs]
if (Array.isArray(c))
c = 'DIR'
// It exists, but maybe not how we need it
if (!needDir || c === 'DIR')
return c
if (needDir && c === 'FILE')
return false
// otherwise we have to stat, because maybe c=true
// if we know it exists, but not what it is.
}
var exists
var stat = this.statCache[abs]
if (!stat) {
var lstat
try {
lstat = this.fs.lstatSync(abs)
} catch (er) {
if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) {
this.statCache[abs] = false
return false
}
}
if (lstat && lstat.isSymbolicLink()) {
try {
stat = this.fs.statSync(abs)
} catch (er) {
stat = lstat
}
} else {
stat = lstat
}
}
this.statCache[abs] = stat
var c = true
if (stat)
c = stat.isDirectory() ? 'DIR' : 'FILE'
this.cache[abs] = this.cache[abs] || c
if (needDir && c === 'FILE')
return false
return c
}
GlobSync.prototype._mark = function (p) {
return common.mark(this, p)
}
GlobSync.prototype._makeAbs = function (f) {
return common.makeAbs(this, f)
}

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The ISC License
Copyright (c) Isaac Z. Schlueter and Contributors
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR
IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

View File

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# minimatch
A minimal matching utility.
[![Build Status](https://travis-ci.org/isaacs/minimatch.svg?branch=master)](http://travis-ci.org/isaacs/minimatch)
This is the matching library used internally by npm.
It works by converting glob expressions into JavaScript `RegExp`
objects.
## Usage
```javascript
var minimatch = require("minimatch")
minimatch("bar.foo", "*.foo") // true!
minimatch("bar.foo", "*.bar") // false!
minimatch("bar.foo", "*.+(bar|foo)", { debug: true }) // true, and noisy!
```
## Features
Supports these glob features:
* Brace Expansion
* Extended glob matching
* "Globstar" `**` matching
See:
* `man sh`
* `man bash`
* `man 3 fnmatch`
* `man 5 gitignore`
## Minimatch Class
Create a minimatch object by instantiating the `minimatch.Minimatch` class.
```javascript
var Minimatch = require("minimatch").Minimatch
var mm = new Minimatch(pattern, options)
```
### Properties
* `pattern` The original pattern the minimatch object represents.
* `options` The options supplied to the constructor.
* `set` A 2-dimensional array of regexp or string expressions.
Each row in the
array corresponds to a brace-expanded pattern. Each item in the row
corresponds to a single path-part. For example, the pattern
`{a,b/c}/d` would expand to a set of patterns like:
[ [ a, d ]
, [ b, c, d ] ]
If a portion of the pattern doesn't have any "magic" in it
(that is, it's something like `"foo"` rather than `fo*o?`), then it
will be left as a string rather than converted to a regular
expression.
* `regexp` Created by the `makeRe` method. A single regular expression
expressing the entire pattern. This is useful in cases where you wish
to use the pattern somewhat like `fnmatch(3)` with `FNM_PATH` enabled.
* `negate` True if the pattern is negated.
* `comment` True if the pattern is a comment.
* `empty` True if the pattern is `""`.
### Methods
* `makeRe` Generate the `regexp` member if necessary, and return it.
Will return `false` if the pattern is invalid.
* `match(fname)` Return true if the filename matches the pattern, or
false otherwise.
* `matchOne(fileArray, patternArray, partial)` Take a `/`-split
filename, and match it against a single row in the `regExpSet`. This
method is mainly for internal use, but is exposed so that it can be
used by a glob-walker that needs to avoid excessive filesystem calls.
All other methods are internal, and will be called as necessary.
### minimatch(path, pattern, options)
Main export. Tests a path against the pattern using the options.
```javascript
var isJS = minimatch(file, "*.js", { matchBase: true })
```
### minimatch.filter(pattern, options)
Returns a function that tests its
supplied argument, suitable for use with `Array.filter`. Example:
```javascript
var javascripts = fileList.filter(minimatch.filter("*.js", {matchBase: true}))
```
### minimatch.match(list, pattern, options)
Match against the list of
files, in the style of fnmatch or glob. If nothing is matched, and
options.nonull is set, then return a list containing the pattern itself.
```javascript
var javascripts = minimatch.match(fileList, "*.js", {matchBase: true}))
```
### minimatch.makeRe(pattern, options)
Make a regular expression object from the pattern.
## Options
All options are `false` by default.
### debug
Dump a ton of stuff to stderr.
### nobrace
Do not expand `{a,b}` and `{1..3}` brace sets.
### noglobstar
Disable `**` matching against multiple folder names.
### dot
Allow patterns to match filenames starting with a period, even if
the pattern does not explicitly have a period in that spot.
Note that by default, `a/**/b` will **not** match `a/.d/b`, unless `dot`
is set.
### noext
Disable "extglob" style patterns like `+(a|b)`.
### nocase
Perform a case-insensitive match.
### nonull
When a match is not found by `minimatch.match`, return a list containing
the pattern itself if this option is set. When not set, an empty list
is returned if there are no matches.
### matchBase
If set, then patterns without slashes will be matched
against the basename of the path if it contains slashes. For example,
`a?b` would match the path `/xyz/123/acb`, but not `/xyz/acb/123`.
### nocomment
Suppress the behavior of treating `#` at the start of a pattern as a
comment.
### nonegate
Suppress the behavior of treating a leading `!` character as negation.
### flipNegate
Returns from negate expressions the same as if they were not negated.
(Ie, true on a hit, false on a miss.)
### partial
Compare a partial path to a pattern. As long as the parts of the path that
are present are not contradicted by the pattern, it will be treated as a
match. This is useful in applications where you're walking through a
folder structure, and don't yet have the full path, but want to ensure that
you do not walk down paths that can never be a match.
For example,
```js
minimatch('/a/b', '/a/*/c/d', { partial: true }) // true, might be /a/b/c/d
minimatch('/a/b', '/**/d', { partial: true }) // true, might be /a/b/.../d
minimatch('/x/y/z', '/a/**/z', { partial: true }) // false, because x !== a
```
### allowWindowsEscape
Windows path separator `\` is by default converted to `/`, which
prohibits the usage of `\` as a escape character. This flag skips that
behavior and allows using the escape character.
## Comparisons to other fnmatch/glob implementations
While strict compliance with the existing standards is a worthwhile
goal, some discrepancies exist between minimatch and other
implementations, and are intentional.
If the pattern starts with a `!` character, then it is negated. Set the
`nonegate` flag to suppress this behavior, and treat leading `!`
characters normally. This is perhaps relevant if you wish to start the
pattern with a negative extglob pattern like `!(a|B)`. Multiple `!`
characters at the start of a pattern will negate the pattern multiple
times.
If a pattern starts with `#`, then it is treated as a comment, and
will not match anything. Use `\#` to match a literal `#` at the
start of a line, or set the `nocomment` flag to suppress this behavior.
The double-star character `**` is supported by default, unless the
`noglobstar` flag is set. This is supported in the manner of bsdglob
and bash 4.1, where `**` only has special significance if it is the only
thing in a path part. That is, `a/**/b` will match `a/x/y/b`, but
`a/**b` will not.
If an escaped pattern has no matches, and the `nonull` flag is set,
then minimatch.match returns the pattern as-provided, rather than
interpreting the character escapes. For example,
`minimatch.match([], "\\*a\\?")` will return `"\\*a\\?"` rather than
`"*a?"`. This is akin to setting the `nullglob` option in bash, except
that it does not resolve escaped pattern characters.
If brace expansion is not disabled, then it is performed before any
other interpretation of the glob pattern. Thus, a pattern like
`+(a|{b),c)}`, which would not be valid in bash or zsh, is expanded
**first** into the set of `+(a|b)` and `+(a|c)`, and those patterns are
checked for validity. Since those two are valid, matching proceeds.

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module.exports = minimatch
minimatch.Minimatch = Minimatch
var path = (function () { try { return require('path') } catch (e) {}}()) || {
sep: '/'
}
minimatch.sep = path.sep
var GLOBSTAR = minimatch.GLOBSTAR = Minimatch.GLOBSTAR = {}
var expand = require('brace-expansion')
var plTypes = {
'!': { open: '(?:(?!(?:', close: '))[^/]*?)'},
'?': { open: '(?:', close: ')?' },
'+': { open: '(?:', close: ')+' },
'*': { open: '(?:', close: ')*' },
'@': { open: '(?:', close: ')' }
}
// any single thing other than /
// don't need to escape / when using new RegExp()
var qmark = '[^/]'
// * => any number of characters
var star = qmark + '*?'
// ** when dots are allowed. Anything goes, except .. and .
// not (^ or / followed by one or two dots followed by $ or /),
// followed by anything, any number of times.
var twoStarDot = '(?:(?!(?:\\\/|^)(?:\\.{1,2})($|\\\/)).)*?'
// not a ^ or / followed by a dot,
// followed by anything, any number of times.
var twoStarNoDot = '(?:(?!(?:\\\/|^)\\.).)*?'
// characters that need to be escaped in RegExp.
var reSpecials = charSet('().*{}+?[]^$\\!')
// "abc" -> { a:true, b:true, c:true }
function charSet (s) {
return s.split('').reduce(function (set, c) {
set[c] = true
return set
}, {})
}
// normalizes slashes.
var slashSplit = /\/+/
minimatch.filter = filter
function filter (pattern, options) {
options = options || {}
return function (p, i, list) {
return minimatch(p, pattern, options)
}
}
function ext (a, b) {
b = b || {}
var t = {}
Object.keys(a).forEach(function (k) {
t[k] = a[k]
})
Object.keys(b).forEach(function (k) {
t[k] = b[k]
})
return t
}
minimatch.defaults = function (def) {
if (!def || typeof def !== 'object' || !Object.keys(def).length) {
return minimatch
}
var orig = minimatch
var m = function minimatch (p, pattern, options) {
return orig(p, pattern, ext(def, options))
}
m.Minimatch = function Minimatch (pattern, options) {
return new orig.Minimatch(pattern, ext(def, options))
}
m.Minimatch.defaults = function defaults (options) {
return orig.defaults(ext(def, options)).Minimatch
}
m.filter = function filter (pattern, options) {
return orig.filter(pattern, ext(def, options))
}
m.defaults = function defaults (options) {
return orig.defaults(ext(def, options))
}
m.makeRe = function makeRe (pattern, options) {
return orig.makeRe(pattern, ext(def, options))
}
m.braceExpand = function braceExpand (pattern, options) {
return orig.braceExpand(pattern, ext(def, options))
}
m.match = function (list, pattern, options) {
return orig.match(list, pattern, ext(def, options))
}
return m
}
Minimatch.defaults = function (def) {
return minimatch.defaults(def).Minimatch
}
function minimatch (p, pattern, options) {
assertValidPattern(pattern)
if (!options) options = {}
// shortcut: comments match nothing.
if (!options.nocomment && pattern.charAt(0) === '#') {
return false
}
return new Minimatch(pattern, options).match(p)
}
function Minimatch (pattern, options) {
if (!(this instanceof Minimatch)) {
return new Minimatch(pattern, options)
}
assertValidPattern(pattern)
if (!options) options = {}
pattern = pattern.trim()
// windows support: need to use /, not \
if (!options.allowWindowsEscape && path.sep !== '/') {
pattern = pattern.split(path.sep).join('/')
}
this.options = options
this.set = []
this.pattern = pattern
this.regexp = null
this.negate = false
this.comment = false
this.empty = false
this.partial = !!options.partial
// make the set of regexps etc.
this.make()
}
Minimatch.prototype.debug = function () {}
Minimatch.prototype.make = make
function make () {
var pattern = this.pattern
var options = this.options
// empty patterns and comments match nothing.
if (!options.nocomment && pattern.charAt(0) === '#') {
this.comment = true
return
}
if (!pattern) {
this.empty = true
return
}
// step 1: figure out negation, etc.
this.parseNegate()
// step 2: expand braces
var set = this.globSet = this.braceExpand()
if (options.debug) this.debug = function debug() { console.error.apply(console, arguments) }
this.debug(this.pattern, set)
// step 3: now we have a set, so turn each one into a series of path-portion
// matching patterns.
// These will be regexps, except in the case of "**", which is
// set to the GLOBSTAR object for globstar behavior,
// and will not contain any / characters
set = this.globParts = set.map(function (s) {
return s.split(slashSplit)
})
this.debug(this.pattern, set)
// glob --> regexps
set = set.map(function (s, si, set) {
return s.map(this.parse, this)
}, this)
this.debug(this.pattern, set)
// filter out everything that didn't compile properly.
set = set.filter(function (s) {
return s.indexOf(false) === -1
})
this.debug(this.pattern, set)
this.set = set
}
Minimatch.prototype.parseNegate = parseNegate
function parseNegate () {
var pattern = this.pattern
var negate = false
var options = this.options
var negateOffset = 0
if (options.nonegate) return
for (var i = 0, l = pattern.length
; i < l && pattern.charAt(i) === '!'
; i++) {
negate = !negate
negateOffset++
}
if (negateOffset) this.pattern = pattern.substr(negateOffset)
this.negate = negate
}
// Brace expansion:
// a{b,c}d -> abd acd
// a{b,}c -> abc ac
// a{0..3}d -> a0d a1d a2d a3d
// a{b,c{d,e}f}g -> abg acdfg acefg
// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg
//
// Invalid sets are not expanded.
// a{2..}b -> a{2..}b
// a{b}c -> a{b}c
minimatch.braceExpand = function (pattern, options) {
return braceExpand(pattern, options)
}
Minimatch.prototype.braceExpand = braceExpand
function braceExpand (pattern, options) {
if (!options) {
if (this instanceof Minimatch) {
options = this.options
} else {
options = {}
}
}
pattern = typeof pattern === 'undefined'
? this.pattern : pattern
assertValidPattern(pattern)
// Thanks to Yeting Li <https://github.com/yetingli> for
// improving this regexp to avoid a ReDOS vulnerability.
if (options.nobrace || !/\{(?:(?!\{).)*\}/.test(pattern)) {
// shortcut. no need to expand.
return [pattern]
}
return expand(pattern)
}
var MAX_PATTERN_LENGTH = 1024 * 64
var assertValidPattern = function (pattern) {
if (typeof pattern !== 'string') {
throw new TypeError('invalid pattern')
}
if (pattern.length > MAX_PATTERN_LENGTH) {
throw new TypeError('pattern is too long')
}
}
// parse a component of the expanded set.
// At this point, no pattern may contain "/" in it
// so we're going to return a 2d array, where each entry is the full
// pattern, split on '/', and then turned into a regular expression.
// A regexp is made at the end which joins each array with an
// escaped /, and another full one which joins each regexp with |.
//
// Following the lead of Bash 4.1, note that "**" only has special meaning
// when it is the *only* thing in a path portion. Otherwise, any series
// of * is equivalent to a single *. Globstar behavior is enabled by
// default, and can be disabled by setting options.noglobstar.
Minimatch.prototype.parse = parse
var SUBPARSE = {}
function parse (pattern, isSub) {
assertValidPattern(pattern)
var options = this.options
// shortcuts
if (pattern === '**') {
if (!options.noglobstar)
return GLOBSTAR
else
pattern = '*'
}
if (pattern === '') return ''
var re = ''
var hasMagic = !!options.nocase
var escaping = false
// ? => one single character
var patternListStack = []
var negativeLists = []
var stateChar
var inClass = false
var reClassStart = -1
var classStart = -1
// . and .. never match anything that doesn't start with .,
// even when options.dot is set.
var patternStart = pattern.charAt(0) === '.' ? '' // anything
// not (start or / followed by . or .. followed by / or end)
: options.dot ? '(?!(?:^|\\\/)\\.{1,2}(?:$|\\\/))'
: '(?!\\.)'
var self = this
function clearStateChar () {
if (stateChar) {
// we had some state-tracking character
// that wasn't consumed by this pass.
switch (stateChar) {
case '*':
re += star
hasMagic = true
break
case '?':
re += qmark
hasMagic = true
break
default:
re += '\\' + stateChar
break
}
self.debug('clearStateChar %j %j', stateChar, re)
stateChar = false
}
}
for (var i = 0, len = pattern.length, c
; (i < len) && (c = pattern.charAt(i))
; i++) {
this.debug('%s\t%s %s %j', pattern, i, re, c)
// skip over any that are escaped.
if (escaping && reSpecials[c]) {
re += '\\' + c
escaping = false
continue
}
switch (c) {
/* istanbul ignore next */
case '/': {
// completely not allowed, even escaped.
// Should already be path-split by now.
return false
}
case '\\':
clearStateChar()
escaping = true
continue
// the various stateChar values
// for the "extglob" stuff.
case '?':
case '*':
case '+':
case '@':
case '!':
this.debug('%s\t%s %s %j <-- stateChar', pattern, i, re, c)
// all of those are literals inside a class, except that
// the glob [!a] means [^a] in regexp
if (inClass) {
this.debug(' in class')
if (c === '!' && i === classStart + 1) c = '^'
re += c
continue
}
// if we already have a stateChar, then it means
// that there was something like ** or +? in there.
// Handle the stateChar, then proceed with this one.
self.debug('call clearStateChar %j', stateChar)
clearStateChar()
stateChar = c
// if extglob is disabled, then +(asdf|foo) isn't a thing.
// just clear the statechar *now*, rather than even diving into
// the patternList stuff.
if (options.noext) clearStateChar()
continue
case '(':
if (inClass) {
re += '('
continue
}
if (!stateChar) {
re += '\\('
continue
}
patternListStack.push({
type: stateChar,
start: i - 1,
reStart: re.length,
open: plTypes[stateChar].open,
close: plTypes[stateChar].close
})
// negation is (?:(?!js)[^/]*)
re += stateChar === '!' ? '(?:(?!(?:' : '(?:'
this.debug('plType %j %j', stateChar, re)
stateChar = false
continue
case ')':
if (inClass || !patternListStack.length) {
re += '\\)'
continue
}
clearStateChar()
hasMagic = true
var pl = patternListStack.pop()
// negation is (?:(?!js)[^/]*)
// The others are (?:<pattern>)<type>
re += pl.close
if (pl.type === '!') {
negativeLists.push(pl)
}
pl.reEnd = re.length
continue
case '|':
if (inClass || !patternListStack.length || escaping) {
re += '\\|'
escaping = false
continue
}
clearStateChar()
re += '|'
continue
// these are mostly the same in regexp and glob
case '[':
// swallow any state-tracking char before the [
clearStateChar()
if (inClass) {
re += '\\' + c
continue
}
inClass = true
classStart = i
reClassStart = re.length
re += c
continue
case ']':
// a right bracket shall lose its special
// meaning and represent itself in
// a bracket expression if it occurs
// first in the list. -- POSIX.2 2.8.3.2
if (i === classStart + 1 || !inClass) {
re += '\\' + c
escaping = false
continue
}
// handle the case where we left a class open.
// "[z-a]" is valid, equivalent to "\[z-a\]"
// split where the last [ was, make sure we don't have
// an invalid re. if so, re-walk the contents of the
// would-be class to re-translate any characters that
// were passed through as-is
// TODO: It would probably be faster to determine this
// without a try/catch and a new RegExp, but it's tricky
// to do safely. For now, this is safe and works.
var cs = pattern.substring(classStart + 1, i)
try {
RegExp('[' + cs + ']')
} catch (er) {
// not a valid class!
var sp = this.parse(cs, SUBPARSE)
re = re.substr(0, reClassStart) + '\\[' + sp[0] + '\\]'
hasMagic = hasMagic || sp[1]
inClass = false
continue
}
// finish up the class.
hasMagic = true
inClass = false
re += c
continue
default:
// swallow any state char that wasn't consumed
clearStateChar()
if (escaping) {
// no need
escaping = false
} else if (reSpecials[c]
&& !(c === '^' && inClass)) {
re += '\\'
}
re += c
} // switch
} // for
// handle the case where we left a class open.
// "[abc" is valid, equivalent to "\[abc"
if (inClass) {
// split where the last [ was, and escape it
// this is a huge pita. We now have to re-walk
// the contents of the would-be class to re-translate
// any characters that were passed through as-is
cs = pattern.substr(classStart + 1)
sp = this.parse(cs, SUBPARSE)
re = re.substr(0, reClassStart) + '\\[' + sp[0]
hasMagic = hasMagic || sp[1]
}
// handle the case where we had a +( thing at the *end*
// of the pattern.
// each pattern list stack adds 3 chars, and we need to go through
// and escape any | chars that were passed through as-is for the regexp.
// Go through and escape them, taking care not to double-escape any
// | chars that were already escaped.
for (pl = patternListStack.pop(); pl; pl = patternListStack.pop()) {
var tail = re.slice(pl.reStart + pl.open.length)
this.debug('setting tail', re, pl)
// maybe some even number of \, then maybe 1 \, followed by a |
tail = tail.replace(/((?:\\{2}){0,64})(\\?)\|/g, function (_, $1, $2) {
if (!$2) {
// the | isn't already escaped, so escape it.
$2 = '\\'
}
// need to escape all those slashes *again*, without escaping the
// one that we need for escaping the | character. As it works out,
// escaping an even number of slashes can be done by simply repeating
// it exactly after itself. That's why this trick works.
//
// I am sorry that you have to see this.
return $1 + $1 + $2 + '|'
})
this.debug('tail=%j\n %s', tail, tail, pl, re)
var t = pl.type === '*' ? star
: pl.type === '?' ? qmark
: '\\' + pl.type
hasMagic = true
re = re.slice(0, pl.reStart) + t + '\\(' + tail
}
// handle trailing things that only matter at the very end.
clearStateChar()
if (escaping) {
// trailing \\
re += '\\\\'
}
// only need to apply the nodot start if the re starts with
// something that could conceivably capture a dot
var addPatternStart = false
switch (re.charAt(0)) {
case '[': case '.': case '(': addPatternStart = true
}
// Hack to work around lack of negative lookbehind in JS
// A pattern like: *.!(x).!(y|z) needs to ensure that a name
// like 'a.xyz.yz' doesn't match. So, the first negative
// lookahead, has to look ALL the way ahead, to the end of
// the pattern.
for (var n = negativeLists.length - 1; n > -1; n--) {
var nl = negativeLists[n]
var nlBefore = re.slice(0, nl.reStart)
var nlFirst = re.slice(nl.reStart, nl.reEnd - 8)
var nlLast = re.slice(nl.reEnd - 8, nl.reEnd)
var nlAfter = re.slice(nl.reEnd)
nlLast += nlAfter
// Handle nested stuff like *(*.js|!(*.json)), where open parens
// mean that we should *not* include the ) in the bit that is considered
// "after" the negated section.
var openParensBefore = nlBefore.split('(').length - 1
var cleanAfter = nlAfter
for (i = 0; i < openParensBefore; i++) {
cleanAfter = cleanAfter.replace(/\)[+*?]?/, '')
}
nlAfter = cleanAfter
var dollar = ''
if (nlAfter === '' && isSub !== SUBPARSE) {
dollar = '$'
}
var newRe = nlBefore + nlFirst + nlAfter + dollar + nlLast
re = newRe
}
// if the re is not "" at this point, then we need to make sure
// it doesn't match against an empty path part.
// Otherwise a/* will match a/, which it should not.
if (re !== '' && hasMagic) {
re = '(?=.)' + re
}
if (addPatternStart) {
re = patternStart + re
}
// parsing just a piece of a larger pattern.
if (isSub === SUBPARSE) {
return [re, hasMagic]
}
// skip the regexp for non-magical patterns
// unescape anything in it, though, so that it'll be
// an exact match against a file etc.
if (!hasMagic) {
return globUnescape(pattern)
}
var flags = options.nocase ? 'i' : ''
try {
var regExp = new RegExp('^' + re + '$', flags)
} catch (er) /* istanbul ignore next - should be impossible */ {
// If it was an invalid regular expression, then it can't match
// anything. This trick looks for a character after the end of
// the string, which is of course impossible, except in multi-line
// mode, but it's not a /m regex.
return new RegExp('$.')
}
regExp._glob = pattern
regExp._src = re
return regExp
}
minimatch.makeRe = function (pattern, options) {
return new Minimatch(pattern, options || {}).makeRe()
}
Minimatch.prototype.makeRe = makeRe
function makeRe () {
if (this.regexp || this.regexp === false) return this.regexp
// at this point, this.set is a 2d array of partial
// pattern strings, or "**".
//
// It's better to use .match(). This function shouldn't
// be used, really, but it's pretty convenient sometimes,
// when you just want to work with a regex.
var set = this.set
if (!set.length) {
this.regexp = false
return this.regexp
}
var options = this.options
var twoStar = options.noglobstar ? star
: options.dot ? twoStarDot
: twoStarNoDot
var flags = options.nocase ? 'i' : ''
var re = set.map(function (pattern) {
return pattern.map(function (p) {
return (p === GLOBSTAR) ? twoStar
: (typeof p === 'string') ? regExpEscape(p)
: p._src
}).join('\\\/')
}).join('|')
// must match entire pattern
// ending in a * or ** will make it less strict.
re = '^(?:' + re + ')$'
// can match anything, as long as it's not this.
if (this.negate) re = '^(?!' + re + ').*$'
try {
this.regexp = new RegExp(re, flags)
} catch (ex) /* istanbul ignore next - should be impossible */ {
this.regexp = false
}
return this.regexp
}
minimatch.match = function (list, pattern, options) {
options = options || {}
var mm = new Minimatch(pattern, options)
list = list.filter(function (f) {
return mm.match(f)
})
if (mm.options.nonull && !list.length) {
list.push(pattern)
}
return list
}
Minimatch.prototype.match = function match (f, partial) {
if (typeof partial === 'undefined') partial = this.partial
this.debug('match', f, this.pattern)
// short-circuit in the case of busted things.
// comments, etc.
if (this.comment) return false
if (this.empty) return f === ''
if (f === '/' && partial) return true
var options = this.options
// windows: need to use /, not \
if (path.sep !== '/') {
f = f.split(path.sep).join('/')
}
// treat the test path as a set of pathparts.
f = f.split(slashSplit)
this.debug(this.pattern, 'split', f)
// just ONE of the pattern sets in this.set needs to match
// in order for it to be valid. If negating, then just one
// match means that we have failed.
// Either way, return on the first hit.
var set = this.set
this.debug(this.pattern, 'set', set)
// Find the basename of the path by looking for the last non-empty segment
var filename
var i
for (i = f.length - 1; i >= 0; i--) {
filename = f[i]
if (filename) break
}
for (i = 0; i < set.length; i++) {
var pattern = set[i]
var file = f
if (options.matchBase && pattern.length === 1) {
file = [filename]
}
var hit = this.matchOne(file, pattern, partial)
if (hit) {
if (options.flipNegate) return true
return !this.negate
}
}
// didn't get any hits. this is success if it's a negative
// pattern, failure otherwise.
if (options.flipNegate) return false
return this.negate
}
// set partial to true to test if, for example,
// "/a/b" matches the start of "/*/b/*/d"
// Partial means, if you run out of file before you run
// out of pattern, then that's fine, as long as all
// the parts match.
Minimatch.prototype.matchOne = function (file, pattern, partial) {
var options = this.options
this.debug('matchOne',
{ 'this': this, file: file, pattern: pattern })
this.debug('matchOne', file.length, pattern.length)
for (var fi = 0,
pi = 0,
fl = file.length,
pl = pattern.length
; (fi < fl) && (pi < pl)
; fi++, pi++) {
this.debug('matchOne loop')
var p = pattern[pi]
var f = file[fi]
this.debug(pattern, p, f)
// should be impossible.
// some invalid regexp stuff in the set.
/* istanbul ignore if */
if (p === false) return false
if (p === GLOBSTAR) {
this.debug('GLOBSTAR', [pattern, p, f])
// "**"
// a/**/b/**/c would match the following:
// a/b/x/y/z/c
// a/x/y/z/b/c
// a/b/x/b/x/c
// a/b/c
// To do this, take the rest of the pattern after
// the **, and see if it would match the file remainder.
// If so, return success.
// If not, the ** "swallows" a segment, and try again.
// This is recursively awful.
//
// a/**/b/**/c matching a/b/x/y/z/c
// - a matches a
// - doublestar
// - matchOne(b/x/y/z/c, b/**/c)
// - b matches b
// - doublestar
// - matchOne(x/y/z/c, c) -> no
// - matchOne(y/z/c, c) -> no
// - matchOne(z/c, c) -> no
// - matchOne(c, c) yes, hit
var fr = fi
var pr = pi + 1
if (pr === pl) {
this.debug('** at the end')
// a ** at the end will just swallow the rest.
// We have found a match.
// however, it will not swallow /.x, unless
// options.dot is set.
// . and .. are *never* matched by **, for explosively
// exponential reasons.
for (; fi < fl; fi++) {
if (file[fi] === '.' || file[fi] === '..' ||
(!options.dot && file[fi].charAt(0) === '.')) return false
}
return true
}
// ok, let's see if we can swallow whatever we can.
while (fr < fl) {
var swallowee = file[fr]
this.debug('\nglobstar while', file, fr, pattern, pr, swallowee)
// XXX remove this slice. Just pass the start index.
if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) {
this.debug('globstar found match!', fr, fl, swallowee)
// found a match.
return true
} else {
// can't swallow "." or ".." ever.
// can only swallow ".foo" when explicitly asked.
if (swallowee === '.' || swallowee === '..' ||
(!options.dot && swallowee.charAt(0) === '.')) {
this.debug('dot detected!', file, fr, pattern, pr)
break
}
// ** swallows a segment, and continue.
this.debug('globstar swallow a segment, and continue')
fr++
}
}
// no match was found.
// However, in partial mode, we can't say this is necessarily over.
// If there's more *pattern* left, then
/* istanbul ignore if */
if (partial) {
// ran out of file
this.debug('\n>>> no match, partial?', file, fr, pattern, pr)
if (fr === fl) return true
}
return false
}
// something other than **
// non-magic patterns just have to match exactly
// patterns with magic have been turned into regexps.
var hit
if (typeof p === 'string') {
hit = f === p
this.debug('string match', p, f, hit)
} else {
hit = f.match(p)
this.debug('pattern match', p, f, hit)
}
if (!hit) return false
}
// Note: ending in / means that we'll get a final ""
// at the end of the pattern. This can only match a
// corresponding "" at the end of the file.
// If the file ends in /, then it can only match a
// a pattern that ends in /, unless the pattern just
// doesn't have any more for it. But, a/b/ should *not*
// match "a/b/*", even though "" matches against the
// [^/]*? pattern, except in partial mode, where it might
// simply not be reached yet.
// However, a/b/ should still satisfy a/*
// now either we fell off the end of the pattern, or we're done.
if (fi === fl && pi === pl) {
// ran out of pattern and filename at the same time.
// an exact hit!
return true
} else if (fi === fl) {
// ran out of file, but still had pattern left.
// this is ok if we're doing the match as part of
// a glob fs traversal.
return partial
} else /* istanbul ignore else */ if (pi === pl) {
// ran out of pattern, still have file left.
// this is only acceptable if we're on the very last
// empty segment of a file with a trailing slash.
// a/* should match a/b/
return (fi === fl - 1) && (file[fi] === '')
}
// should be unreachable.
/* istanbul ignore next */
throw new Error('wtf?')
}
// replace stuff like \* with *
function globUnescape (s) {
return s.replace(/\\(.)/g, '$1')
}
function regExpEscape (s) {
return s.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, '\\$&')
}

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{
"author": "Isaac Z. Schlueter <i@izs.me> (http://blog.izs.me)",
"name": "minimatch",
"description": "a glob matcher in javascript",
"version": "3.1.2",
"publishConfig": {
"tag": "v3-legacy"
},
"repository": {
"type": "git",
"url": "git://github.com/isaacs/minimatch.git"
},
"main": "minimatch.js",
"scripts": {
"test": "tap",
"preversion": "npm test",
"postversion": "npm publish",
"postpublish": "git push origin --all; git push origin --tags"
},
"engines": {
"node": "*"
},
"dependencies": {
"brace-expansion": "^1.1.7"
},
"devDependencies": {
"tap": "^15.1.6"
},
"license": "ISC",
"files": [
"minimatch.js"
]
}

View File

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sudo: false
language: node_js
before_install:
- (test $NPM_LEGACY && npm install -g npm@2 && npm install -g npm@3) || true
notifications:
email: false
matrix:
fast_finish: true
include:
- node_js: '0.8'
env: NPM_LEGACY=true
- node_js: '0.10'
env: NPM_LEGACY=true
- node_js: '0.11'
env: NPM_LEGACY=true
- node_js: '0.12'
env: NPM_LEGACY=true
- node_js: 1
env: NPM_LEGACY=true
- node_js: 2
env: NPM_LEGACY=true
- node_js: 3
env: NPM_LEGACY=true
- node_js: 4
- node_js: 5
- node_js: 6
- node_js: 7
- node_js: 8
- node_js: 9
script: "npm run test"
env:
global:
- secure: rE2Vvo7vnjabYNULNyLFxOyt98BoJexDqsiOnfiD6kLYYsiQGfr/sbZkPMOFm9qfQG7pjqx+zZWZjGSswhTt+626C0t/njXqug7Yps4c3dFblzGfreQHp7wNX5TFsvrxd6dAowVasMp61sJcRnB2w8cUzoe3RAYUDHyiHktwqMc=
- secure: g9YINaKAdMatsJ28G9jCGbSaguXCyxSTy+pBO6Ch0Cf57ZLOTka3HqDj8p3nV28LUIHZ3ut5WO43CeYKwt4AUtLpBS3a0dndHdY6D83uY6b2qh5hXlrcbeQTq2cvw2y95F7hm4D1kwrgZ7ViqaKggRcEupAL69YbJnxeUDKWEdI=

View File

@@ -0,0 +1,38 @@
# Developer's Certificate of Origin 1.1
By making a contribution to this project, I certify that:
* (a) The contribution was created in whole or in part by me and I
have the right to submit it under the open source license
indicated in the file; or
* (b) The contribution is based upon previous work that, to the best
of my knowledge, is covered under an appropriate open source
license and I have the right under that license to submit that
work with modifications, whether created in whole or in part
by me, under the same open source license (unless I am
permitted to submit under a different license), as indicated
in the file; or
* (c) The contribution was provided directly to me by some other
person who certified (a), (b) or (c) and I have not modified
it.
* (d) I understand and agree that this project and the contribution
are public and that a record of the contribution (including all
personal information I submit with it, including my sign-off) is
maintained indefinitely and may be redistributed consistent with
this project or the open source license(s) involved.
## Moderation Policy
The [Node.js Moderation Policy] applies to this WG.
## Code of Conduct
The [Node.js Code of Conduct][] applies to this WG.
[Node.js Code of Conduct]:
https://github.com/nodejs/node/blob/master/CODE_OF_CONDUCT.md
[Node.js Moderation Policy]:
https://github.com/nodejs/TSC/blob/master/Moderation-Policy.md

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### Streams Working Group
The Node.js Streams is jointly governed by a Working Group
(WG)
that is responsible for high-level guidance of the project.
The WG has final authority over this project including:
* Technical direction
* Project governance and process (including this policy)
* Contribution policy
* GitHub repository hosting
* Conduct guidelines
* Maintaining the list of additional Collaborators
For the current list of WG members, see the project
[README.md](./README.md#current-project-team-members).
### Collaborators
The readable-stream GitHub repository is
maintained by the WG and additional Collaborators who are added by the
WG on an ongoing basis.
Individuals making significant and valuable contributions are made
Collaborators and given commit-access to the project. These
individuals are identified by the WG and their addition as
Collaborators is discussed during the WG meeting.
_Note:_ If you make a significant contribution and are not considered
for commit-access log an issue or contact a WG member directly and it
will be brought up in the next WG meeting.
Modifications of the contents of the readable-stream repository are
made on
a collaborative basis. Anybody with a GitHub account may propose a
modification via pull request and it will be considered by the project
Collaborators. All pull requests must be reviewed and accepted by a
Collaborator with sufficient expertise who is able to take full
responsibility for the change. In the case of pull requests proposed
by an existing Collaborator, an additional Collaborator is required
for sign-off. Consensus should be sought if additional Collaborators
participate and there is disagreement around a particular
modification. See _Consensus Seeking Process_ below for further detail
on the consensus model used for governance.
Collaborators may opt to elevate significant or controversial
modifications, or modifications that have not found consensus to the
WG for discussion by assigning the ***WG-agenda*** tag to a pull
request or issue. The WG should serve as the final arbiter where
required.
For the current list of Collaborators, see the project
[README.md](./README.md#members).
### WG Membership
WG seats are not time-limited. There is no fixed size of the WG.
However, the expected target is between 6 and 12, to ensure adequate
coverage of important areas of expertise, balanced with the ability to
make decisions efficiently.
There is no specific set of requirements or qualifications for WG
membership beyond these rules.
The WG may add additional members to the WG by unanimous consensus.
A WG member may be removed from the WG by voluntary resignation, or by
unanimous consensus of all other WG members.
Changes to WG membership should be posted in the agenda, and may be
suggested as any other agenda item (see "WG Meetings" below).
If an addition or removal is proposed during a meeting, and the full
WG is not in attendance to participate, then the addition or removal
is added to the agenda for the subsequent meeting. This is to ensure
that all members are given the opportunity to participate in all
membership decisions. If a WG member is unable to attend a meeting
where a planned membership decision is being made, then their consent
is assumed.
No more than 1/3 of the WG members may be affiliated with the same
employer. If removal or resignation of a WG member, or a change of
employment by a WG member, creates a situation where more than 1/3 of
the WG membership shares an employer, then the situation must be
immediately remedied by the resignation or removal of one or more WG
members affiliated with the over-represented employer(s).
### WG Meetings
The WG meets occasionally on a Google Hangout On Air. A designated moderator
approved by the WG runs the meeting. Each meeting should be
published to YouTube.
Items are added to the WG agenda that are considered contentious or
are modifications of governance, contribution policy, WG membership,
or release process.
The intention of the agenda is not to approve or review all patches;
that should happen continuously on GitHub and be handled by the larger
group of Collaborators.
Any community member or contributor can ask that something be added to
the next meeting's agenda by logging a GitHub Issue. Any Collaborator,
WG member or the moderator can add the item to the agenda by adding
the ***WG-agenda*** tag to the issue.
Prior to each WG meeting the moderator will share the Agenda with
members of the WG. WG members can add any items they like to the
agenda at the beginning of each meeting. The moderator and the WG
cannot veto or remove items.
The WG may invite persons or representatives from certain projects to
participate in a non-voting capacity.
The moderator is responsible for summarizing the discussion of each
agenda item and sends it as a pull request after the meeting.
### Consensus Seeking Process
The WG follows a
[Consensus
Seeking](http://en.wikipedia.org/wiki/Consensus-seeking_decision-making)
decision-making model.
When an agenda item has appeared to reach a consensus the moderator
will ask "Does anyone object?" as a final call for dissent from the
consensus.
If an agenda item cannot reach a consensus a WG member can call for
either a closing vote or a vote to table the issue to the next
meeting. The call for a vote must be seconded by a majority of the WG
or else the discussion will continue. Simple majority wins.
Note that changes to WG membership require a majority consensus. See
"WG Membership" above.

View File

@@ -0,0 +1,47 @@
Node.js is licensed for use as follows:
"""
Copyright Node.js contributors. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
"""
This license applies to parts of Node.js originating from the
https://github.com/joyent/node repository:
"""
Copyright Joyent, Inc. and other Node contributors. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
"""

View File

@@ -0,0 +1,58 @@
# readable-stream
***Node-core v8.11.1 streams for userland*** [![Build Status](https://travis-ci.org/nodejs/readable-stream.svg?branch=master)](https://travis-ci.org/nodejs/readable-stream)
[![NPM](https://nodei.co/npm/readable-stream.png?downloads=true&downloadRank=true)](https://nodei.co/npm/readable-stream/)
[![NPM](https://nodei.co/npm-dl/readable-stream.png?&months=6&height=3)](https://nodei.co/npm/readable-stream/)
[![Sauce Test Status](https://saucelabs.com/browser-matrix/readable-stream.svg)](https://saucelabs.com/u/readable-stream)
```bash
npm install --save readable-stream
```
***Node-core streams for userland***
This package is a mirror of the Streams2 and Streams3 implementations in
Node-core.
Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v8.11.1/docs/api/stream.html).
If you want to guarantee a stable streams base, regardless of what version of
Node you, or the users of your libraries are using, use **readable-stream** *only* and avoid the *"stream"* module in Node-core, for background see [this blogpost](http://r.va.gg/2014/06/why-i-dont-use-nodes-core-stream-module.html).
As of version 2.0.0 **readable-stream** uses semantic versioning.
# Streams Working Group
`readable-stream` is maintained by the Streams Working Group, which
oversees the development and maintenance of the Streams API within
Node.js. The responsibilities of the Streams Working Group include:
* Addressing stream issues on the Node.js issue tracker.
* Authoring and editing stream documentation within the Node.js project.
* Reviewing changes to stream subclasses within the Node.js project.
* Redirecting changes to streams from the Node.js project to this
project.
* Assisting in the implementation of stream providers within Node.js.
* Recommending versions of `readable-stream` to be included in Node.js.
* Messaging about the future of streams to give the community advance
notice of changes.
<a name="members"></a>
## Team Members
* **Chris Dickinson** ([@chrisdickinson](https://github.com/chrisdickinson)) &lt;christopher.s.dickinson@gmail.com&gt;
- Release GPG key: 9554F04D7259F04124DE6B476D5A82AC7E37093B
* **Calvin Metcalf** ([@calvinmetcalf](https://github.com/calvinmetcalf)) &lt;calvin.metcalf@gmail.com&gt;
- Release GPG key: F3EF5F62A87FC27A22E643F714CE4FF5015AA242
* **Rod Vagg** ([@rvagg](https://github.com/rvagg)) &lt;rod@vagg.org&gt;
- Release GPG key: DD8F2338BAE7501E3DD5AC78C273792F7D83545D
* **Sam Newman** ([@sonewman](https://github.com/sonewman)) &lt;newmansam@outlook.com&gt;
* **Mathias Buus** ([@mafintosh](https://github.com/mafintosh)) &lt;mathiasbuus@gmail.com&gt;
* **Domenic Denicola** ([@domenic](https://github.com/domenic)) &lt;d@domenic.me&gt;
* **Matteo Collina** ([@mcollina](https://github.com/mcollina)) &lt;matteo.collina@gmail.com&gt;
- Release GPG key: 3ABC01543F22DD2239285CDD818674489FBC127E
* **Irina Shestak** ([@lrlna](https://github.com/lrlna)) &lt;shestak.irina@gmail.com&gt;

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# streams WG Meeting 2015-01-30
## Links
* **Google Hangouts Video**: http://www.youtube.com/watch?v=I9nDOSGfwZg
* **GitHub Issue**: https://github.com/iojs/readable-stream/issues/106
* **Original Minutes Google Doc**: https://docs.google.com/document/d/17aTgLnjMXIrfjgNaTUnHQO7m3xgzHR2VXBTmi03Qii4/
## Agenda
Extracted from https://github.com/iojs/readable-stream/labels/wg-agenda prior to meeting.
* adopt a charter [#105](https://github.com/iojs/readable-stream/issues/105)
* release and versioning strategy [#101](https://github.com/iojs/readable-stream/issues/101)
* simpler stream creation [#102](https://github.com/iojs/readable-stream/issues/102)
* proposal: deprecate implicit flowing of streams [#99](https://github.com/iojs/readable-stream/issues/99)
## Minutes
### adopt a charter
* group: +1's all around
### What versioning scheme should be adopted?
* group: +1s 3.0.0
* domenic+group: pulling in patches from other sources where appropriate
* mikeal: version independently, suggesting versions for io.js
* mikeal+domenic: work with TC to notify in advance of changes
simpler stream creation
### streamline creation of streams
* sam: streamline creation of streams
* domenic: nice simple solution posted
but, we lose the opportunity to change the model
may not be backwards incompatible (double check keys)
**action item:** domenic will check
### remove implicit flowing of streams on(data)
* add isFlowing / isPaused
* mikeal: worrying that were documenting polyfill methods confuses users
* domenic: more reflective API is probably good, with warning labels for users
* new section for mad scientists (reflective stream access)
* calvin: name the “third state”
* mikeal: maybe borrow the name from whatwg?
* domenic: were missing the “third state”
* consensus: kind of difficult to name the third state
* mikeal: figure out differences in states / compat
* mathias: always flow on data eliminates third state
* explore what it breaks
**action items:**
* ask isaac for ability to list packages by what public io.js APIs they use (esp. Stream)
* ask rod/build for infrastructure
* **chris**: explore the “flow on data” approach
* add isPaused/isFlowing
* add new docs section
* move isPaused to that section

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module.exports = require('./lib/_stream_duplex.js');

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module.exports = require('./readable').Duplex

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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.
'use strict';
/*<replacement>*/
var pna = require('process-nextick-args');
/*</replacement>*/
/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
var keys = [];
for (var key in obj) {
keys.push(key);
}return keys;
};
/*</replacement>*/
module.exports = Duplex;
/*<replacement>*/
var util = Object.create(require('core-util-is'));
util.inherits = require('inherits');
/*</replacement>*/
var Readable = require('./_stream_readable');
var Writable = require('./_stream_writable');
util.inherits(Duplex, Readable);
{
// avoid scope creep, the keys array can then be collected
var keys = objectKeys(Writable.prototype);
for (var v = 0; v < keys.length; v++) {
var method = keys[v];
if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
}
}
function Duplex(options) {
if (!(this instanceof Duplex)) return new Duplex(options);
Readable.call(this, options);
Writable.call(this, options);
if (options && options.readable === false) this.readable = false;
if (options && options.writable === false) this.writable = false;
this.allowHalfOpen = true;
if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
this.once('end', onend);
}
Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function () {
return this._writableState.highWaterMark;
}
});
// the no-half-open enforcer
function onend() {
// if we allow half-open state, or if the writable side ended,
// then we're ok.
if (this.allowHalfOpen || this._writableState.ended) return;
// no more data can be written.
// But allow more writes to happen in this tick.
pna.nextTick(onEndNT, this);
}
function onEndNT(self) {
self.end();
}
Object.defineProperty(Duplex.prototype, 'destroyed', {
get: function () {
if (this._readableState === undefined || this._writableState === undefined) {
return false;
}
return this._readableState.destroyed && this._writableState.destroyed;
},
set: function (value) {
// we ignore the value if the stream
// has not been initialized yet
if (this._readableState === undefined || this._writableState === undefined) {
return;
}
// backward compatibility, the user is explicitly
// managing destroyed
this._readableState.destroyed = value;
this._writableState.destroyed = value;
}
});
Duplex.prototype._destroy = function (err, cb) {
this.push(null);
this.end();
pna.nextTick(cb, err);
};

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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.
'use strict';
module.exports = PassThrough;
var Transform = require('./_stream_transform');
/*<replacement>*/
var util = Object.create(require('core-util-is'));
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(PassThrough, Transform);
function PassThrough(options) {
if (!(this instanceof PassThrough)) return new PassThrough(options);
Transform.call(this, options);
}
PassThrough.prototype._transform = function (chunk, encoding, cb) {
cb(null, chunk);
};

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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a transform stream is a readable/writable stream where you do
// something with the data. Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored. (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation. For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes. When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up. When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer. When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks. If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk. However,
// a pathological inflate type of transform can cause excessive buffering
// here. For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output. In this case, you could write a very small
// amount of input, and end up with a very large amount of output. In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform. A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.
'use strict';
module.exports = Transform;
var Duplex = require('./_stream_duplex');
/*<replacement>*/
var util = Object.create(require('core-util-is'));
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(Transform, Duplex);
function afterTransform(er, data) {
var ts = this._transformState;
ts.transforming = false;
var cb = ts.writecb;
if (!cb) {
return this.emit('error', new Error('write callback called multiple times'));
}
ts.writechunk = null;
ts.writecb = null;
if (data != null) // single equals check for both `null` and `undefined`
this.push(data);
cb(er);
var rs = this._readableState;
rs.reading = false;
if (rs.needReadable || rs.length < rs.highWaterMark) {
this._read(rs.highWaterMark);
}
}
function Transform(options) {
if (!(this instanceof Transform)) return new Transform(options);
Duplex.call(this, options);
this._transformState = {
afterTransform: afterTransform.bind(this),
needTransform: false,
transforming: false,
writecb: null,
writechunk: null,
writeencoding: null
};
// start out asking for a readable event once data is transformed.
this._readableState.needReadable = true;
// we have implemented the _read method, and done the other things
// that Readable wants before the first _read call, so unset the
// sync guard flag.
this._readableState.sync = false;
if (options) {
if (typeof options.transform === 'function') this._transform = options.transform;
if (typeof options.flush === 'function') this._flush = options.flush;
}
// When the writable side finishes, then flush out anything remaining.
this.on('prefinish', prefinish);
}
function prefinish() {
var _this = this;
if (typeof this._flush === 'function') {
this._flush(function (er, data) {
done(_this, er, data);
});
} else {
done(this, null, null);
}
}
Transform.prototype.push = function (chunk, encoding) {
this._transformState.needTransform = false;
return Duplex.prototype.push.call(this, chunk, encoding);
};
// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side. You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk. If you pass
// an error, then that'll put the hurt on the whole operation. If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function (chunk, encoding, cb) {
throw new Error('_transform() is not implemented');
};
Transform.prototype._write = function (chunk, encoding, cb) {
var ts = this._transformState;
ts.writecb = cb;
ts.writechunk = chunk;
ts.writeencoding = encoding;
if (!ts.transforming) {
var rs = this._readableState;
if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
}
};
// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function (n) {
var ts = this._transformState;
if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
ts.transforming = true;
this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
} else {
// mark that we need a transform, so that any data that comes in
// will get processed, now that we've asked for it.
ts.needTransform = true;
}
};
Transform.prototype._destroy = function (err, cb) {
var _this2 = this;
Duplex.prototype._destroy.call(this, err, function (err2) {
cb(err2);
_this2.emit('close');
});
};
function done(stream, er, data) {
if (er) return stream.emit('error', er);
if (data != null) // single equals check for both `null` and `undefined`
stream.push(data);
// if there's nothing in the write buffer, then that means
// that nothing more will ever be provided
if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');
if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');
return stream.push(null);
}

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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.
'use strict';
/*<replacement>*/
var pna = require('process-nextick-args');
/*</replacement>*/
module.exports = Writable;
/* <replacement> */
function WriteReq(chunk, encoding, cb) {
this.chunk = chunk;
this.encoding = encoding;
this.callback = cb;
this.next = null;
}
// It seems a linked list but it is not
// there will be only 2 of these for each stream
function CorkedRequest(state) {
var _this = this;
this.next = null;
this.entry = null;
this.finish = function () {
onCorkedFinish(_this, state);
};
}
/* </replacement> */
/*<replacement>*/
var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;
/*</replacement>*/
/*<replacement>*/
var Duplex;
/*</replacement>*/
Writable.WritableState = WritableState;
/*<replacement>*/
var util = Object.create(require('core-util-is'));
util.inherits = require('inherits');
/*</replacement>*/
/*<replacement>*/
var internalUtil = {
deprecate: require('util-deprecate')
};
/*</replacement>*/
/*<replacement>*/
var Stream = require('./internal/streams/stream');
/*</replacement>*/
/*<replacement>*/
var Buffer = require('safe-buffer').Buffer;
var OurUint8Array = global.Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
return Buffer.from(chunk);
}
function _isUint8Array(obj) {
return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}
/*</replacement>*/
var destroyImpl = require('./internal/streams/destroy');
util.inherits(Writable, Stream);
function nop() {}
function WritableState(options, stream) {
Duplex = Duplex || require('./_stream_duplex');
options = options || {};
// Duplex streams are both readable and writable, but share
// the same options object.
// However, some cases require setting options to different
// values for the readable and the writable sides of the duplex stream.
// These options can be provided separately as readableXXX and writableXXX.
var isDuplex = stream instanceof Duplex;
// object stream flag to indicate whether or not this stream
// contains buffers or objects.
this.objectMode = !!options.objectMode;
if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
// the point at which write() starts returning false
// Note: 0 is a valid value, means that we always return false if
// the entire buffer is not flushed immediately on write()
var hwm = options.highWaterMark;
var writableHwm = options.writableHighWaterMark;
var defaultHwm = this.objectMode ? 16 : 16 * 1024;
if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;
// cast to ints.
this.highWaterMark = Math.floor(this.highWaterMark);
// if _final has been called
this.finalCalled = false;
// drain event flag.
this.needDrain = false;
// at the start of calling end()
this.ending = false;
// when end() has been called, and returned
this.ended = false;
// when 'finish' is emitted
this.finished = false;
// has it been destroyed
this.destroyed = false;
// should we decode strings into buffers before passing to _write?
// this is here so that some node-core streams can optimize string
// handling at a lower level.
var noDecode = options.decodeStrings === false;
this.decodeStrings = !noDecode;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// not an actual buffer we keep track of, but a measurement
// of how much we're waiting to get pushed to some underlying
// socket or file.
this.length = 0;
// a flag to see when we're in the middle of a write.
this.writing = false;
// when true all writes will be buffered until .uncork() call
this.corked = 0;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, because any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// a flag to know if we're processing previously buffered items, which
// may call the _write() callback in the same tick, so that we don't
// end up in an overlapped onwrite situation.
this.bufferProcessing = false;
// the callback that's passed to _write(chunk,cb)
this.onwrite = function (er) {
onwrite(stream, er);
};
// the callback that the user supplies to write(chunk,encoding,cb)
this.writecb = null;
// the amount that is being written when _write is called.
this.writelen = 0;
this.bufferedRequest = null;
this.lastBufferedRequest = null;
// number of pending user-supplied write callbacks
// this must be 0 before 'finish' can be emitted
this.pendingcb = 0;
// emit prefinish if the only thing we're waiting for is _write cbs
// This is relevant for synchronous Transform streams
this.prefinished = false;
// True if the error was already emitted and should not be thrown again
this.errorEmitted = false;
// count buffered requests
this.bufferedRequestCount = 0;
// allocate the first CorkedRequest, there is always
// one allocated and free to use, and we maintain at most two
this.corkedRequestsFree = new CorkedRequest(this);
}
WritableState.prototype.getBuffer = function getBuffer() {
var current = this.bufferedRequest;
var out = [];
while (current) {
out.push(current);
current = current.next;
}
return out;
};
(function () {
try {
Object.defineProperty(WritableState.prototype, 'buffer', {
get: internalUtil.deprecate(function () {
return this.getBuffer();
}, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
});
} catch (_) {}
})();
// Test _writableState for inheritance to account for Duplex streams,
// whose prototype chain only points to Readable.
var realHasInstance;
if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
realHasInstance = Function.prototype[Symbol.hasInstance];
Object.defineProperty(Writable, Symbol.hasInstance, {
value: function (object) {
if (realHasInstance.call(this, object)) return true;
if (this !== Writable) return false;
return object && object._writableState instanceof WritableState;
}
});
} else {
realHasInstance = function (object) {
return object instanceof this;
};
}
function Writable(options) {
Duplex = Duplex || require('./_stream_duplex');
// Writable ctor is applied to Duplexes, too.
// `realHasInstance` is necessary because using plain `instanceof`
// would return false, as no `_writableState` property is attached.
// Trying to use the custom `instanceof` for Writable here will also break the
// Node.js LazyTransform implementation, which has a non-trivial getter for
// `_writableState` that would lead to infinite recursion.
if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
return new Writable(options);
}
this._writableState = new WritableState(options, this);
// legacy.
this.writable = true;
if (options) {
if (typeof options.write === 'function') this._write = options.write;
if (typeof options.writev === 'function') this._writev = options.writev;
if (typeof options.destroy === 'function') this._destroy = options.destroy;
if (typeof options.final === 'function') this._final = options.final;
}
Stream.call(this);
}
// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function () {
this.emit('error', new Error('Cannot pipe, not readable'));
};
function writeAfterEnd(stream, cb) {
var er = new Error('write after end');
// TODO: defer error events consistently everywhere, not just the cb
stream.emit('error', er);
pna.nextTick(cb, er);
}
// Checks that a user-supplied chunk is valid, especially for the particular
// mode the stream is in. Currently this means that `null` is never accepted
// and undefined/non-string values are only allowed in object mode.
function validChunk(stream, state, chunk, cb) {
var valid = true;
var er = false;
if (chunk === null) {
er = new TypeError('May not write null values to stream');
} else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
er = new TypeError('Invalid non-string/buffer chunk');
}
if (er) {
stream.emit('error', er);
pna.nextTick(cb, er);
valid = false;
}
return valid;
}
Writable.prototype.write = function (chunk, encoding, cb) {
var state = this._writableState;
var ret = false;
var isBuf = !state.objectMode && _isUint8Array(chunk);
if (isBuf && !Buffer.isBuffer(chunk)) {
chunk = _uint8ArrayToBuffer(chunk);
}
if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
if (typeof cb !== 'function') cb = nop;
if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
state.pendingcb++;
ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
}
return ret;
};
Writable.prototype.cork = function () {
var state = this._writableState;
state.corked++;
};
Writable.prototype.uncork = function () {
var state = this._writableState;
if (state.corked) {
state.corked--;
if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
}
};
Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
// node::ParseEncoding() requires lower case.
if (typeof encoding === 'string') encoding = encoding.toLowerCase();
if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
this._writableState.defaultEncoding = encoding;
return this;
};
function decodeChunk(state, chunk, encoding) {
if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
chunk = Buffer.from(chunk, encoding);
}
return chunk;
}
Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function () {
return this._writableState.highWaterMark;
}
});
// if we're already writing something, then just put this
// in the queue, and wait our turn. Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
if (!isBuf) {
var newChunk = decodeChunk(state, chunk, encoding);
if (chunk !== newChunk) {
isBuf = true;
encoding = 'buffer';
chunk = newChunk;
}
}
var len = state.objectMode ? 1 : chunk.length;
state.length += len;
var ret = state.length < state.highWaterMark;
// we must ensure that previous needDrain will not be reset to false.
if (!ret) state.needDrain = true;
if (state.writing || state.corked) {
var last = state.lastBufferedRequest;
state.lastBufferedRequest = {
chunk: chunk,
encoding: encoding,
isBuf: isBuf,
callback: cb,
next: null
};
if (last) {
last.next = state.lastBufferedRequest;
} else {
state.bufferedRequest = state.lastBufferedRequest;
}
state.bufferedRequestCount += 1;
} else {
doWrite(stream, state, false, len, chunk, encoding, cb);
}
return ret;
}
function doWrite(stream, state, writev, len, chunk, encoding, cb) {
state.writelen = len;
state.writecb = cb;
state.writing = true;
state.sync = true;
if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
state.sync = false;
}
function onwriteError(stream, state, sync, er, cb) {
--state.pendingcb;
if (sync) {
// defer the callback if we are being called synchronously
// to avoid piling up things on the stack
pna.nextTick(cb, er);
// this can emit finish, and it will always happen
// after error
pna.nextTick(finishMaybe, stream, state);
stream._writableState.errorEmitted = true;
stream.emit('error', er);
} else {
// the caller expect this to happen before if
// it is async
cb(er);
stream._writableState.errorEmitted = true;
stream.emit('error', er);
// this can emit finish, but finish must
// always follow error
finishMaybe(stream, state);
}
}
function onwriteStateUpdate(state) {
state.writing = false;
state.writecb = null;
state.length -= state.writelen;
state.writelen = 0;
}
function onwrite(stream, er) {
var state = stream._writableState;
var sync = state.sync;
var cb = state.writecb;
onwriteStateUpdate(state);
if (er) onwriteError(stream, state, sync, er, cb);else {
// Check if we're actually ready to finish, but don't emit yet
var finished = needFinish(state);
if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
clearBuffer(stream, state);
}
if (sync) {
/*<replacement>*/
asyncWrite(afterWrite, stream, state, finished, cb);
/*</replacement>*/
} else {
afterWrite(stream, state, finished, cb);
}
}
}
function afterWrite(stream, state, finished, cb) {
if (!finished) onwriteDrain(stream, state);
state.pendingcb--;
cb();
finishMaybe(stream, state);
}
// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
if (state.length === 0 && state.needDrain) {
state.needDrain = false;
stream.emit('drain');
}
}
// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
state.bufferProcessing = true;
var entry = state.bufferedRequest;
if (stream._writev && entry && entry.next) {
// Fast case, write everything using _writev()
var l = state.bufferedRequestCount;
var buffer = new Array(l);
var holder = state.corkedRequestsFree;
holder.entry = entry;
var count = 0;
var allBuffers = true;
while (entry) {
buffer[count] = entry;
if (!entry.isBuf) allBuffers = false;
entry = entry.next;
count += 1;
}
buffer.allBuffers = allBuffers;
doWrite(stream, state, true, state.length, buffer, '', holder.finish);
// doWrite is almost always async, defer these to save a bit of time
// as the hot path ends with doWrite
state.pendingcb++;
state.lastBufferedRequest = null;
if (holder.next) {
state.corkedRequestsFree = holder.next;
holder.next = null;
} else {
state.corkedRequestsFree = new CorkedRequest(state);
}
state.bufferedRequestCount = 0;
} else {
// Slow case, write chunks one-by-one
while (entry) {
var chunk = entry.chunk;
var encoding = entry.encoding;
var cb = entry.callback;
var len = state.objectMode ? 1 : chunk.length;
doWrite(stream, state, false, len, chunk, encoding, cb);
entry = entry.next;
state.bufferedRequestCount--;
// if we didn't call the onwrite immediately, then
// it means that we need to wait until it does.
// also, that means that the chunk and cb are currently
// being processed, so move the buffer counter past them.
if (state.writing) {
break;
}
}
if (entry === null) state.lastBufferedRequest = null;
}
state.bufferedRequest = entry;
state.bufferProcessing = false;
}
Writable.prototype._write = function (chunk, encoding, cb) {
cb(new Error('_write() is not implemented'));
};
Writable.prototype._writev = null;
Writable.prototype.end = function (chunk, encoding, cb) {
var state = this._writableState;
if (typeof chunk === 'function') {
cb = chunk;
chunk = null;
encoding = null;
} else if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
// .end() fully uncorks
if (state.corked) {
state.corked = 1;
this.uncork();
}
// ignore unnecessary end() calls.
if (!state.ending && !state.finished) endWritable(this, state, cb);
};
function needFinish(state) {
return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}
function callFinal(stream, state) {
stream._final(function (err) {
state.pendingcb--;
if (err) {
stream.emit('error', err);
}
state.prefinished = true;
stream.emit('prefinish');
finishMaybe(stream, state);
});
}
function prefinish(stream, state) {
if (!state.prefinished && !state.finalCalled) {
if (typeof stream._final === 'function') {
state.pendingcb++;
state.finalCalled = true;
pna.nextTick(callFinal, stream, state);
} else {
state.prefinished = true;
stream.emit('prefinish');
}
}
}
function finishMaybe(stream, state) {
var need = needFinish(state);
if (need) {
prefinish(stream, state);
if (state.pendingcb === 0) {
state.finished = true;
stream.emit('finish');
}
}
return need;
}
function endWritable(stream, state, cb) {
state.ending = true;
finishMaybe(stream, state);
if (cb) {
if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);
}
state.ended = true;
stream.writable = false;
}
function onCorkedFinish(corkReq, state, err) {
var entry = corkReq.entry;
corkReq.entry = null;
while (entry) {
var cb = entry.callback;
state.pendingcb--;
cb(err);
entry = entry.next;
}
if (state.corkedRequestsFree) {
state.corkedRequestsFree.next = corkReq;
} else {
state.corkedRequestsFree = corkReq;
}
}
Object.defineProperty(Writable.prototype, 'destroyed', {
get: function () {
if (this._writableState === undefined) {
return false;
}
return this._writableState.destroyed;
},
set: function (value) {
// we ignore the value if the stream
// has not been initialized yet
if (!this._writableState) {
return;
}
// backward compatibility, the user is explicitly
// managing destroyed
this._writableState.destroyed = value;
}
});
Writable.prototype.destroy = destroyImpl.destroy;
Writable.prototype._undestroy = destroyImpl.undestroy;
Writable.prototype._destroy = function (err, cb) {
this.end();
cb(err);
};

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@@ -0,0 +1,79 @@
'use strict';
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
var Buffer = require('safe-buffer').Buffer;
var util = require('util');
function copyBuffer(src, target, offset) {
src.copy(target, offset);
}
module.exports = function () {
function BufferList() {
_classCallCheck(this, BufferList);
this.head = null;
this.tail = null;
this.length = 0;
}
BufferList.prototype.push = function push(v) {
var entry = { data: v, next: null };
if (this.length > 0) this.tail.next = entry;else this.head = entry;
this.tail = entry;
++this.length;
};
BufferList.prototype.unshift = function unshift(v) {
var entry = { data: v, next: this.head };
if (this.length === 0) this.tail = entry;
this.head = entry;
++this.length;
};
BufferList.prototype.shift = function shift() {
if (this.length === 0) return;
var ret = this.head.data;
if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
--this.length;
return ret;
};
BufferList.prototype.clear = function clear() {
this.head = this.tail = null;
this.length = 0;
};
BufferList.prototype.join = function join(s) {
if (this.length === 0) return '';
var p = this.head;
var ret = '' + p.data;
while (p = p.next) {
ret += s + p.data;
}return ret;
};
BufferList.prototype.concat = function concat(n) {
if (this.length === 0) return Buffer.alloc(0);
if (this.length === 1) return this.head.data;
var ret = Buffer.allocUnsafe(n >>> 0);
var p = this.head;
var i = 0;
while (p) {
copyBuffer(p.data, ret, i);
i += p.data.length;
p = p.next;
}
return ret;
};
return BufferList;
}();
if (util && util.inspect && util.inspect.custom) {
module.exports.prototype[util.inspect.custom] = function () {
var obj = util.inspect({ length: this.length });
return this.constructor.name + ' ' + obj;
};
}

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'use strict';
/*<replacement>*/
var pna = require('process-nextick-args');
/*</replacement>*/
// undocumented cb() API, needed for core, not for public API
function destroy(err, cb) {
var _this = this;
var readableDestroyed = this._readableState && this._readableState.destroyed;
var writableDestroyed = this._writableState && this._writableState.destroyed;
if (readableDestroyed || writableDestroyed) {
if (cb) {
cb(err);
} else if (err && (!this._writableState || !this._writableState.errorEmitted)) {
pna.nextTick(emitErrorNT, this, err);
}
return this;
}
// we set destroyed to true before firing error callbacks in order
// to make it re-entrance safe in case destroy() is called within callbacks
if (this._readableState) {
this._readableState.destroyed = true;
}
// if this is a duplex stream mark the writable part as destroyed as well
if (this._writableState) {
this._writableState.destroyed = true;
}
this._destroy(err || null, function (err) {
if (!cb && err) {
pna.nextTick(emitErrorNT, _this, err);
if (_this._writableState) {
_this._writableState.errorEmitted = true;
}
} else if (cb) {
cb(err);
}
});
return this;
}
function undestroy() {
if (this._readableState) {
this._readableState.destroyed = false;
this._readableState.reading = false;
this._readableState.ended = false;
this._readableState.endEmitted = false;
}
if (this._writableState) {
this._writableState.destroyed = false;
this._writableState.ended = false;
this._writableState.ending = false;
this._writableState.finished = false;
this._writableState.errorEmitted = false;
}
}
function emitErrorNT(self, err) {
self.emit('error', err);
}
module.exports = {
destroy: destroy,
undestroy: undestroy
};

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module.exports = require('events').EventEmitter;

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@@ -0,0 +1 @@
module.exports = require('stream');

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@@ -0,0 +1,52 @@
{
"name": "readable-stream",
"version": "2.3.7",
"description": "Streams3, a user-land copy of the stream library from Node.js",
"main": "readable.js",
"dependencies": {
"core-util-is": "~1.0.0",
"inherits": "~2.0.3",
"isarray": "~1.0.0",
"process-nextick-args": "~2.0.0",
"safe-buffer": "~5.1.1",
"string_decoder": "~1.1.1",
"util-deprecate": "~1.0.1"
},
"devDependencies": {
"assert": "^1.4.0",
"babel-polyfill": "^6.9.1",
"buffer": "^4.9.0",
"lolex": "^2.3.2",
"nyc": "^6.4.0",
"tap": "^0.7.0",
"tape": "^4.8.0"
},
"scripts": {
"test": "tap test/parallel/*.js test/ours/*.js && node test/verify-dependencies.js",
"ci": "tap test/parallel/*.js test/ours/*.js --tap | tee test.tap && node test/verify-dependencies.js",
"cover": "nyc npm test",
"report": "nyc report --reporter=lcov"
},
"repository": {
"type": "git",
"url": "git://github.com/nodejs/readable-stream"
},
"keywords": [
"readable",
"stream",
"pipe"
],
"browser": {
"util": false,
"./readable.js": "./readable-browser.js",
"./writable.js": "./writable-browser.js",
"./duplex.js": "./duplex-browser.js",
"./lib/internal/streams/stream.js": "./lib/internal/streams/stream-browser.js"
},
"nyc": {
"include": [
"lib/**.js"
]
},
"license": "MIT"
}

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module.exports = require('./readable').PassThrough

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@@ -0,0 +1,7 @@
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = exports;
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');

View File

@@ -0,0 +1,19 @@
var Stream = require('stream');
if (process.env.READABLE_STREAM === 'disable' && Stream) {
module.exports = Stream;
exports = module.exports = Stream.Readable;
exports.Readable = Stream.Readable;
exports.Writable = Stream.Writable;
exports.Duplex = Stream.Duplex;
exports.Transform = Stream.Transform;
exports.PassThrough = Stream.PassThrough;
exports.Stream = Stream;
} else {
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = Stream || exports;
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');
}

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@@ -0,0 +1 @@
module.exports = require('./readable').Transform

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@@ -0,0 +1 @@
module.exports = require('./lib/_stream_writable.js');

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@@ -0,0 +1,8 @@
var Stream = require("stream")
var Writable = require("./lib/_stream_writable.js")
if (process.env.READABLE_STREAM === 'disable') {
module.exports = Stream && Stream.Writable || Writable
} else {
module.exports = Writable
}

View File

@@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright (c) Feross Aboukhadijeh
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

View File

@@ -0,0 +1,584 @@
# safe-buffer [![travis][travis-image]][travis-url] [![npm][npm-image]][npm-url] [![downloads][downloads-image]][downloads-url] [![javascript style guide][standard-image]][standard-url]
[travis-image]: https://img.shields.io/travis/feross/safe-buffer/master.svg
[travis-url]: https://travis-ci.org/feross/safe-buffer
[npm-image]: https://img.shields.io/npm/v/safe-buffer.svg
[npm-url]: https://npmjs.org/package/safe-buffer
[downloads-image]: https://img.shields.io/npm/dm/safe-buffer.svg
[downloads-url]: https://npmjs.org/package/safe-buffer
[standard-image]: https://img.shields.io/badge/code_style-standard-brightgreen.svg
[standard-url]: https://standardjs.com
#### Safer Node.js Buffer API
**Use the new Node.js Buffer APIs (`Buffer.from`, `Buffer.alloc`,
`Buffer.allocUnsafe`, `Buffer.allocUnsafeSlow`) in all versions of Node.js.**
**Uses the built-in implementation when available.**
## install
```
npm install safe-buffer
```
## usage
The goal of this package is to provide a safe replacement for the node.js `Buffer`.
It's a drop-in replacement for `Buffer`. You can use it by adding one `require` line to
the top of your node.js modules:
```js
var Buffer = require('safe-buffer').Buffer
// Existing buffer code will continue to work without issues:
new Buffer('hey', 'utf8')
new Buffer([1, 2, 3], 'utf8')
new Buffer(obj)
new Buffer(16) // create an uninitialized buffer (potentially unsafe)
// But you can use these new explicit APIs to make clear what you want:
Buffer.from('hey', 'utf8') // convert from many types to a Buffer
Buffer.alloc(16) // create a zero-filled buffer (safe)
Buffer.allocUnsafe(16) // create an uninitialized buffer (potentially unsafe)
```
## api
### Class Method: Buffer.from(array)
<!-- YAML
added: v3.0.0
-->
* `array` {Array}
Allocates a new `Buffer` using an `array` of octets.
```js
const buf = Buffer.from([0x62,0x75,0x66,0x66,0x65,0x72]);
// creates a new Buffer containing ASCII bytes
// ['b','u','f','f','e','r']
```
A `TypeError` will be thrown if `array` is not an `Array`.
### Class Method: Buffer.from(arrayBuffer[, byteOffset[, length]])
<!-- YAML
added: v5.10.0
-->
* `arrayBuffer` {ArrayBuffer} The `.buffer` property of a `TypedArray` or
a `new ArrayBuffer()`
* `byteOffset` {Number} Default: `0`
* `length` {Number} Default: `arrayBuffer.length - byteOffset`
When passed a reference to the `.buffer` property of a `TypedArray` instance,
the newly created `Buffer` will share the same allocated memory as the
TypedArray.
```js
const arr = new Uint16Array(2);
arr[0] = 5000;
arr[1] = 4000;
const buf = Buffer.from(arr.buffer); // shares the memory with arr;
console.log(buf);
// Prints: <Buffer 88 13 a0 0f>
// changing the TypedArray changes the Buffer also
arr[1] = 6000;
console.log(buf);
// Prints: <Buffer 88 13 70 17>
```
The optional `byteOffset` and `length` arguments specify a memory range within
the `arrayBuffer` that will be shared by the `Buffer`.
```js
const ab = new ArrayBuffer(10);
const buf = Buffer.from(ab, 0, 2);
console.log(buf.length);
// Prints: 2
```
A `TypeError` will be thrown if `arrayBuffer` is not an `ArrayBuffer`.
### Class Method: Buffer.from(buffer)
<!-- YAML
added: v3.0.0
-->
* `buffer` {Buffer}
Copies the passed `buffer` data onto a new `Buffer` instance.
```js
const buf1 = Buffer.from('buffer');
const buf2 = Buffer.from(buf1);
buf1[0] = 0x61;
console.log(buf1.toString());
// 'auffer'
console.log(buf2.toString());
// 'buffer' (copy is not changed)
```
A `TypeError` will be thrown if `buffer` is not a `Buffer`.
### Class Method: Buffer.from(str[, encoding])
<!-- YAML
added: v5.10.0
-->
* `str` {String} String to encode.
* `encoding` {String} Encoding to use, Default: `'utf8'`
Creates a new `Buffer` containing the given JavaScript string `str`. If
provided, the `encoding` parameter identifies the character encoding.
If not provided, `encoding` defaults to `'utf8'`.
```js
const buf1 = Buffer.from('this is a tést');
console.log(buf1.toString());
// prints: this is a tést
console.log(buf1.toString('ascii'));
// prints: this is a tC)st
const buf2 = Buffer.from('7468697320697320612074c3a97374', 'hex');
console.log(buf2.toString());
// prints: this is a tést
```
A `TypeError` will be thrown if `str` is not a string.
### Class Method: Buffer.alloc(size[, fill[, encoding]])
<!-- YAML
added: v5.10.0
-->
* `size` {Number}
* `fill` {Value} Default: `undefined`
* `encoding` {String} Default: `utf8`
Allocates a new `Buffer` of `size` bytes. If `fill` is `undefined`, the
`Buffer` will be *zero-filled*.
```js
const buf = Buffer.alloc(5);
console.log(buf);
// <Buffer 00 00 00 00 00>
```
The `size` must be less than or equal to the value of
`require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is
`(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will
be created if a `size` less than or equal to 0 is specified.
If `fill` is specified, the allocated `Buffer` will be initialized by calling
`buf.fill(fill)`. See [`buf.fill()`][] for more information.
```js
const buf = Buffer.alloc(5, 'a');
console.log(buf);
// <Buffer 61 61 61 61 61>
```
If both `fill` and `encoding` are specified, the allocated `Buffer` will be
initialized by calling `buf.fill(fill, encoding)`. For example:
```js
const buf = Buffer.alloc(11, 'aGVsbG8gd29ybGQ=', 'base64');
console.log(buf);
// <Buffer 68 65 6c 6c 6f 20 77 6f 72 6c 64>
```
Calling `Buffer.alloc(size)` can be significantly slower than the alternative
`Buffer.allocUnsafe(size)` but ensures that the newly created `Buffer` instance
contents will *never contain sensitive data*.
A `TypeError` will be thrown if `size` is not a number.
### Class Method: Buffer.allocUnsafe(size)
<!-- YAML
added: v5.10.0
-->
* `size` {Number}
Allocates a new *non-zero-filled* `Buffer` of `size` bytes. The `size` must
be less than or equal to the value of `require('buffer').kMaxLength` (on 64-bit
architectures, `kMaxLength` is `(2^31)-1`). Otherwise, a [`RangeError`][] is
thrown. A zero-length Buffer will be created if a `size` less than or equal to
0 is specified.
The underlying memory for `Buffer` instances created in this way is *not
initialized*. The contents of the newly created `Buffer` are unknown and
*may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such
`Buffer` instances to zeroes.
```js
const buf = Buffer.allocUnsafe(5);
console.log(buf);
// <Buffer 78 e0 82 02 01>
// (octets will be different, every time)
buf.fill(0);
console.log(buf);
// <Buffer 00 00 00 00 00>
```
A `TypeError` will be thrown if `size` is not a number.
Note that the `Buffer` module pre-allocates an internal `Buffer` instance of
size `Buffer.poolSize` that is used as a pool for the fast allocation of new
`Buffer` instances created using `Buffer.allocUnsafe(size)` (and the deprecated
`new Buffer(size)` constructor) only when `size` is less than or equal to
`Buffer.poolSize >> 1` (floor of `Buffer.poolSize` divided by two). The default
value of `Buffer.poolSize` is `8192` but can be modified.
Use of this pre-allocated internal memory pool is a key difference between
calling `Buffer.alloc(size, fill)` vs. `Buffer.allocUnsafe(size).fill(fill)`.
Specifically, `Buffer.alloc(size, fill)` will *never* use the internal Buffer
pool, while `Buffer.allocUnsafe(size).fill(fill)` *will* use the internal
Buffer pool if `size` is less than or equal to half `Buffer.poolSize`. The
difference is subtle but can be important when an application requires the
additional performance that `Buffer.allocUnsafe(size)` provides.
### Class Method: Buffer.allocUnsafeSlow(size)
<!-- YAML
added: v5.10.0
-->
* `size` {Number}
Allocates a new *non-zero-filled* and non-pooled `Buffer` of `size` bytes. The
`size` must be less than or equal to the value of
`require('buffer').kMaxLength` (on 64-bit architectures, `kMaxLength` is
`(2^31)-1`). Otherwise, a [`RangeError`][] is thrown. A zero-length Buffer will
be created if a `size` less than or equal to 0 is specified.
The underlying memory for `Buffer` instances created in this way is *not
initialized*. The contents of the newly created `Buffer` are unknown and
*may contain sensitive data*. Use [`buf.fill(0)`][] to initialize such
`Buffer` instances to zeroes.
When using `Buffer.allocUnsafe()` to allocate new `Buffer` instances,
allocations under 4KB are, by default, sliced from a single pre-allocated
`Buffer`. This allows applications to avoid the garbage collection overhead of
creating many individually allocated Buffers. This approach improves both
performance and memory usage by eliminating the need to track and cleanup as
many `Persistent` objects.
However, in the case where a developer may need to retain a small chunk of
memory from a pool for an indeterminate amount of time, it may be appropriate
to create an un-pooled Buffer instance using `Buffer.allocUnsafeSlow()` then
copy out the relevant bits.
```js
// need to keep around a few small chunks of memory
const store = [];
socket.on('readable', () => {
const data = socket.read();
// allocate for retained data
const sb = Buffer.allocUnsafeSlow(10);
// copy the data into the new allocation
data.copy(sb, 0, 0, 10);
store.push(sb);
});
```
Use of `Buffer.allocUnsafeSlow()` should be used only as a last resort *after*
a developer has observed undue memory retention in their applications.
A `TypeError` will be thrown if `size` is not a number.
### All the Rest
The rest of the `Buffer` API is exactly the same as in node.js.
[See the docs](https://nodejs.org/api/buffer.html).
## Related links
- [Node.js issue: Buffer(number) is unsafe](https://github.com/nodejs/node/issues/4660)
- [Node.js Enhancement Proposal: Buffer.from/Buffer.alloc/Buffer.zalloc/Buffer() soft-deprecate](https://github.com/nodejs/node-eps/pull/4)
## Why is `Buffer` unsafe?
Today, the node.js `Buffer` constructor is overloaded to handle many different argument
types like `String`, `Array`, `Object`, `TypedArrayView` (`Uint8Array`, etc.),
`ArrayBuffer`, and also `Number`.
The API is optimized for convenience: you can throw any type at it, and it will try to do
what you want.
Because the Buffer constructor is so powerful, you often see code like this:
```js
// Convert UTF-8 strings to hex
function toHex (str) {
return new Buffer(str).toString('hex')
}
```
***But what happens if `toHex` is called with a `Number` argument?***
### Remote Memory Disclosure
If an attacker can make your program call the `Buffer` constructor with a `Number`
argument, then they can make it allocate uninitialized memory from the node.js process.
This could potentially disclose TLS private keys, user data, or database passwords.
When the `Buffer` constructor is passed a `Number` argument, it returns an
**UNINITIALIZED** block of memory of the specified `size`. When you create a `Buffer` like
this, you **MUST** overwrite the contents before returning it to the user.
From the [node.js docs](https://nodejs.org/api/buffer.html#buffer_new_buffer_size):
> `new Buffer(size)`
>
> - `size` Number
>
> The underlying memory for `Buffer` instances created in this way is not initialized.
> **The contents of a newly created `Buffer` are unknown and could contain sensitive
> data.** Use `buf.fill(0)` to initialize a Buffer to zeroes.
(Emphasis our own.)
Whenever the programmer intended to create an uninitialized `Buffer` you often see code
like this:
```js
var buf = new Buffer(16)
// Immediately overwrite the uninitialized buffer with data from another buffer
for (var i = 0; i < buf.length; i++) {
buf[i] = otherBuf[i]
}
```
### Would this ever be a problem in real code?
Yes. It's surprisingly common to forget to check the type of your variables in a
dynamically-typed language like JavaScript.
Usually the consequences of assuming the wrong type is that your program crashes with an
uncaught exception. But the failure mode for forgetting to check the type of arguments to
the `Buffer` constructor is more catastrophic.
Here's an example of a vulnerable service that takes a JSON payload and converts it to
hex:
```js
// Take a JSON payload {str: "some string"} and convert it to hex
var server = http.createServer(function (req, res) {
var data = ''
req.setEncoding('utf8')
req.on('data', function (chunk) {
data += chunk
})
req.on('end', function () {
var body = JSON.parse(data)
res.end(new Buffer(body.str).toString('hex'))
})
})
server.listen(8080)
```
In this example, an http client just has to send:
```json
{
"str": 1000
}
```
and it will get back 1,000 bytes of uninitialized memory from the server.
This is a very serious bug. It's similar in severity to the
[the Heartbleed bug](http://heartbleed.com/) that allowed disclosure of OpenSSL process
memory by remote attackers.
### Which real-world packages were vulnerable?
#### [`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht)
[Mathias Buus](https://github.com/mafintosh) and I
([Feross Aboukhadijeh](http://feross.org/)) found this issue in one of our own packages,
[`bittorrent-dht`](https://www.npmjs.com/package/bittorrent-dht). The bug would allow
anyone on the internet to send a series of messages to a user of `bittorrent-dht` and get
them to reveal 20 bytes at a time of uninitialized memory from the node.js process.
Here's
[the commit](https://github.com/feross/bittorrent-dht/commit/6c7da04025d5633699800a99ec3fbadf70ad35b8)
that fixed it. We released a new fixed version, created a
[Node Security Project disclosure](https://nodesecurity.io/advisories/68), and deprecated all
vulnerable versions on npm so users will get a warning to upgrade to a newer version.
#### [`ws`](https://www.npmjs.com/package/ws)
That got us wondering if there were other vulnerable packages. Sure enough, within a short
period of time, we found the same issue in [`ws`](https://www.npmjs.com/package/ws), the
most popular WebSocket implementation in node.js.
If certain APIs were called with `Number` parameters instead of `String` or `Buffer` as
expected, then uninitialized server memory would be disclosed to the remote peer.
These were the vulnerable methods:
```js
socket.send(number)
socket.ping(number)
socket.pong(number)
```
Here's a vulnerable socket server with some echo functionality:
```js
server.on('connection', function (socket) {
socket.on('message', function (message) {
message = JSON.parse(message)
if (message.type === 'echo') {
socket.send(message.data) // send back the user's message
}
})
})
```
`socket.send(number)` called on the server, will disclose server memory.
Here's [the release](https://github.com/websockets/ws/releases/tag/1.0.1) where the issue
was fixed, with a more detailed explanation. Props to
[Arnout Kazemier](https://github.com/3rd-Eden) for the quick fix. Here's the
[Node Security Project disclosure](https://nodesecurity.io/advisories/67).
### What's the solution?
It's important that node.js offers a fast way to get memory otherwise performance-critical
applications would needlessly get a lot slower.
But we need a better way to *signal our intent* as programmers. **When we want
uninitialized memory, we should request it explicitly.**
Sensitive functionality should not be packed into a developer-friendly API that loosely
accepts many different types. This type of API encourages the lazy practice of passing
variables in without checking the type very carefully.
#### A new API: `Buffer.allocUnsafe(number)`
The functionality of creating buffers with uninitialized memory should be part of another
API. We propose `Buffer.allocUnsafe(number)`. This way, it's not part of an API that
frequently gets user input of all sorts of different types passed into it.
```js
var buf = Buffer.allocUnsafe(16) // careful, uninitialized memory!
// Immediately overwrite the uninitialized buffer with data from another buffer
for (var i = 0; i < buf.length; i++) {
buf[i] = otherBuf[i]
}
```
### How do we fix node.js core?
We sent [a PR to node.js core](https://github.com/nodejs/node/pull/4514) (merged as
`semver-major`) which defends against one case:
```js
var str = 16
new Buffer(str, 'utf8')
```
In this situation, it's implied that the programmer intended the first argument to be a
string, since they passed an encoding as a second argument. Today, node.js will allocate
uninitialized memory in the case of `new Buffer(number, encoding)`, which is probably not
what the programmer intended.
But this is only a partial solution, since if the programmer does `new Buffer(variable)`
(without an `encoding` parameter) there's no way to know what they intended. If `variable`
is sometimes a number, then uninitialized memory will sometimes be returned.
### What's the real long-term fix?
We could deprecate and remove `new Buffer(number)` and use `Buffer.allocUnsafe(number)` when
we need uninitialized memory. But that would break 1000s of packages.
~~We believe the best solution is to:~~
~~1. Change `new Buffer(number)` to return safe, zeroed-out memory~~
~~2. Create a new API for creating uninitialized Buffers. We propose: `Buffer.allocUnsafe(number)`~~
#### Update
We now support adding three new APIs:
- `Buffer.from(value)` - convert from any type to a buffer
- `Buffer.alloc(size)` - create a zero-filled buffer
- `Buffer.allocUnsafe(size)` - create an uninitialized buffer with given size
This solves the core problem that affected `ws` and `bittorrent-dht` which is
`Buffer(variable)` getting tricked into taking a number argument.
This way, existing code continues working and the impact on the npm ecosystem will be
minimal. Over time, npm maintainers can migrate performance-critical code to use
`Buffer.allocUnsafe(number)` instead of `new Buffer(number)`.
### Conclusion
We think there's a serious design issue with the `Buffer` API as it exists today. It
promotes insecure software by putting high-risk functionality into a convenient API
with friendly "developer ergonomics".
This wasn't merely a theoretical exercise because we found the issue in some of the
most popular npm packages.
Fortunately, there's an easy fix that can be applied today. Use `safe-buffer` in place of
`buffer`.
```js
var Buffer = require('safe-buffer').Buffer
```
Eventually, we hope that node.js core can switch to this new, safer behavior. We believe
the impact on the ecosystem would be minimal since it's not a breaking change.
Well-maintained, popular packages would be updated to use `Buffer.alloc` quickly, while
older, insecure packages would magically become safe from this attack vector.
## links
- [Node.js PR: buffer: throw if both length and enc are passed](https://github.com/nodejs/node/pull/4514)
- [Node Security Project disclosure for `ws`](https://nodesecurity.io/advisories/67)
- [Node Security Project disclosure for`bittorrent-dht`](https://nodesecurity.io/advisories/68)
## credit
The original issues in `bittorrent-dht`
([disclosure](https://nodesecurity.io/advisories/68)) and
`ws` ([disclosure](https://nodesecurity.io/advisories/67)) were discovered by
[Mathias Buus](https://github.com/mafintosh) and
[Feross Aboukhadijeh](http://feross.org/).
Thanks to [Adam Baldwin](https://github.com/evilpacket) for helping disclose these issues
and for his work running the [Node Security Project](https://nodesecurity.io/).
Thanks to [John Hiesey](https://github.com/jhiesey) for proofreading this README and
auditing the code.
## license
MIT. Copyright (C) [Feross Aboukhadijeh](http://feross.org)

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@@ -0,0 +1,187 @@
declare module "safe-buffer" {
export class Buffer {
length: number
write(string: string, offset?: number, length?: number, encoding?: string): number;
toString(encoding?: string, start?: number, end?: number): string;
toJSON(): { type: 'Buffer', data: any[] };
equals(otherBuffer: Buffer): boolean;
compare(otherBuffer: Buffer, targetStart?: number, targetEnd?: number, sourceStart?: number, sourceEnd?: number): number;
copy(targetBuffer: Buffer, targetStart?: number, sourceStart?: number, sourceEnd?: number): number;
slice(start?: number, end?: number): Buffer;
writeUIntLE(value: number, offset: number, byteLength: number, noAssert?: boolean): number;
writeUIntBE(value: number, offset: number, byteLength: number, noAssert?: boolean): number;
writeIntLE(value: number, offset: number, byteLength: number, noAssert?: boolean): number;
writeIntBE(value: number, offset: number, byteLength: number, noAssert?: boolean): number;
readUIntLE(offset: number, byteLength: number, noAssert?: boolean): number;
readUIntBE(offset: number, byteLength: number, noAssert?: boolean): number;
readIntLE(offset: number, byteLength: number, noAssert?: boolean): number;
readIntBE(offset: number, byteLength: number, noAssert?: boolean): number;
readUInt8(offset: number, noAssert?: boolean): number;
readUInt16LE(offset: number, noAssert?: boolean): number;
readUInt16BE(offset: number, noAssert?: boolean): number;
readUInt32LE(offset: number, noAssert?: boolean): number;
readUInt32BE(offset: number, noAssert?: boolean): number;
readInt8(offset: number, noAssert?: boolean): number;
readInt16LE(offset: number, noAssert?: boolean): number;
readInt16BE(offset: number, noAssert?: boolean): number;
readInt32LE(offset: number, noAssert?: boolean): number;
readInt32BE(offset: number, noAssert?: boolean): number;
readFloatLE(offset: number, noAssert?: boolean): number;
readFloatBE(offset: number, noAssert?: boolean): number;
readDoubleLE(offset: number, noAssert?: boolean): number;
readDoubleBE(offset: number, noAssert?: boolean): number;
swap16(): Buffer;
swap32(): Buffer;
swap64(): Buffer;
writeUInt8(value: number, offset: number, noAssert?: boolean): number;
writeUInt16LE(value: number, offset: number, noAssert?: boolean): number;
writeUInt16BE(value: number, offset: number, noAssert?: boolean): number;
writeUInt32LE(value: number, offset: number, noAssert?: boolean): number;
writeUInt32BE(value: number, offset: number, noAssert?: boolean): number;
writeInt8(value: number, offset: number, noAssert?: boolean): number;
writeInt16LE(value: number, offset: number, noAssert?: boolean): number;
writeInt16BE(value: number, offset: number, noAssert?: boolean): number;
writeInt32LE(value: number, offset: number, noAssert?: boolean): number;
writeInt32BE(value: number, offset: number, noAssert?: boolean): number;
writeFloatLE(value: number, offset: number, noAssert?: boolean): number;
writeFloatBE(value: number, offset: number, noAssert?: boolean): number;
writeDoubleLE(value: number, offset: number, noAssert?: boolean): number;
writeDoubleBE(value: number, offset: number, noAssert?: boolean): number;
fill(value: any, offset?: number, end?: number): this;
indexOf(value: string | number | Buffer, byteOffset?: number, encoding?: string): number;
lastIndexOf(value: string | number | Buffer, byteOffset?: number, encoding?: string): number;
includes(value: string | number | Buffer, byteOffset?: number, encoding?: string): boolean;
/**
* Allocates a new buffer containing the given {str}.
*
* @param str String to store in buffer.
* @param encoding encoding to use, optional. Default is 'utf8'
*/
constructor (str: string, encoding?: string);
/**
* Allocates a new buffer of {size} octets.
*
* @param size count of octets to allocate.
*/
constructor (size: number);
/**
* Allocates a new buffer containing the given {array} of octets.
*
* @param array The octets to store.
*/
constructor (array: Uint8Array);
/**
* Produces a Buffer backed by the same allocated memory as
* the given {ArrayBuffer}.
*
*
* @param arrayBuffer The ArrayBuffer with which to share memory.
*/
constructor (arrayBuffer: ArrayBuffer);
/**
* Allocates a new buffer containing the given {array} of octets.
*
* @param array The octets to store.
*/
constructor (array: any[]);
/**
* Copies the passed {buffer} data onto a new {Buffer} instance.
*
* @param buffer The buffer to copy.
*/
constructor (buffer: Buffer);
prototype: Buffer;
/**
* Allocates a new Buffer using an {array} of octets.
*
* @param array
*/
static from(array: any[]): Buffer;
/**
* When passed a reference to the .buffer property of a TypedArray instance,
* the newly created Buffer will share the same allocated memory as the TypedArray.
* The optional {byteOffset} and {length} arguments specify a memory range
* within the {arrayBuffer} that will be shared by the Buffer.
*
* @param arrayBuffer The .buffer property of a TypedArray or a new ArrayBuffer()
* @param byteOffset
* @param length
*/
static from(arrayBuffer: ArrayBuffer, byteOffset?: number, length?: number): Buffer;
/**
* Copies the passed {buffer} data onto a new Buffer instance.
*
* @param buffer
*/
static from(buffer: Buffer): Buffer;
/**
* Creates a new Buffer containing the given JavaScript string {str}.
* If provided, the {encoding} parameter identifies the character encoding.
* If not provided, {encoding} defaults to 'utf8'.
*
* @param str
*/
static from(str: string, encoding?: string): Buffer;
/**
* Returns true if {obj} is a Buffer
*
* @param obj object to test.
*/
static isBuffer(obj: any): obj is Buffer;
/**
* Returns true if {encoding} is a valid encoding argument.
* Valid string encodings in Node 0.12: 'ascii'|'utf8'|'utf16le'|'ucs2'(alias of 'utf16le')|'base64'|'binary'(deprecated)|'hex'
*
* @param encoding string to test.
*/
static isEncoding(encoding: string): boolean;
/**
* Gives the actual byte length of a string. encoding defaults to 'utf8'.
* This is not the same as String.prototype.length since that returns the number of characters in a string.
*
* @param string string to test.
* @param encoding encoding used to evaluate (defaults to 'utf8')
*/
static byteLength(string: string, encoding?: string): number;
/**
* Returns a buffer which is the result of concatenating all the buffers in the list together.
*
* If the list has no items, or if the totalLength is 0, then it returns a zero-length buffer.
* If the list has exactly one item, then the first item of the list is returned.
* If the list has more than one item, then a new Buffer is created.
*
* @param list An array of Buffer objects to concatenate
* @param totalLength Total length of the buffers when concatenated.
* If totalLength is not provided, it is read from the buffers in the list. However, this adds an additional loop to the function, so it is faster to provide the length explicitly.
*/
static concat(list: Buffer[], totalLength?: number): Buffer;
/**
* The same as buf1.compare(buf2).
*/
static compare(buf1: Buffer, buf2: Buffer): number;
/**
* Allocates a new buffer of {size} octets.
*
* @param size count of octets to allocate.
* @param fill if specified, buffer will be initialized by calling buf.fill(fill).
* If parameter is omitted, buffer will be filled with zeros.
* @param encoding encoding used for call to buf.fill while initalizing
*/
static alloc(size: number, fill?: string | Buffer | number, encoding?: string): Buffer;
/**
* Allocates a new buffer of {size} octets, leaving memory not initialized, so the contents
* of the newly created Buffer are unknown and may contain sensitive data.
*
* @param size count of octets to allocate
*/
static allocUnsafe(size: number): Buffer;
/**
* Allocates a new non-pooled buffer of {size} octets, leaving memory not initialized, so the contents
* of the newly created Buffer are unknown and may contain sensitive data.
*
* @param size count of octets to allocate
*/
static allocUnsafeSlow(size: number): Buffer;
}
}

View File

@@ -0,0 +1,62 @@
/* eslint-disable node/no-deprecated-api */
var buffer = require('buffer')
var Buffer = buffer.Buffer
// alternative to using Object.keys for old browsers
function copyProps (src, dst) {
for (var key in src) {
dst[key] = src[key]
}
}
if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
module.exports = buffer
} else {
// Copy properties from require('buffer')
copyProps(buffer, exports)
exports.Buffer = SafeBuffer
}
function SafeBuffer (arg, encodingOrOffset, length) {
return Buffer(arg, encodingOrOffset, length)
}
// Copy static methods from Buffer
copyProps(Buffer, SafeBuffer)
SafeBuffer.from = function (arg, encodingOrOffset, length) {
if (typeof arg === 'number') {
throw new TypeError('Argument must not be a number')
}
return Buffer(arg, encodingOrOffset, length)
}
SafeBuffer.alloc = function (size, fill, encoding) {
if (typeof size !== 'number') {
throw new TypeError('Argument must be a number')
}
var buf = Buffer(size)
if (fill !== undefined) {
if (typeof encoding === 'string') {
buf.fill(fill, encoding)
} else {
buf.fill(fill)
}
} else {
buf.fill(0)
}
return buf
}
SafeBuffer.allocUnsafe = function (size) {
if (typeof size !== 'number') {
throw new TypeError('Argument must be a number')
}
return Buffer(size)
}
SafeBuffer.allocUnsafeSlow = function (size) {
if (typeof size !== 'number') {
throw new TypeError('Argument must be a number')
}
return buffer.SlowBuffer(size)
}

View File

@@ -0,0 +1,37 @@
{
"name": "safe-buffer",
"description": "Safer Node.js Buffer API",
"version": "5.1.2",
"author": {
"name": "Feross Aboukhadijeh",
"email": "feross@feross.org",
"url": "http://feross.org"
},
"bugs": {
"url": "https://github.com/feross/safe-buffer/issues"
},
"devDependencies": {
"standard": "*",
"tape": "^4.0.0"
},
"homepage": "https://github.com/feross/safe-buffer",
"keywords": [
"buffer",
"buffer allocate",
"node security",
"safe",
"safe-buffer",
"security",
"uninitialized"
],
"license": "MIT",
"main": "index.js",
"types": "index.d.ts",
"repository": {
"type": "git",
"url": "git://github.com/feross/safe-buffer.git"
},
"scripts": {
"test": "standard && tape test/*.js"
}
}

View File

@@ -0,0 +1,50 @@
sudo: false
language: node_js
before_install:
- npm install -g npm@2
- test $NPM_LEGACY && npm install -g npm@latest-3 || npm install npm -g
notifications:
email: false
matrix:
fast_finish: true
include:
- node_js: '0.8'
env:
- TASK=test
- NPM_LEGACY=true
- node_js: '0.10'
env:
- TASK=test
- NPM_LEGACY=true
- node_js: '0.11'
env:
- TASK=test
- NPM_LEGACY=true
- node_js: '0.12'
env:
- TASK=test
- NPM_LEGACY=true
- node_js: 1
env:
- TASK=test
- NPM_LEGACY=true
- node_js: 2
env:
- TASK=test
- NPM_LEGACY=true
- node_js: 3
env:
- TASK=test
- NPM_LEGACY=true
- node_js: 4
env: TASK=test
- node_js: 5
env: TASK=test
- node_js: 6
env: TASK=test
- node_js: 7
env: TASK=test
- node_js: 8
env: TASK=test
- node_js: 9
env: TASK=test

View File

@@ -0,0 +1,48 @@
Node.js is licensed for use as follows:
"""
Copyright Node.js contributors. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
"""
This license applies to parts of Node.js originating from the
https://github.com/joyent/node repository:
"""
Copyright Joyent, Inc. and other Node contributors. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
"""

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# string_decoder
***Node-core v8.9.4 string_decoder for userland***
[![NPM](https://nodei.co/npm/string_decoder.png?downloads=true&downloadRank=true)](https://nodei.co/npm/string_decoder/)
[![NPM](https://nodei.co/npm-dl/string_decoder.png?&months=6&height=3)](https://nodei.co/npm/string_decoder/)
```bash
npm install --save string_decoder
```
***Node-core string_decoder for userland***
This package is a mirror of the string_decoder implementation in Node-core.
Full documentation may be found on the [Node.js website](https://nodejs.org/dist/v8.9.4/docs/api/).
As of version 1.0.0 **string_decoder** uses semantic versioning.
## Previous versions
Previous version numbers match the versions found in Node core, e.g. 0.10.24 matches Node 0.10.24, likewise 0.11.10 matches Node 0.11.10.
## Update
The *build/* directory contains a build script that will scrape the source from the [nodejs/node](https://github.com/nodejs/node) repo given a specific Node version.
## Streams Working Group
`string_decoder` is maintained by the Streams Working Group, which
oversees the development and maintenance of the Streams API within
Node.js. The responsibilities of the Streams Working Group include:
* Addressing stream issues on the Node.js issue tracker.
* Authoring and editing stream documentation within the Node.js project.
* Reviewing changes to stream subclasses within the Node.js project.
* Redirecting changes to streams from the Node.js project to this
project.
* Assisting in the implementation of stream providers within Node.js.
* Recommending versions of `readable-stream` to be included in Node.js.
* Messaging about the future of streams to give the community advance
notice of changes.
See [readable-stream](https://github.com/nodejs/readable-stream) for
more details.

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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
'use strict';
/*<replacement>*/
var Buffer = require('safe-buffer').Buffer;
/*</replacement>*/
var isEncoding = Buffer.isEncoding || function (encoding) {
encoding = '' + encoding;
switch (encoding && encoding.toLowerCase()) {
case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
return true;
default:
return false;
}
};
function _normalizeEncoding(enc) {
if (!enc) return 'utf8';
var retried;
while (true) {
switch (enc) {
case 'utf8':
case 'utf-8':
return 'utf8';
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return 'utf16le';
case 'latin1':
case 'binary':
return 'latin1';
case 'base64':
case 'ascii':
case 'hex':
return enc;
default:
if (retried) return; // undefined
enc = ('' + enc).toLowerCase();
retried = true;
}
}
};
// Do not cache `Buffer.isEncoding` when checking encoding names as some
// modules monkey-patch it to support additional encodings
function normalizeEncoding(enc) {
var nenc = _normalizeEncoding(enc);
if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
return nenc || enc;
}
// StringDecoder provides an interface for efficiently splitting a series of
// buffers into a series of JS strings without breaking apart multi-byte
// characters.
exports.StringDecoder = StringDecoder;
function StringDecoder(encoding) {
this.encoding = normalizeEncoding(encoding);
var nb;
switch (this.encoding) {
case 'utf16le':
this.text = utf16Text;
this.end = utf16End;
nb = 4;
break;
case 'utf8':
this.fillLast = utf8FillLast;
nb = 4;
break;
case 'base64':
this.text = base64Text;
this.end = base64End;
nb = 3;
break;
default:
this.write = simpleWrite;
this.end = simpleEnd;
return;
}
this.lastNeed = 0;
this.lastTotal = 0;
this.lastChar = Buffer.allocUnsafe(nb);
}
StringDecoder.prototype.write = function (buf) {
if (buf.length === 0) return '';
var r;
var i;
if (this.lastNeed) {
r = this.fillLast(buf);
if (r === undefined) return '';
i = this.lastNeed;
this.lastNeed = 0;
} else {
i = 0;
}
if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
return r || '';
};
StringDecoder.prototype.end = utf8End;
// Returns only complete characters in a Buffer
StringDecoder.prototype.text = utf8Text;
// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
StringDecoder.prototype.fillLast = function (buf) {
if (this.lastNeed <= buf.length) {
buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
return this.lastChar.toString(this.encoding, 0, this.lastTotal);
}
buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
this.lastNeed -= buf.length;
};
// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
// continuation byte. If an invalid byte is detected, -2 is returned.
function utf8CheckByte(byte) {
if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
return byte >> 6 === 0x02 ? -1 : -2;
}
// Checks at most 3 bytes at the end of a Buffer in order to detect an
// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
// needed to complete the UTF-8 character (if applicable) are returned.
function utf8CheckIncomplete(self, buf, i) {
var j = buf.length - 1;
if (j < i) return 0;
var nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) self.lastNeed = nb - 1;
return nb;
}
if (--j < i || nb === -2) return 0;
nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) self.lastNeed = nb - 2;
return nb;
}
if (--j < i || nb === -2) return 0;
nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) {
if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
}
return nb;
}
return 0;
}
// Validates as many continuation bytes for a multi-byte UTF-8 character as
// needed or are available. If we see a non-continuation byte where we expect
// one, we "replace" the validated continuation bytes we've seen so far with
// a single UTF-8 replacement character ('\ufffd'), to match v8's UTF-8 decoding
// behavior. The continuation byte check is included three times in the case
// where all of the continuation bytes for a character exist in the same buffer.
// It is also done this way as a slight performance increase instead of using a
// loop.
function utf8CheckExtraBytes(self, buf, p) {
if ((buf[0] & 0xC0) !== 0x80) {
self.lastNeed = 0;
return '\ufffd';
}
if (self.lastNeed > 1 && buf.length > 1) {
if ((buf[1] & 0xC0) !== 0x80) {
self.lastNeed = 1;
return '\ufffd';
}
if (self.lastNeed > 2 && buf.length > 2) {
if ((buf[2] & 0xC0) !== 0x80) {
self.lastNeed = 2;
return '\ufffd';
}
}
}
}
// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
function utf8FillLast(buf) {
var p = this.lastTotal - this.lastNeed;
var r = utf8CheckExtraBytes(this, buf, p);
if (r !== undefined) return r;
if (this.lastNeed <= buf.length) {
buf.copy(this.lastChar, p, 0, this.lastNeed);
return this.lastChar.toString(this.encoding, 0, this.lastTotal);
}
buf.copy(this.lastChar, p, 0, buf.length);
this.lastNeed -= buf.length;
}
// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
// partial character, the character's bytes are buffered until the required
// number of bytes are available.
function utf8Text(buf, i) {
var total = utf8CheckIncomplete(this, buf, i);
if (!this.lastNeed) return buf.toString('utf8', i);
this.lastTotal = total;
var end = buf.length - (total - this.lastNeed);
buf.copy(this.lastChar, 0, end);
return buf.toString('utf8', i, end);
}
// For UTF-8, a replacement character is added when ending on a partial
// character.
function utf8End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) return r + '\ufffd';
return r;
}
// UTF-16LE typically needs two bytes per character, but even if we have an even
// number of bytes available, we need to check if we end on a leading/high
// surrogate. In that case, we need to wait for the next two bytes in order to
// decode the last character properly.
function utf16Text(buf, i) {
if ((buf.length - i) % 2 === 0) {
var r = buf.toString('utf16le', i);
if (r) {
var c = r.charCodeAt(r.length - 1);
if (c >= 0xD800 && c <= 0xDBFF) {
this.lastNeed = 2;
this.lastTotal = 4;
this.lastChar[0] = buf[buf.length - 2];
this.lastChar[1] = buf[buf.length - 1];
return r.slice(0, -1);
}
}
return r;
}
this.lastNeed = 1;
this.lastTotal = 2;
this.lastChar[0] = buf[buf.length - 1];
return buf.toString('utf16le', i, buf.length - 1);
}
// For UTF-16LE we do not explicitly append special replacement characters if we
// end on a partial character, we simply let v8 handle that.
function utf16End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) {
var end = this.lastTotal - this.lastNeed;
return r + this.lastChar.toString('utf16le', 0, end);
}
return r;
}
function base64Text(buf, i) {
var n = (buf.length - i) % 3;
if (n === 0) return buf.toString('base64', i);
this.lastNeed = 3 - n;
this.lastTotal = 3;
if (n === 1) {
this.lastChar[0] = buf[buf.length - 1];
} else {
this.lastChar[0] = buf[buf.length - 2];
this.lastChar[1] = buf[buf.length - 1];
}
return buf.toString('base64', i, buf.length - n);
}
function base64End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
return r;
}
// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
function simpleWrite(buf) {
return buf.toString(this.encoding);
}
function simpleEnd(buf) {
return buf && buf.length ? this.write(buf) : '';
}

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{
"name": "string_decoder",
"version": "1.1.1",
"description": "The string_decoder module from Node core",
"main": "lib/string_decoder.js",
"dependencies": {
"safe-buffer": "~5.1.0"
},
"devDependencies": {
"babel-polyfill": "^6.23.0",
"core-util-is": "^1.0.2",
"inherits": "^2.0.3",
"tap": "~0.4.8"
},
"scripts": {
"test": "tap test/parallel/*.js && node test/verify-dependencies",
"ci": "tap test/parallel/*.js test/ours/*.js --tap | tee test.tap && node test/verify-dependencies.js"
},
"repository": {
"type": "git",
"url": "git://github.com/nodejs/string_decoder.git"
},
"homepage": "https://github.com/nodejs/string_decoder",
"keywords": [
"string",
"decoder",
"browser",
"browserify"
],
"license": "MIT"
}

54
node_modules/archiver-utils/package.json generated vendored Normal file
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{
"name": "archiver-utils",
"version": "2.1.0",
"license": "MIT",
"description": "utility functions for archiver",
"homepage": "https://github.com/archiverjs/archiver-utils#readme",
"author": {
"name": "Chris Talkington",
"url": "http://christalkington.com/"
},
"repository": {
"type": "git",
"url": "https://github.com/archiverjs/archiver-utils.git"
},
"bugs": {
"url": "https://github.com/archiverjs/archiver-utils/issues"
},
"keywords": [
"archiver",
"utils"
],
"main": "index.js",
"files": [
"index.js",
"file.js"
],
"engines": {
"node": ">= 6"
},
"scripts": {
"test": "mocha --reporter dot"
},
"dependencies": {
"glob": "^7.1.4",
"graceful-fs": "^4.2.0",
"lazystream": "^1.0.0",
"lodash.defaults": "^4.2.0",
"lodash.difference": "^4.5.0",
"lodash.flatten": "^4.4.0",
"lodash.isplainobject": "^4.0.6",
"lodash.union": "^4.6.0",
"normalize-path": "^3.0.0",
"readable-stream": "^2.0.0"
},
"devDependencies": {
"chai": "^4.2.0",
"mkdirp": "^0.5.0",
"mocha": "^5.0.0",
"rimraf": "^2.6.3"
},
"publishConfig": {
"registry": "https://registry.npmjs.org/"
}
}